hemtae
Member
I used to hear similar arguments about Oblivion and about Morrowind before, but i wonder where are these amazing mods turning these games in awesome RPGs, because I have yet to see a single mod addressing any of the major glaring flaws in those Bethesda games.
Adding a lot of accessory junk isn't going to change how core mechanics in these games are simply broken or in same cases even non-existing.
Now, if you want an amazing mod you should give a try to Ultima V Lazarus. It takes a complete piece of garbage of a game (Dungeon Siege, a 2 GB screensaver that plays by itself) and it turns it in an amazing remake of a classic RPG. That's a mod that *actually* improves a game as RPG.
In the case of Oblivion, OOO (and maybe FCOM but my install blew up when I tried to install that) legitimately improved the RPG aspects of the game. Dungeons were made better with hand placed loot and exploration was better since everything wasn't always at the same level with you.