HoodWinked
Member
This was probably thier best option. While having symmetrical hardware is ideal, the low cost model let's them have a price niche. It would be difficult to go directly against the ps5 discless.
Also it allows them to distinguish between products better and target a wider group of consumers. The series S price and product aesthetics seems like it could better attract non committal buyers where as the discless ps5 buyers just mostly overlap with the disc featured ps5. If the proof of concept can hold where resolution is what's primarily being scaled and the experience is good enough then it will have been the best direction.
Series S is so well designed for the specifications of being scaled back and low cost. The holistic approach that given a lower rendering resolution target they then knew they could scale back textures so less ram would be necessary but also because they are lower memory, less bandwidth also would be necessary. It's very optimized for the target spec.
Also it allows them to distinguish between products better and target a wider group of consumers. The series S price and product aesthetics seems like it could better attract non committal buyers where as the discless ps5 buyers just mostly overlap with the disc featured ps5. If the proof of concept can hold where resolution is what's primarily being scaled and the experience is good enough then it will have been the best direction.
Series S is so well designed for the specifications of being scaled back and low cost. The holistic approach that given a lower rendering resolution target they then knew they could scale back textures so less ram would be necessary but also because they are lower memory, less bandwidth also would be necessary. It's very optimized for the target spec.
Last edited: