Slow news days before E3. This happens every year in most media outlets. Prepare to see a lot of tops, opinions and Overwatch videos/gifs,etc.
Celebrating 20 years of Gamespot.
Weird that it actually took 42 posts for somebody to mention the actual purpose of the article...
It's just a fun, dumb little piece of fluff -- sites are allowed that indulgence every once in a while, I would hope (especially since they all got rid of their Letters sections.) It's not a well-done article, but I don't know why this was singled out as evidence of journalism taking a piss.
That said, GameSpot is in a rough time right now, and everybody in the business is potentially up against it. Even though GAF generally hates on IGN, you will see "IGN: Blahblah" posts on GAF because there's still an audience; when's the last time you saw GameSpot content quoted around here? It's sad, I think the site still does good work, but everybody has been struggling in the media market quicksand, and junky click-bait stories need to be part of your editorial process. The ideal is to work within junky formats to put nutrition inside so that there's value to the readers (and the writers, for that matter) despite its primary appeal being the mesmerized-by-the-countdown dummies, but it's not easy, and there's not a lot of time budgeted to make quality content these days.
And BTW, notice how many threads are going up on GAF about "Where's all the E3 leaks?" or "How come it seems like we know nothing about what'll be at E3?" The gaming business in general is in a hinky place where there are only AAA products and indies (and mobile games, which are their own weird category that have a special risk/reward/failure system to them, but since mobile products don't generally have a fanbase interested in journalism about them, I separate them for the purpose of this discussion.) There is not a lot to cover, and the games that are being covered need to be covered and covered and covered again because they now take 3 years to make instead of 1 or 2. This is not a buyer's market anymore, and some things are going to have to happen that core game fans will not like in order for the business to be healthy.
Don't judge a site's value by its worst content (unless that material is actually dangerous, like spreading bunk rumors or reviewing without a true understanding of the product); let its best content speak for its worth and leave the junk to the junk hounds.