Grinchy
Banned
I noticed it right away and then found some other people talking about it. These Bethesda games have always had notoriously horrible audio without any real semblance of direction. I was hoping that the VR version would at least take proper advantage of the 3D audio.
If you don't know what 3D audio is in VR games, imagine holding a speaker in VR. If you hold it in front of you, you hear it in both ears. If you raise it to your right ear, you only hear it in your right ear. This makes dialog and other action sounds really pop and feel like they are taking place where they are supposed to be in the virtual space.
In Skyrim, it appears to just be regular stereo audio. If you turn your head to a character who is talking to you, the audio doesn't shift at all.
If you don't know what 3D audio is in VR games, imagine holding a speaker in VR. If you hold it in front of you, you hear it in both ears. If you raise it to your right ear, you only hear it in your right ear. This makes dialog and other action sounds really pop and feel like they are taking place where they are supposed to be in the virtual space.
In Skyrim, it appears to just be regular stereo audio. If you turn your head to a character who is talking to you, the audio doesn't shift at all.