Am I the only one who is a real "fan" of footstep sounds in a way that I consider them to be very important to the overall experience. It's basically the audible feedback to how heavy your char is, how fast, etc. pp. - without good foodstep sounds everything feels "floaty". For example I really liked the footstep sounds in Gears of War (heavy) or Infamous. Demon's Souls was also awesome with a heavy armor, especially the sound when you are doing a roll. I hated it when you were a ghost and the footstep sounds were gone (at least it had a good reason).
I'm asking because I'm currently playing the UC3 beta and you don't hear any footsteps at all. The weapons are loud as fuck though. The result is that the characters feel very floaty and not like real human beings (that's not the only reason but it's a big part of it). But no one's complaining about it besides me. I made a post in the GAF thread - ignored. I made a post at the beta forums - ignored.
Am I the only one who thinks that audible feedback from your characters movement is very important? For some reason it seems to be less important in FPS, but even there it's better with them.