are you nologic ceo
Yes. If you are interested in making OTs for nologic games I will send you free gimmicks in appreciation.
are you nologic ceo
Multiplayer is a gimmick used to avoid putting the effort into AI.
I can sort of see where he's coming from... but he misuses the term. Think about what kind of experiences are the best single player ones. They are in depth stories, fairly heavy on cinematics, etc. They are much more movie like. Gameplay is kind of at a disconnect from what makes a great single player game great (versus what makes any game great in general).
That's not to say that's not going to change eventually... when VR actually exists, then you'll see gameplay flow into cinematics much more because you can fully interact with what's going on.
What's a Gogogic?
Stole my post almost verbatim.This guy just became my most hated person in the industry. That is if I can remember who he is. I've never heard of him or his company before now.
I'm guessing he runs some trash ios company?
I disagree.I can sort of see where he's coming from... but he misuses the term. Think about what kind of experiences are the best single player ones. They are in depth stories, fairly heavy on cinematics, etc. They are much more movie like. Gameplay is kind of at a disconnect from what makes a great single player game great (versus what makes any game great in general).
The high score list is a simplest way to make a game social, to transform it to an asynchronous multiplayer experience.
Complete nonsense.
Gameplay is core to what makes a good single player game. Story is entirely irrelevant.
Unless you're suggesting that it was the story that kept people coming back to Mario all these years.
Listen, if you ever read about a "cake pop party" on Craigslist, do not go to it.
It's not the cakes that pop is it?
Wait a minute. What in the actual fuck?I can sort of see where he's coming from... but he misuses the term. Think about what kind of experiences are the best single player ones. They are in depth stories, fairly heavy on cinematics, etc. They are much more movie like. Gameplay is kind of at a disconnect from what makes a great single player game great (versus what makes any game great in general).
That's not to say that's not going to change eventually... when VR actually exists, then you'll see gameplay flow into cinematics much more because you can fully interact with what's going on.
I always says that multiplayer is actually the best way of not programming a good AI.
Wait a minute. What in the actual fuck?
Using the word "gimmick" may raise some hackles here on GAF, but he has a point. AI on the characters you interact with (usually involving a weapon) in single player is a substitute for a human being. The satisfaction gained from beating a hard game or enemy is partly because of the game becoming your AI opponent, and personally I imagine the (human) developers when I'm beating a hard game. When that game is "beaten" it's a victory over the developers too.
There's always some emulation of the human element. If the game doesn't create it, we will. The only problem with a competitive multiplayer video game world is the inability to be the "one true hero" within the game, and the inability of the developers to tell personalized stories.