Rickenslacker
Banned
I would love it if Valentine had a Haruko colour palette.
We're a small indie studio - we can't ship three platforms at once, and PC is the hardest to test and arguably the least profitable. But in the end, it's not even up to us.
If we do the PC version, though, there should be some nice enhancements...
That's definitely arguable. Recent indie games have been doing much better on the PC, you just have to show some love. Which means..
Is a step in the right direction, especially if one of those is free replay sharing a la Starcraft II.
In the land of the blind, the one-eyed man is king.We're a small indie studio - we can't ship three platforms at once, and PC is the hardest to test and arguably the least profitable. But in the end, it's not even up to us.
And while a number of indie games do very well on Steam, none of them are fighting games. There really isn't much of an established market for fighting games on PC compared to on consoles, which I'd imagine is another factor in why things were prioritized this way. While a decent number of people play fighting games on PC, they're all free emulated versions.
Also, the stories about indie games doing better on Steam are a bit anecdotal - there really isn't any hard data on digital sales out there, just the occasional developer saying "our game did better on Steam!" There are likely a number of developers who haven't done better, and didn't announce that. So until Steam, PSN and XBLA start making sales data publicly available ala NPD so we can directly compare dollar amounts, this is all really just conjecture. And companies rarely want to commit hundreds of thousands of development dollars based on conjecture.
This is all moot, though - it wasn't our choice, and given the resources available, Autumn felt it was better to release the console versions first rather than delay all three. Given the choice, I think we would've done the same, and so would our fans.
It won't make the initial launch, but all versions of the game should get YouTube replay uploads in a future update. So that definitely won't be a PC exclusive.
alstein said:I'm hoping for a delay personally, I won't have time for this game in Jan or Feb, and I'd want something between SC5 and VF.
She's kind of a mash-up of several ninja characters, including Strider.
SRK has a palette thread where people have line art for all of the revealed characters(including painwheel) and people have done a few good palettes for their favorite characters. I just finished a Mamimi palette for Parasoul and I'll totally make a nurse Haruko one for Valentine when her line art drops!I would love it if Valentine had a Haruko colour palette.
I want this game out before SFxTekken ships. I really really want this game out before SFxTekken ships. Putting this game out in the same month as SFxTekken feels like throwing this game out there in the same month as BF3 and MW3.I'm hoping for a delay personally, I won't have time for this game in Jan or Feb, and I'd want something between SC5 and VF.
The fact SG is using GGPO is a big plus, since I'll probably be done with tournies after March- my other things in life will make traveling like that too much, but I'll want a fighter I can pick up and play with.
Valentine dislikes candy.....well, more Skittles for me then!HOW CAN ANYONE DISLIKE CANDY?!
I can't wait to see the disc release for Japan, if they get the game, and how the Japanese scene responds to it. Even though, I guess the really hardcore could just buy it off of PSN since that's not region locked.
Then again, the next character is pretty rad ...
Isn't the last character left to be revealed the Skullgirl? Looking forward to it.
I'd rather see some footage or streamed action for Valentine/Painwheel. All this talk about new characters is going nowhere.Glad Valentine got announced, shell definitely be part of my team ... if not my main
Then again, the next character is pretty rad ...
I am going to put my money on the last character being Bloody Marie
There are a couple of characters I've never seen before. Anyone knows if there's a better quality version of the image?
It won't make the initial launch, but all versions of the game should get YouTube replay uploads in a future update. So that definitely won't be a PC exclusive.
http://www.twitch.tv/leveluplive
Skullgirls being streamed. Painwheel confirmed, looking to be a full walkthrough.
http://www.twitch.tv/leveluplive
Skullgirls being streamed. Painwheel confirmed, looking to be a full walkthrough.
Has this been on the stream since you posted? I missed at least 45 minutes of SG? Guess I'll have to catch the archive.
And where the $#!* is my FNF?
And the game's probably not coming out until Feb . . . this thread has been nothing but bad news lately! T_____T
Capcom fansfighting game stream viewers are awful, awful "people".
I wish a variety of nonlethal harm on them.
It was a pretty good stream all in all. We got to see the training stage, painwheel in action and the game was out there again after being in the dark for so long.Yeah it had been going for almost an hour, really good stuff. We got to see Peacock's time out lose animation which I thought was hilarious, we saw some fantastic painwheel action of UGH HUHHHGGGH HNGGHH RAAAA (no landed supers though </3), and some great commentary overall.
Really interested in seeing the implications of the fly mode momentum for Painwheel, I already saw some pretty sick offensive strings that involved hitting from one side and what may have been immediatecancels into fly mode into other normals to crossup the opponent as well. Character is looking sick.
Yeah, I'm not gonna lie about this either. I was really really hyped about Squigly and the lack of footage(outside of FnFs) until now just had me a bit in the dumps. Hopefully we get more stuff to watch in the coming weeks...After hearing that the game most likely won't be out on January, I'm actually kind of salty about not having Squiggly or Umbrella in the game now.
I'm not going to give Reverge Labs any shit though, because I know they're working their asses off, but goddamn...
Why's that? You can't grow the community with such a close-minded attitude, Slam.
Capcom fansfighting game stream viewers are awful, awful "people".
I wish a variety of nonlethal harm on them.
Well, those characters will come. It's not like you'll never see them (unless this game really bombs , which I don't think will happen- especially if it gets a Japanese release)
Capcom fansfighting game stream viewers are awful, awful "people".
I wish a variety of nonlethal harm on them.
Pretty good video overall, happy to see Painwheel moving around
Is she one of the characters you worked on?
When does this release?