Skyrim is the winner in setting and feeling of place. The game world feels big, and alive. You seet it, you can go there. Sadly, the melee combat is bad, zero sense of danger hampers down the enjoyment. The game feels a bit dumbed down from Oblivion, leveling system is worse.
Dragon's Dogma has the best combat. Climbing on cyclopses is fun, stabbing their eyes while a hurricane rages around you is even funner. The game world is but not in the same grandiose way as Skyrim's. The game doesn't feel as alive for no human NPC roam the world. There is a real sense of danger, at least when you are sub 30 lvl, and you don't want to be outside the town walls when it gets dark. Low level wandering gets you killed easily but gives you an experience Skyrim and Amalur cannot give. Like finding a dragon and fighting him in the darkness, trying to illuminate the dark forest with your magick arrows and then killing it just as the sun starts to rise. New game + is a plus, altough the enemies don't get any buffs.
Dragon's Dogma has the best combat. Climbing on cyclopses is fun, stabbing their eyes while a hurricane rages around you is even funner. The game world is but not in the same grandiose way as Skyrim's. The game doesn't feel as alive for no human NPC roam the world. There is a real sense of danger, at least when you are sub 30 lvl, and you don't want to be outside the town walls when it gets dark. Low level wandering gets you killed easily but gives you an experience Skyrim and Amalur cannot give. Like finding a dragon and fighting him in the darkness, trying to illuminate the dark forest with your magick arrows and then killing it just as the sun starts to rise. New game + is a plus, altough the enemies don't get any buffs.