Kasumi1970
my name is Ted
i say no
Nah. But xbox controller should have pressure sensitive face buttons buttons like ps controller.
Never understood why it didn't (sony patent maybe?)
http://i.imgur.com/cPz6E.jpg
MUHAHAHAHAAHAHHAAH
Cause there horrible and kinda useless?
At least two, preferrably set close to LB/RB, main use would be for leaning in shooters. Can think other uses for them as well.
But more important would be a (Xbox) controller that allows using both index and middle fingers while being able to retain good grip. Or do i have too small hands? I don't get good grip of the 360 controller if i want to use my middle fingers on triggers and index fingers on bumbers.
A touchscreen in the middle would serve 3 important functions:
1- Remove clutter from the main screen. Health info, weapon info, speedometer, all could be moved from the main screen creating a better looking and more immersive experinece.
No, pressure sensitive buttons are not horrible and not kinda useless.
Yes. When using two sticks and four top buttons, you have lots of free fingers to use buttons on the back of the pad.
They're not horrible but they're pretty useless, come on.
No it's fine as is. Provide KBAM support for all games as an alternative instead.
They're not horrible but they're pretty useless, come on.
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A touchscreen in the middle would serve 3 important functions:
1- Remove clutter from the main screen. Health info, weapon info, speedometer, all could be moved from the main screen creating a better looking and more immersive experinece.
2- Discrete input. For multiplayer games like Madden and Halo until now we've had to deal with the other player always seeing what we were doing, with a discrete screen comes discrete inputs and information.
3- Multimedia functions. changing music tracks, messaging other players, controller configuration (ie button swapping) could all be done quickly and easily from the controller.
done.
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Sega got it right in the past.yes
6 buttons total. surprised we haven't seen this implemented yet. It wouldn't do a damn thing but make everyone's gaming experience more enjoyable.
MS, Sony, and Nintendo are Slow imo.
They're not horrible but they're pretty useless, come on.
Yes, seriously. There's a reason it's on the damn screen.I think having to regularly look down on your controller for essential information breaks immersion more than than a good HUD. Plus, looking away from the TV every so often is certainly not viable in fast paced games.
Fewer buttons, but three programmable sets. Also uses only one hand.That monster has fewer buttons than my controllers.
Absolutely.
I'd like to see another button below the left analog stick (to the left of the d-pad), and some sort of buttons on the bottom side of controllers where 6/10 fingers are. Maybe those could be some sort of touch/pressure-sensitive grips, for example you could squeeze the one on the right side and lean out to the right from behind cover in a FPS game, or look to the right in a driving game.
Unfortunately I think these companies (incorrectly) believe that the number of buttons on a controller is seen as to complicated by a large number of casuals and hurts their sales, and we're more likely to see a decrease in the number of buttons rather than an increase.
360 controller shell
2 analog sticks
lower the analog sticks a smidge and line them up
no face buttons
8 shoulder buttons (4 each side)
A friend of mine once suggested that the bumpers on the 360 be replaced by scroll wheels. You could still click them like buttons, but you could also scroll them back and forth for things like weapon selection.
Absolutely.
I'd like to see another button below the left analog stick (to the left of the d-pad), and some sort of buttons on the bottom side of controllers where 6/10 fingers are. Maybe those could be some sort of touch/pressure-sensitive grips, for example you could squeeze the one on the right side and lean out to the right from behind cover in a FPS game, or look to the right in a driving game.
Unfortunately I think these companies (incorrectly) believe that the number of buttons on a controller is seen as to complicated by a large number of casuals and hurts their sales, and we're more likely to see a decrease in the number of buttons rather than an increase.
360 controller needs some real sticks and analog buttons and a revamped d-pad. Triggers are fine, though. And get rid of the stupid battery pack.
I was thinking about this earlier, more actions for the player like how in some games two actions are on one button like in uncharted you could have a button for picking up ammo and a button for picking up a weapon instead of fucking up. idk, your thoughts?
I want this with analog sticks
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