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Should the Grammys have a video game category?

Yesterday a thread was posted featuring video game music performed incredible by a Swedish orchestra. I was listening to the Journey portion (composer Austin Wintory actually commented in the video, praising the performance) and a thought occurred to me. Only twice has music from a video game been nominated at the Grammy Awards: Civilization IV's them, Baba Yetu (it won in 2010) and the score for Journey (it lost in 2013). As incredible as those pieces of music are, I think it's unfortunate that so much video game music gets overlooked, some if it better than what's featured in movies. So, my question is, why not simply create a category for video games? Too much good content is overlooked. A similar thing happened with the AMPAS and their Oscars. Animated movies that were genuinely great movies were being overlooked because they were simply not live action. In fact, no animated movie had been nominated for best picture until the 1992 Oscars, when Beauty and the Best was nominated (it lost to Silence of the Lambs). Once Pixar hit the scene in 1995 and received a special achievement award, the Academy clearly realized their error and in 2001 officially began giving awards for best animated movie. So, I think the precedent is set (and has been set) for the Grammy Awards to give video game music its proper dues. Agree?

Off-topic (but somewhat related)- Now the Academy just needs to acknowledge the work of mo-cap actors/voice over actors in some form or another.
 
You're going to get a lot of "who cares about awards" posts which are far too dismissive and easy for my liking. That said, the Grammys in particular seem to be the least prestigious of the major American award shows, or at least they have fallen off over the years. But I'm always down for videogame representation and I think it helps games show their diversity to mainstream audiences (and give recognition to people in the industry who aren't a handful of lead devs).

I would be MUCH more interested in a mocap/ voice acting awards at the Oscars. Even if you combined video games and animation movies.
 
It would be nice to see video game composers get the kind of notoriety that they deserve obviously. It's a shame that the Grammys are a joke, but still, it would be something.
 
Yes, if only because the Grammy's already hand out an insane number of awards as is. One more specific to gaming isn't going to break the bank.

As for Mocap at the Oscars, that'd be a trickier nut. You'd need to award both the performer and the full visual effects team - and center in on one specific element to separate it from the 'Best Visual Effects' category. I've long suggested a 'Best Virtual Performance' category, though that just seems like a path to giving Andy Serkis a trophy every damn year.
 
Not to mention that same of the most prolific movie composers got their start in video games, like Michael Giacchino.

And that movie composers have been experimenting with games. I think for better or worse these categories would inspire more composers and actors to look into trying video game work.
 
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Wasn't a song from Civilization nominated for a major award?

Civ 4! https://en.wikipedia.org/wiki/Baba_Yetu
 
Do the grammys have a movie category?
 
And that movie composers have been experimenting with games. I think for better or worse these categories would inspire more composers and actors to look into trying video game work.

Yeah. For instance, Uncharted 4 has a Hollywood composer. Henry Jackman (composer of movies such as Captain America: The Winter Soldier, X-Men: First Class, and Kingsman: The Secret Service) is doing the music for it.

Do the grammys have a movie category?

Yup. I never watch them, but I remember reading one year where John Williams was double nominated for best score (I think for War of the Worlds and Munich).
 
Yeah. For instance, Uncharted 4 has a Hollywood composer. Henry Jackman (composer of movies such as Captain America: The Winter Soldier, X-Men: First Class, and Kingsman: The Secret Service) is doing the music for it.

Kind of strange that it's such a Hollywood blockbuster type of composer. Not sure if that excites me, but I'll give him the benefit of the doubt.
 
Kind of strange that it's such a Hollywood blockbuster type of composer. Not sure if that excites me, but I'll give him the benefit of the doubt.

I'm curious if that UC4 PS4 Bundle trailer they released earlier last week featured some of his music. I think the recent beta had some of his music as well.

Wasn't a song from Civilization nominated for a major award?

Dude, come on. I mentioned it in the original post! ;p
 
Kind of strange that it's such a Hollywood blockbuster type of composer. Not sure if that excites me, but I'll give him the benefit of the doubt.

The previous composer for Uncharted, Greg Edmonson, is also a Hollywood composer. The Uncharted series is literally the only games he's ever worked on. Everything else is either movies or TV shows.
 
The Grammy's are more about popular music then they are about the best music.
 
The previous composer for Uncharted, Greg Edmonson, is also a Hollywood composer. The Uncharted series is literally the only games he's ever worked on. Everything else is either movies or TV shows.

I think the difference is that Jackman does music for high profile movies, whereas Edmonson does not. In fact, the only "big" credits for him I recall were on TV for King of the Hill and the short lived Firefly.
 
No, gaming has always had a thing about latching onto other mediums for recognition, it needs to stop. (eg Xgames running Halo tournys recently)
 
SonyToo!™;194421434 said:
No, gaming has always had a thing about latching onto other mediums for recognition, it needs to stop. (eg Xgames running Halo tournys recently)

Music is music, no matter where it comes from. I think your xgames comparison is unfitting in this case.

Oh and Sudden Death by Megadeth was written for Guitar Hero and was also nominated for the Grammys.
 
Music is music, no matter where it comes from. I think your xgames comparison is unfitting in this case.

Especially since the music outlives the games. I remember that in review I read for the original Medal of Honor soundtrack (the PS1 one). It said, despite he game becoming old and dated (especially the graphics), the music (having been performed by a live orchestra) still remains as fresh as ever.
 
Especially since the music outlives the games. I remember that in review I read for the original Medal of Honor (the PS1 one). It said, despite he game becoming old and dated (especially the graphics), the music (having been performed by a live orchestra) still remains as fresh as ever.

Exactly, the same can be said about any old movie. Like the original Star Wars triloy.
 
There's absolutely no reason it shouldn't. It's not like video game music is inferior compared to the music used in movies and tv. Expect most of the good stuff to be snubbed as with the rest of the music nominated for grammies however
 
Tbh I'd much rather see someone win an Oscar for best voice acting or animation.

That'd require the Oscar board to play through games, so I know it'd never happen
 
Mobile platforms are often easier to grab an audience. The people who hate video games the most own a cell phone. Not everyone who watches movies plays video games. They just see it like your typical board game or tic-tac-toe. They might even think video games are only for a select audience while music and movies are sorta everyone's ballpark. Video Games are more scrutinized when they're brought up unless they see some sorta intelligence that follows. What I mean by that is, they see the young person attached to the TV instead of trying to figure out a puzzle or enjoying a storyline.

Their music category is mostly Mario or something everyone knows when the words "Video Games" are brought up. Not everyone is going to pay attention to The Last of Us or BioShock's grand score unless of course they dive into that realm and enjoy it themselves. I would love to go see a Final Fantasy concert, but I wonder about where I live. Around here, no one would care if they won a Grammy for their OST or not. If anything it's all just a trend and people don't necessarily take a lot out of last gen. It's mainly 10+ years ago on something that was a staple for the industry (eg: Final Fantasy, Halo, Metal Gear Solid, etc).

It sounds better than how a lot of people actually feel. That's what I'm sorta getting at.

I'm not a big consumer of iTunes music or defining that medium, but in Video Games its memorable. It's memorable enough if you have some sorta conscious about the medium.
 
Without a doubt, yes. It's not like e-sports where you'd have to aggressively re-define the term and industry. Video game music is still music.
 
Well they have a category for nearly everything else. So why not.

Awards ceremonies are insane and taste is subjective. I think Bioshock Infinite is total ass, many others think it is an all-time great. There's a lesson in there somewhere.
 
I don't see why not. We're at a point (and have been for a long time) where vocal pieces are being recorded specifically for gaming. It would be nice to have a place to recognize their work.
 
Most definitely. The Oscars created a best animated feature so great animated movies could get their due, so I don't see why the Grammy's can't do something similar. There is some legitimately amazing video game soundtracks that deserve recognition.
 
25 years ago I would have said yes, but now I don't really care.The majority of game music isn't as unique as it used to be.
 
25 years ago I would have said yes, but now I don't really care.The majority of game music isn't as unique as it used to be.

That doesn't mean the composers still shouldn't be recognized. In my opinion, the music is just as good (probably even better). There just something special when video game music is played with a live orchestra.
 
Not to mention that same of the most prolific movie composers got their start in video games, like Michael Giacchino.

Actually Giacchino is the only extremely high profile (true "A list") person in film who got started in games. The path has been nearly universally the other way; big-name film or TV folks making a leap into games; for example:

Gustavo Santaollala - THE LAST OF US
Ramin Djawadi - MEDAL OF HONOR
Henry Jackman - UNCHARTED 4
Trevor Morris - DRAGON AGE: INQUISITION
Steve Jablonski - GEARS OF WAR 2 and 3

etc etc
 
Do the various video game awards (The Game Awards, The D.I.C.E. Awards, The GDC Awards, etc.) even have categories for music. I actually don't remember.

Yes, DICE Awards give out Best Music; The Game Awards have in the past done both "Best Original Score" and "Best Original Song" (as did their predecessor The Spike TV VGA's)

The Developer's Choice Awards (aka GDC Awards) and their sister IGF (Independent Games Festival) have a catch-all "Best Audio" which includes music, but doesn't single it out.

BAFTA's have a Best Score and Best Audio category (arguably the highest profile one would win for a game).

Furthermore, an organization exists called GANG (Game Audio Network Guild, or sometimes called AudioGANG) which is very much analogous to NARAS (The National Academy of Recording Arts and Sciences, which is who give our Grammy's). GANG, much like NARAS, consists solely of professionals working within the industry (game audio for GANG, and the record industry for NARAS) and thus is entirely peer-voted (it's worth noting that the Emmy's and Oscars are structured identically).

Thus the GANG Awards are considered highly valuable w/i the game audio community because they're given entirely by the professionals in the field. GANG Awards are by far the most granular, given that the specialize in sound/music, and the categories include:

- Music of the Year
- Audio of the Year
- Sound Design of the Year
- Best Instrumental Composition
- Best Vocal composition (choral)
- Best vocal composition (pop / non-choral)
- Best remix
- Best dialogue / voice over
- Best in-game mix
- Best soundtrack album

etc
 
Huge amounts of incorrect information in this thread, so allow me to try and help explain some things.

First off, it's worth noting that NARAS (National Academy of Recording Arts and Sciences) is a body of professionals in the *record* industry. That is to say, they are the people who make, produce, package, market etc ALBUMS. This distinction is important from, say, the Motion Picture Academy (who present Oscars) because that celebrates exclusively the work of films. As such, "Best Original Score" (and "Best Original Song") are being honored as sub-disciplines within the overall film industry (much like the other categories: acting, directing, editing, makeup, costume design, etc)

So first off, an Oscar category for games (which I see advocated for periodically) makes zero sense. Wrong industry.

Second, the Grammy's have approximately 80 categories creative achievement in virtually every genre of music you can imagine, plus the huge aggregate categories like "Song of the Year," "Artist of the Year," etc.

AS SUCH, one those categories is "Best Score Soundtrack for Visual Media." That is to say, an *album* whose music was not originally written for the sake of being an album, but which is instead a re-purposing of music whose original purpose was as underscore in a visual medium (such as film, TV or games).

THEREFORE, and this is why I vehemently disagree that the Grammy's should have a videogame category, what NARAS is voting on each year in this category are "albums that contain music originally written as underscore." In that sense, there is no meaningful distinction between film soundtracks, game soundtracks or TV soundtracks. (As a side note, they DO make a distinction from Broadway cast albums, but I think that's justified because we're really talking about something totally different there)

That is a huge difference from the Oscars honoring Best Score. The Oscars are watching a film and saying "IN THE CONTEXT OF THIS FILM, this score is the top pick of the year." They are *not* evaluating a soundtrack album. In fact, to make it maximally clear we should say "Score" when referring to awards honoring music for its merits *as* underscore (like "how well does this music support this film/game/TV show?") and "soundtrack album" when referring to awards honoring music (originally written as "Score") for its enjoyability as an album

The Grammy's however, ARE. It's as if they were saying "Here are 5 albums we loved and the only thing they all have in common is that the music was originally meant to be underscore in this entirely other non-album medium (ie a film, game or TV show)."

Last point: my dear friend Christopher Tin's nominations / wins were for his album "Calling all Dawns" which featured his Civ 4 theme "Baba Yetu." He won in two categories:

1) Best Classical Crossover Album (for "Calling All Dawns" in general, because it was a hybrid 'world music' album combined with large classical orchestra. Trivia: they eliminated that category after that year, thus he won the last EVER Crossover Grammy)

and 2) "Best Instrumental Arrangement Accompanying Vocals" for "Baba Yetu" specifically. This is obviously a more technical category, but it was nonetheless hugely significant since "Baba Yetu" was originally written for Civ 4, thus making it the first *EVER* Grammy-nominated /-winning piece of videogame music. It's key to remember though that it won for its high caliber orchestrations in accompanying the Soweto Gospel Choir's singing, and not *as videogame music.*

When JOURNEY was nominated in 2012, it was in the "Best Score Soundtrack for Visual Media" category (alongside scores like John Williams' TIN TIN, Zimmer's DARK KNIGHT RISES, and the winning score of GIRL WITH THE DRAGON TATTOO by Trent Reznor and Atticus Ross).

Because JOURNEY was actually nominated in the Visual Media category, it was the first game soundtrack to ever be nominated *as videogame music.* It would be accurate to call it the second-ever videogame music nominated in some general sense though.

I hope that makes sense. Sorry for the wall of text but I see common mistakes all the time here and I thought I'd try and clear some of it up. :)
 
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