Can't have fillers like ship combat if it detracts from loot and potentially selling you MTX to boost said loot.So UbiSoft took the ship combat part of Black Flag and spent 11 years making it worse.
It is, but ultimately I remember it does get to feel shallow and almost arcadey after a while. I'd love to have ship combat that actually uses proper wind directional physics movement. In short, something with a lot more depth, but as easily accessible would be great. Imagine having ships that dont move around like self propelled speedboats.Holy fuck man I forgot how atmospheric Black Flag is.
Assassin’s Creed: The Rebel Collection | Deku Deals
Assassin’s Creed: The Rebel Collection - on sale now for 50% off. Compare all the current prices, see histories, and get deal alerts for the next sale at Deku Dealswww.dekudeals.com
£10.99 at the moment, might have to replay it. Really cool game.
If you did all that AC boarding in Bones you would be a sitting duck. Bones offers a way to quickly "board" and loot and get back on the seas.
That would be AMAZING so much fun imagine a 3rd player finding you guys in that situation quarreling. Suddenly foe is friend. It's THE reason why people loved the Dark Zone in the Division 1.
The way i see it. One game focuses on NAVAL BATTLES.
The other focuses on COMBAT.
Two games born of the same mother but with different goals.
I understand it's a pirate game- but not all pirate games need to do the same thing. Bones just so happens to focus on Boat shit. Black flag still looks incredible thats for sure.
If you did all that AC boarding in Bones you would be a sitting duck. Bones offers a way to quickly "board" and loot and get back on the seas.
Which is a shame because they advertised it as a pirate game. Pirates are people, not ships.The way i see it. One game focuses on NAVAL BATTLES.
The other focuses on COMBAT.
Which is a shame because they advertised it as a pirate game. Pirates are people, not ships.
No, it's a ship combat game lol.So because its focusing on the naval aspect of pirating- its not a pirate game?
Yes.All pirate games require hand to hand combat?
Know what's even more central to pirates than ships? Pirates!Pirate ships are very much one of the central aspect of pirates....
On Skulls and Bones the main character is the ship...if the name was called " Skulls and Bonesirate ships simulador" the name would make sence.Although i agree with the OP, this is the whole Starfield vs NMS/Star Citizen nonsense again.
Just because those games were all set in space, it doesnt mean they are trying to do the same thing. And likewise just because these 2 games are pirate games, it doesnt mean they are trying to do exactly the same thing.
Skull and Bones, if you played the beta, will know its more about the shp, ship battles, upgrading the ship, MP battles etc, while Black Flag is basically a pirate rpg set in the AC universe.
They are not trying to do the same things.
Is it true your character can't swim in the game as well?
Skull and Bones broke JorRaptor. I can't remember him giving a Ubisoft game a bad review.
doesn't need a remaster. Just play it now. It's less than 25% of price of this AAAA crap.Seriously everyone needs to play black flag especially if they remaster it.
I've already platinumed it with over 250 hours played. I even liked the online. Give it a remaster I might give it another go.doesn't need a remaster. Just play it now. It's less than 25% of price of this AAAA crap.
So UbiSoft took the ship combat part of Black Flag and spent 11 years making it worse.
The way i see it. One game focuses on NAVAL BATTLES.
The other focuses on COMBAT.
Two games born of the same mother but with different goals.
I understand it's a pirate game- but not all pirate games need to do the same thing. Bones just so happens to focus on Boat shit. Black flag still looks incredible thats for sure.
If you did all that AC boarding in Bones you would be a sitting duck. Bones offers a way to quickly "board" and loot and get back on the seas - You know, the whole point of this game.
I don't care for Skull and Bones but this is a silly comparison. Black Flag is supposed to be cinematic and has a focus on melee combat. Skull and Bones is entirely focused on ship combat. Completely different design goals.
The way i see it. One game focuses on NAVAL BATTLES.
The other focuses on COMBAT.
Two games born of the same mother but with different goals.
I understand it's a pirate game- but not all pirate games need to do the same thing. Bones just so happens to focus on Boat shit. Black flag still looks incredible thats for sure.
If you did all that AC boarding in Bones you would be a sitting duck. Bones offers a way to quickly "board" and loot and get back on the seas - You know, the whole point of this game.
Although i agree with the OP, this is the whole Starfield vs NMS/Star Citizen nonsense again.
Just because those games were all set in space, it doesnt mean they are trying to do the same thing. And likewise just because these 2 games are pirate games, it doesnt mean they are trying to do exactly the same thing.
Skull and Bones, if you played the beta, will know its more about the shp, ship battles, upgrading the ship, MP battles etc, while Black Flag is basically a pirate rpg set in the AC universe.
They are not trying to do the same things.