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Smash Bros Brawl Dojo Official Update Thread: Goodbye, Cherry-don

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Linkzg said:
you know when you keep pressing jump with Kirby, he can go higher and higher until he runs out of breath? thats what I mean, and Jigglypuff has it also.

he has that to save himself.
I'm not sure what you're trying to say here. Are you saying that every character should be able to super float like Kirby? Both Kirby and Jigglypuff are light, and from what Sakurai says it seems that Ike will be a heavy character.

Nearly every other character in the game functions like Ike (two jumps and an Up-B), I don't see why he'd have a problem "saving himself".
 
While it will obviously be executed differently, I think this attack will have a similar trajectory to Marth and Roy's Up+B, with the added effect of crashing downwards.

Who knows?
 
When I first saw it, this is how I thought it worked:

4zc7c77.jpg


Ike, from Point A, throws his sword along Line 1 to Point B. The sword bounces off point B along Line 2 to Point C, while Ike jumps up Line 3 to meet the sword at Point C. Ike and the sword come crashed down Line 2 to Point B.

Looking at the pictures again, though, it looks like he just tosses the sword up and the initial launch can hurt someone, but it doesn't necessarily do so.
 
Zeed said:
I'm not sure what you're trying to say here. Are you saying that every character should be able to super float like Kirby? Both Kirby and Jigglypuff are light, and from what Sakurai says it seems that Ike will be a heavy character.

Nearly every other character in the game functions like Ike (two jumps and an Up-B), I don't see why he'd have a problem "saving himself".

ok, im saying that people are trying to say its alright to give him this up+B that automatically thrusts him down once is airborn because Kirby has a similar move, yet the movie Kirby has isnt the normally way you would save yourself if you were falling, so Ike pretty much only has this and it is gimped compared to other up+B moves.

lets say you are hit far from the stage and need to return, normally you can: jump - jump - up+B - pray you land, but with Ike it would be jump - jump - up+B...be thrusted down not getting a chance to edge your way to land.

unless his forward+B has some kind of lunge move he could use to help him get some distance while in the air, it is a bad situation for him compared to other characters.
 
Linkzg said:
ok, im saying that people are trying to say its alright to give him this up+B that automatically thrusts him down once is airborn because Kirby has a similar move, yet the movie Kirby has isnt the normally way you would save yourself if you were falling, so Ike pretty much only has this and it is gimped compared to other up+B moves.

lets say you are hit far from the stage and need to return, normally you can: jump - jump - up+B - pray you land, but with Ike it would be jump - jump - up+B...be thrusted down not getting a chance to edge your way to land.

unless his forward+B has some kind of lunge move he could use to help him get some distance while in the air, it is a bad situation for him compared to other characters.
So your complaint seems to be based on the fact that normally, after performing an Up+B move, characters will be unable to perform any other moves but can still control the direction of their descent, unlike Ike. I see what you're saying - correct me if I'm wrong there.

However that's flawed reasoning. You fall more horizontally if you have not used your Up+B, which is why most players wait until the last minute to jump and attempt to reach the ledge - in other words, if you wait and fail to reach the ledge with your Up+B move, you are dead. It does not matter if you can control the direction of your descent, it does not matter if you had used Up+B earlier, because you would be dead anyway. Ike simply has to wait until he's almost directly beneath the ledge and then use Aether - in other words, at the last minute, just like nearly every other character.
 
Zeed said:
So your complaint seems to be based on the fact that normally, after performing an Up+B move, characters will be unable to perform any other moves but can still control the direction of their descent, unlike Ike. I see what you're saying - correct me if I'm wrong there.

However that's flawed reasoning. You fall more horizontally if you have not used your Up+B, which is why most players wait until the last minute to jump and attempt to reach the ledge - in other words, if you wait and fail to reach the ledge with your Up+B move, you are dead. It does not matter if you can control the direction of your descent, it does not matter if you had used Up+B earlier, because you would be dead anyway. Ike simply has to wait until he's almost directly beneath the ledge and then use Aether - in other words, at the last minute, just like nearly every other character.

Right, and he has such a high jump on his Up+B that he can be wayyyy below the platform and still survive. I think the move is great.
 
Zeed said:
So your complaint seems to be based on the fact that normally, after performing an Up+B move, characters will be unable to perform any other moves but can still control the direction of their descent, unlike Ike. I see what you're saying - correct me if I'm wrong there.

However that's flawed reasoning. You fall more horizontally if you have not used your Up+B, which is why most players wait until the last minute to jump and attempt to reach the ledge - in other words, if you wait and fail to reach the ledge with your Up+B move, you are dead. It does not matter if you can control the direction of your descent, it does not matter if you had used Up+B earlier, because you would be dead anyway. Ike simply has to wait until he's almost directly beneath the ledge and then use Aether - in other words, at the last minute, just like nearly every other character.

I can somewhat understand, I havent played Melee in a while and am going by what I remember, so it can be as you say.
 
why have people stopped posting the entire updates here?

seriously, can you go back to doing that? i dont want to have to visit the site myself every day, heh
 
SuperAngelo64 said:
Ok so...



...what happens if the sword MISSES the opponent?

:[
I think Ike is doing it regardless of whether it hits anybody. It's just showing in the update what it looks like to do the move perfectly. To me it looks like a combination of Marth's up B and Kirby's up B. Instead of Marth simply jumping while driving his sword up, Ike throws it up and meets it at its apex. From there, it acts like Kirby's cutter and drives any opponent downward. If I had to harbor a guess, I'd say that how an opponent reacts depends on where they're standing. For instance, a character could be driven up initially and then driven back down. Or Ike could simply catch them on the way down, if they're in the air driving them back down, or if they're on the ground simply hitting them like normal. That's my take anyway. I'm not much of an SSB expert to know how this stuff works.
 
Now I'm interested in Ike's Final Smash...


John Harker said:
why have people stopped posting the entire updates here?

seriously, can you go back to doing that? i dont want to have to visit the site myself every day, heh
:lol exactly my thoughts, but I'm too lazy to do it.
 
Leezard said:
So Ike had something similar to that in FE9? I never got to play it.
That's what the Aether animation is based off of, yes. He's a different unit class from Marth/Roy, explaining the unique moveset.
 
Zeed said:
That's what the Aether animation is based off of, yes. He's a different unit class from Marth/Roy, explaining the unique moveset.

No Lord? :P I was a bit worried about him being a clone again, until I saw that he was thrusting his sword into the ground as his neutral B move.

Most of the lords do have unique movesets in their original games... Too bad Marth and Roy went off being clones.
 
ShockingAlberto said:
If Ike automatically covers the distance between him and his thrown sword, he'll basically be perfect against players who love to edge guard.

Nah not really. Just ledge hop for the invincible frame when Ike's Sword come up from below then spike Ike when he comes up for the blade.
 
FlightOfHeaven said:
Why do I get this urge to play FE again?

Because they have showed three updates relating to Fire Emblem recently. Ike, his moves, and a stage.

Sorry, I like stating the obvious sometimes.
 
FlightOfHeaven said:
Listen, the cover for Smash Bros. with Petey Piranha looks more believeable than this.

My bad I am at work and was in a hurry and saw it had the wifi one it and a rating so I figured it was real.

Zeed said:
Can we make this shit bannable? It's really getting old.

Jesus no need to get all mad about it.
 
It's ok, but there are several things that should have tipped you off, including the quality of the image and that it is basically a composite of images of revealed characters.

It's a poor photoshop, and we've been getting tons of fake images lately. : / That's all.
 
WildArms said:
You are joking..right? Please tell me you are joking. You honestly thought that boxart was real?

I already mention what happened and it was in an e-mail where the picture was much smaller that it was when I posted it. Add in the fact that the pic I linked is actually blocked at work (but the small one wasn't).

I acutally just loaded it on to imageshack so I can see it. yeah it is clearly fake
 
Why do people think you have you have to hit th enemy to perform his up+b?

He uses up+b, anyone in front of him gets hit as the sword goes up, he's invincible as the sword goes up, once the sword reaches its peak he is no longer invincible and gets the sword, he now comes crashing down (like Kirby). If it's anything like Kirby, if you hit him he can only come do up+b again and has no jumps.

If it's like Final Cutter in SSBM, it'll take him straight up vertically. If it's like SSB's Final Cutter, he'll have some horizontal distance as well.

Anyway, the most important thing is:
ike_070807e-l.jpg

ike has teh fire!!!!11111
 
I've just been going through all the past updates and all I can think about is how much fun this game is going to be.

Brawl=multiplayer gaming nirvana!
 
I'm just still confused how Ike will use this as his third jump technique. People say this is like Kirby's up b move, but Kirby also had a huuuuuuge advantage to jump constantly. I don't think Ike can do that. Really, kirby's u-b move was almost pointless to get back up to the platforms.
 
Are we 100% sure that Ike will always throw is sword straight up? I get the feeling that once you hit Up+B you will have a brief moment to influence the angle of the throw using the control stick, (or whatever you map movement to) similar to Marth, Roy, Fox, Falco, and Yoshi's Up+B move.
 
you people intimidate me with all your up+b talk

I just can't remember Smash Bros moves maybe I was just... just a button smasher :(
damn the reality... no I could not have been that bad?

meh goes back to my nintendogs

:: here drinky... have some milk then well go to the park :D ::
 
I can understand Ike not flinching on the jump, it would suck he he lost his sword or something. Judging from the screenshot it, looks like Aether takes him relatively high so giving him more height could make up for what looks like a unsafe recovery move to me. That fire move looks great and unique too.
 
BrandNew said:
I'm just still confused how Ike will use this as his third jump technique. People say this is like Kirby's up b move, but Kirby also had a huuuuuuge advantage to jump constantly. I don't think Ike can do that. Really, kirby's u-b move was almost pointless to get back up to the platforms.
I've used Kirby's up B a lot. But if you can't picture that, then picture SSBM Luigi's up B. It moves straight up, so you have to cover the horizontal distance yourself and be under the ledge before you use it. Ike's would work the same, assuming that it doesn't have any directional influence involved (which it should, and I think it will).
 
BrandNew said:
I'm just still confused how Ike will use this as his third jump technique. People say this is like Kirby's up b move, but Kirby also had a huuuuuuge advantage to jump constantly. I don't think Ike can do that. Really, kirby's u-b move was almost pointless to get back up to the platforms.
Think about it this way.

Kirby is a light character. It is not hard to get him thrown off the stage. Likewise, it is not hard for Kirby to get back on to the stage after being thrown.

Ike is a heavy character who has some moves where he doesn't even flinch when getting hit. It is hard to throw him off the stage, but it's also hard for him to get back up. Comparing Kirby and Ike at least as far as advantages and disadvantages of recovery goes is like comparing Pichu and Giga Bowser.
 
Jiggy37 said:
I've used Kirby's up B a lot. But if you can't picture that, then picture SSBM Luigi's up B. It moves straight up, so you have to cover the horizontal distance yourself and be under the ledge before you use it. Ike's would work the same, assuming that it doesn't have any directional influence involved (which it should, and I think it will).

Luigi had his side+b though. Ike will probably work kind of like Marth and Roy's up+b recovery. Remember that they could cover more horizontal distance with their side+b attacks too. I could definitely see Ike doing the same.
 
BrandNew said:
I'm just still confused how Ike will use this as his third jump technique. People say this is like Kirby's up b move, but Kirby also had a huuuuuuge advantage to jump constantly. I don't think Ike can do that. Really, kirby's u-b move was almost pointless to get back up to the platforms.
If you'll check back a bit I already explained why this move is almost completely different from Kirby's Final Cutter. To address your concern, Ike's Up+B visibly covers far more vertical distance than the Final Cutter. I'm not even sure why this is an issue. Here let me try to do a diagram:


\ .........._____Ledge______
..\ .......|
...\ ......| Aether
....\ .....|
.....\ ....|
Fall..\.../ Second Jump
........\/ First Jump

You're comparing apples and oranges. The moves are different, and the characters are different. Of course Kirby has an advantage in being able to jump constantly, but he has a lot of disadvantages too.
 
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