Activision dumped it, in part, because they wanted it to be a GTA killer and they didn't think it was. Not that it was a bad game, but they had the bar really, really high and it wasn't up to the task. There are very few if any "GTA killers" out there; only the Saints Row franchise, I guess now.
Square Enix likely assumed they could turn a profit on it and there was something that caught their eye, so they decided to pick it up.
And there's a reason why SE picked it up.
Activision said it wasn't gonna be good enough by the time hit it's original release date and it wouldn't generate the sales they were originally expecting. They dumped it. Square Enix decided to pick it up because they felt that given extra time to polish the game, they'd have a hit on their hands, so they continued funding development and allowed UF to polish Sleeping Dogs as well re-branding it. One of the producers stated the game had a 'sticky' feel, that it was hard to put down, which led to them wanting to publish it. Looks the extra time was for the better. Game's looking good. I'm excited.
Still wary, there has to be a reason why Activision abandoned it.
Still wary, there has to be a reason why Activision abandoned it.
If you want to see the difference between Vsync or no Vsync on consoles I suggest you play Alan Wake American Nightmare. The Framerate difference is astounding. I no longer question the developers the decision on the matter.
they have an option to vsync it on consoles??
Yeah they added the option but it regularly drops to the 20s when you do enable vsync
I don't mind tearing as long as it's kept in check ala Arkham Asylum/City, Uncharted1, etc.
Opposite of that would be AssCreed or Transformers where every other framerate tears ....it's disgusting
More than one, actually.
Because it's not COD
Because Activision is run by idiots who know nothing about games that aren't COD
Because they are completely unable to see the potential in games or developers.
They abandoned Bizarre Creations, ffs. I haven't forgotten.
If Activision didn't like it, then it's probably glorious.
I'm glad they dropped this, so i can actually buy it, now.
In fact this game deserves to sell millions just because of that.
I had a blast playing this at PAX. Much better than what I was expecting; played the PS3 version and encountered no issues.
Someone said people enemies just stand around when you're engaged; I didn't feel that was the case. I got hit a few times while engaged with someone else.
Haha the Cantonese dialog actually sounds a bit more realistic than what I expected.
Usually on western-produced tv shows, movies and even games, the stuff people would say would not make sense at all or people just wouldn't speak that way in real life.
Hmm.. I would agree also. Although now I keep wanting to hear the voices all in Cantonese . The English and Cantonese mixing together is kind of jarring.
I wish they would have this option...So true. I wish the protagonist spoke cantonese throughout the game. Better yet, the developers should have an option that the player can play the entire game with cantonese as the primarily voice overs with subtitles.
This has a little bit of everything...Uncharted 3, GTA IV, Just Cause 2, Batman, Yakuza...I like it!
I wish they would have this option...
Or have it true HK style with a mix of English and Canto hah! Only place I went to where it was 100% Canto was South China.
Only other change to make at this point is to work on smoothing the animation
Studied there for a summer.We should totally petition for that, or somehow contact the developers. Hehe, did you go to Hong Kong??
New info, wasn't sure if needed a new thread. Release date set for AUG 14.
http://www.joystiq.com/2012/04/13/sleeping-dogs-awaken-on-august-14-pre-orders-defined/