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So...can we talk about that awkward AF Nolan North acceptance speech?

this voice actor doesnt seem to believe hes been shat on, in response to the polygon article.


Roger Craig Smith
‏@RogerCraigSmith

NOT an attack...
A classy, selfless gesture showing importance of ALL folks in game production.
#PerformanceMatters
 
I thought it was a great speech, and very humble. I've been saying for years how the developers behind the scenes should get more credit than they do, while we always seem to only celebrate the "talent". They are all talented.
 
I thought his speech came across really heartfelt and genuine so I won't fault him for it - it's not like what he said isn't true.
 
You could make a game just by coding and making limited use of artists too but that's not something that most of today's audience would go for.

Tricky part is that there are lots of game genres/types out there, so this isn't like TV/Movies where if you don't have quality actors you're fucked. Retro-style games (was reminded of Shovel Knight with that prequel on the horizon), pretty much all Zelda games, driving games, etc... there are games that really don't need actors, much less good quality ones. That's the stuff that makes it difficult for the VA strike to hit their argument home for some people/gamers.
 
I haven't seen it and I can't cause I'm on my phone, but I don't see how voice actors should get back royalties when game developers don't. An animator and a modeller and a rigger brings at the very least, an equal amount of presence and personality to a character and the game itself. Developers, like voice actors, are sometimes overworked and under paid, and improving those conditions is vital. For everyone. Back royalties is not the solution. Better hours, better general pay and better working conditions are.

That's just my opinion. Developing a game is a grump effort, so rewarding a small group over everyone else is a bit unreasonable. Instead everyone should be liftet equally.
 
What your missing is that by having that mentality is that you are saying developers have more problems so they should be fixed first... Even though they currently aren't striking and VA's are. How can anyone developers problems be fixed if developers themselves aren't doing something to fix it? If this VA strike went through and got changes made it might inspire developers themselves to start striking which would really get the ball rolling on changes.

So when you say as many other people have said (including Nolan in his speech!) developers matter more you are hurting both the VA's and their strike as well as developers because if the VA's strike doesn't work then why the hell would developers ever think that them striking would be any different?

These are two groups working for the same companies. They should be (and need to) working together not dividing a line and arguing over who has it worse or who needs help right now more, that only hurts both groups and helps those in charge maintain their iron grip over both.

Yeah good point. Never thought of it that way. Consider me enlightened.
 
If you can't see that this was a dig at the VA union you are either uninformed or ignorant. Whether you agree with his point or not is a different matter.
 
He's a video-game voice over superstar, and he's giving credit to every single person that develops the game(s).

It should make people respect him even more, unless you misunderstood what he was saying.
 
Video here - www.youtube.com/watch?v=b27iLcoPHTg

For those out of the loop, video game voice actors are currently striking for better compensation/working conditions/respect, etc. During perhaps one of the most cringiest and awkward as fuck acceptance speeches at the Game Awards, Nolan North, the defacto face of video game voice acting, pretty much bullet passed those striking voice actors under the bus.

I lost some respect for the guy after that speech. It comes off as anti-union in an industry that sorely needs more unions. It also advances the false fairytale strawman that the voice actors think they are somehow better or should be better compensated than developers when all they are saying is EVERYONE, including voice actors, in the game industry should be paid better and treated less shitty.

If you had been following this strike, you would know that it only concerns actors and voice actors here, not the devs... at all. I would be happy to change stance if you can quote me something that shows they also talked about the devs work conditions. Else, I'm sorry mate but I'll side with Nolan here. :/
 
Tricky part is that there are lots of game genres/types out there, so this isn't like TV/Movies where if you don't have quality actors you're fucked. Retro-style games (was reminded of Shovel Knight with that prequel on the horizon), pretty much all Zelda games, driving games, etc... there are games that really don't need actors, much less good quality ones. That's the stuff that makes it difficult for the VA strike to hit their argument home for some people/gamers.
Doesn't help that even in the games that "need" lots of acting, the actors are constantly let down by incoherent script-writing and poor directing, so voice-acting is constantly devalued in the industry.
 
He's a video-game voice over superstar, and he's giving credit to every single person that develops the game(s).

It should make people respect him even more, unless you misunderstood what he was saying.

The only people who have misunderstood what he's saying are the ones who don't get what he was doing by bringing up "performance matters."
 
Tricky part is that there are lots of game genres/types out there, so this isn't like TV/Movies where if you don't have quality actors you're fucked. Retro-style games (was reminded of Shovel Knight with that prequel on the horizon), pretty much all Zelda games, driving games, etc... there are games that really don't need actors, much less good quality ones. That's the stuff that makes it difficult for the VA strike to hit their argument home for some people/gamers.
Which is why said try to make a game like uncharted or mafia 3. Yeah you don't need voice overs in Tetris, but there are a host of games that just wouldn't be the same without VO. The game of the year, overwatch, isn't even narrative driven but it wouldn't be the same without its fantastic voice acting. It's just as crucial in this day and age as any other aspect of the game.
 
This isn't comparable to a blm vs alm situation. The argument for blm is that black life has been historically cheap and undervalued in the USA which is completely true and has lead to the discrepancies that exist today. In the realm of video games voice actors, programmers, artist, play testers, q&a people, translators, etc any position you can think of is horribly under paid with shit treatment, shit benefits, and shit hours. Nolan North was 100% right, everyone deserves better pay and benefits not just voice actors, as we've discussed before va's have a union that lets them fight for better conditions. It's a comment on how shit conditions are in most of the industry that Nolan North even had to make such a speech.
 
Dali said:
He definitely shat on his profession by making they comment va's don't matter without developers.

That's like saying the badger is the most important animal in the world. Because without it we couldn't have Mona Lisa. (some paintbrushes are made from badger hair and "obviously" DaVinci couldn't have painted Mona Lisa if the didn't have those brushes).

Some people commenting in this thread are pretty clueless. EVERYONE is important. EVERYONE is entitled to better work conditions. Arguing if X or Y is more important is missing the entire point.
 
Yeah I totally get that, but which one is worse off? Which one needs sorting out the most? In my eyes, it's the devs. It's great that the Voice Actors have brought their issue to light, but at the same time the devs are in the background. All Nolan has done is exactly what your comic described and got everyone to realise there is another house burning. Yes he said they matter more, and I'm just saying that's the cold hard truth, they do. I'm not trying to be a dick or anything. And I don't think Nolan said that Voice Actors don't matter at all, he was just giving the devs the limelight this time.

That's my take anyway. I know I'm probably in the minority aha

Nolan doesn't have the power to suddenly redirect or divide equal or greater attention to devs so they can immediately unionize and get better treatment, but he does have the power, maybe the most out of anyone, to make a difference in bettering his own occupation and working life for his close colleagues in the VA field. For whatever misguided reason he attempted the former option in this speech.

It's not so much a matter of Nolan's speech being controversial or disagreeable at its core, its a matter of it purposefully and/or ignorantly giving it at the worst time and place possible.

again, he could've said all of that without referencing #performanceMatters in a "their performance matters more" kind of way.

Yep.
 
So I did some research on the sag aftra site. Their whole argument is asking for residual payments. Good fucking luck. Like 99% of the jobs out there get zero residual payments.
 
I thought it was a great speech, and very humble. I've been saying for years how the developers behind the scenes should get more credit than they do, while we always seem to only celebrate the "talent". They are all talented.

He could have done all of this without appropriating and using "their performance matters more"

It was a statement about his stance on the sag aftra strike. That's cool, that's where he stands. But saying "no this was just an honest, heartfelt tribute to the people who made all of this possible" is a rather naive sentiment.
Who calls the accomplishment of devs, creative directors, programmers a 'performance' unless they intentionally wanted to reference the #performanceMatters slogan?

I thought he was actually encouraging everyone else to unionize alongside the actors.

by pretty much saying "none of our work matters as much as what they do?". That's a weird call to arms ;)
 
Here's something interesting. I sort of agree? It can very much be argued that what the VA's are arguing for is unrealistic and putting the cart before the horse (fixing game dev in general before their problem can be addressed properly).

What can't be argued is that Nolan wasn't throwing them under the bus, he was, whether you believe they deserve it or not.

I just don't see the argument where because developers have it worse than voice actors, voice actors shouldn't ask for what they feel they deserve. It's one thing to disagree with what they're asking for (I don't think it's unreasonable personally,) but I'm having trouble following the logic that these demands are less valid because of development conditions.

SAG-AFTRA's only involvement in games is voice acting(and maybe potentially motion capture? not sure how that works), so it's neither their job nor their place to advocate for devs. There would need to be a game developers union that handles their issues. And yeah, I think there should be, but that seems difficult/unlikely given how much competition there is for so many of those jobs. I don't see how the voice actors' demands undermine, devalue, or should be ignored in lieu of the issues game developers face.
 
That's just my opinion. Developing a game is a grump effort, so rewarding a small group over everyone else is a bit unreasonable. Instead everyone should be liftet equally.

And how do you think this is going to happen? If the VAs succeed it might inspire devs to follow suite. But if you just dismiss their efforts nothing will happen and the status quo will live on. Fighting for your rights doesn't mean you don't care about the rights of others.
 
I may be mistaken here, but did't they recently strike outside Insomniac HQ?
And Ted Price presented the award?

That part was what felt awkward to me.
 
Granted he wasn't explicitly supportive, but I didn't interpret his speech to be against the strike at all. Saw it more like implicit support, that he agrees conditions should improve, with the addendum that improvements should continue beyond actors.

Suppose he could've stood more in solidarity with his specific group, which is currently actively fighting for better working conditions, and is more in need of support at this point in time, but his speech was hardly dismissive or belittling. At least as I recall it.
I thought he was actually encouraging everyone else to unionize alongside the actors.
Yeah that's basically the message I got out of it.
I may be mistaken here, but did't they recently strike outside Insomniac HQ?
And Ted Price presented the award?

That part was what felt awkward to me.
Oh right. That's...special.
 
I felt like he was trying to say that even though he is up there getting awards, there are a lot of extremely hard working people in the industry that never get recognized and he wouldn't be there at all if it wasn't for them.
 
I felt like he was trying to say that even though he is up there getting awards, there are a lot of extremely hard working people in the industry that never get recognized and he wouldn't be there at all if it wasn't for them.

again, he could've said all of that without referencing #performanceMatters in a "their performance matters more" kind of way.
 
If you had been following this strike, you would know that it only concerns actors and voice actors here, not the devs... at all. I would be happy to change stance if you can quote me something that shows they also talked about the devs work conditions. Else, I'm sorry mate but I'll side with Nolan here. :/

Of course the strike itself only concerns actors and voice actors here... THEY ARE THE ONES ON STRIKE! They can't fight a battle for developers if developers aren't involved or striking for themselves but what your missing is that if this strike succeeds then it rightly should inspire developers to start doing the same and if it fails then why would developers ever consider striking if it didn't work before?

What you've missed in all this is that the ball has to start rolling from somewhere and right now the only ones who are doing so are the very people Nolan just called out last night and threw mud on.

I already said it a few times already but these are two groups who should be working together and Nolan and many other people in this topic bringing up this US vs. THEM mentality (which is what everyone in this topic is doing when you are saying developers are hurting more/need more help now) is hurting both VA's AND developers and only helps publishers maintain control over both!
 
If you had been following this strike, you would know that it only concerns actors and voice actors here, not the devs... at all. I would be happy to change stance if you can quote me something that shows they also talked about the devs work conditions. Else, I'm sorry mate but I'll side with Nolan here. :/
Why would a guild or union that represents voice actors strike for software developers? They can only try to enact change for the group they represent. Apparently the voice actors have had enough. When developers decide to unionize and strike or take whatever path they deem fit to enact change then supporting that push would be great, but as it is he's putting down one groups call for change, by saying another group deserves it more.
 
this voice actor doesnt seem to believe hes been shat on, in response to the polygon article.


Roger Craig Smith
‏@RogerCraigSmith

NOT an attack...
A classy, selfless gesture showing importance of ALL folks in game production.
#PerformanceMatters

NOT an attack...
A classy, selfless gesture showing importance of ALL folks in game production.
#PerformanceMatters

ALL folks in game production.
#PerformanceMatters


ALLPerformanceMatters


Huh
 
I just don't see the argument where because developers have it worse than voice actors, voice actors shouldn't ask for what they feel they deserve. It's one thing to disagree with what they're asking for (I don't think it's unreasonable personally,) but I'm having trouble following the logic that these demands are less valid because of development conditions.

SAG-AFTRA's only involvement in games is voice acting(and maybe potentially motion capture? not sure how that works), so it's neither their job nor their place to advocate for devs. There would need to be a game developers union that handles their issues. And yeah, I think there should be, but that seems difficult/unlikely given how much competition there is for so many of those jobs. I don't see how the voice actors' demands undermine, devalue, or should be ignored in lieu of the issues game developers face.

No, I agree. I was just saying it could be argued that voice actors aren't going to get what they want/deserve until dev side does something because it's easier to write them (the VA's) off .
 
It was clear as day to me that he was saying that in the end, it IS and ARE the devs behind closed doors who matter more to games than VA superstarts, and he's right. It felt like he was reminding people to not idolize the VAs too much over the actual backbone of the games they star in. These VAs get to spend a lot of time with the guys and gals at the dev teams, they become friends, and being a decent person Nolan would like to see more recognition given to those people as well.
 
Given that the rest of the creative staff *aren't* the ones setting pay and working conditions for the voice and performance talent, what Nolan did was a great way to build solidarity and bolster support the striker's cause within the industry.

Contrary to what some people appear to think, politics is about more than sloganeering and making demands.

It was also a very classy thing for an award winner to share the spotlight with the largely anonymous craftspeople that facilitated his success.
 
People not grasping how Nolan's speech can be seen as undermining VAs is very similar to those that have zero problems with #AllLivesMatters and from my experience with discussing this topic people have to want to understand--not agree--the opposing opinion.

To not understand how Nolan's actions can be interpreted (so you don't even have to agree just comprehend the argument) as undermining the efforts currently being made by voice actors seems very deliberate.

Now you can say you understand and disagree which is fair, but I think most of us can see how his actions can be interpreted two ways. What will be most interesting is to see how industry leaders interpret it. I do feel like most people will be more diplomatic and not discuss it.
 
Wasn't he technically right though?

Plenty of games exist without VO but none without developers.

But that doesn't matter. Like, at all.
Plenty of games wouldn't exist without the engineers at Sony either, or Nvidia, or Chinese workers. Or anyone along the "entertainment-media-supply-chain" that goes from idea all the way to the consumer.

That doesn't mean neither of these groups is allowed to ask for better payment / working conditions.
as others have pointed out, if sag aftra is succesful, it will hopefully lead to similar unionization movements among programmers / developers, who will then get to fight for what they feel they should be receiving.

People saying #allLivesMatter are technically right too. But where does it get us?
 
If you had been following this strike, you would know that it only concerns actors and voice actors here, not the devs... at all. I would be happy to change stance if you can quote me something that shows they also talked about the devs work conditions. Else, I'm sorry mate but I'll side with Nolan here. :/
That doesn't make any sense. If a union for baseball players is striking for better conditions and such why would they also be trying to make an argument for the equipment handlers and stadium groundsmen who don't have a union? In fact that probably isn't wise to do and might piss off the managers and people at the top more and make the strikers have an even harder time. It'd be odd for the VA union to try to go to bat for devs when devs themselves aren't going to bat for themselves and forming a union.
 
Given that the rest of the creative staff *aren't* the ones setting pay and working conditions for the voice and performance talent, what Nolan did was a great way to build solidarity and bolster support the striker's cause within the industry.

Contrary to what some people appear to think, politics is about more than sloganeering and making demands.

It was also a very classy thing for an award winner to share the spotlight with the largely anonymous craftspeople that facilitated his success.

Really? You build solidarity by telling one group they matter more than the other?
 
People not grasping how Nolan's speech undermine VAs is very similar to those that have zero problems with #AllLivesMatters and from my experience with discussing this topic people have to want to understand--not agree--the opposing opinion.

To not understand how Nolan's actions can be interpreted (so you don't even have to agree just comprehend the argument) as undermining the efforts currently being made by voice actors seems very deliberate.
It was clear to me from his speech he was devaluing his profession and by extension if there was some sort of strike would be undermining any call for change. That was just me watching the video with no real knowledge of the situation...

... then itt I learn #performancematters is the VA's battle cry and it became even more obvious. I don't know what to say if someone doesn't understand what they just witnessed.
 
He could have done all of this without appropriating and using "their performance matters more"

It was a statement about his stance on the sag aftra strike. That's cool, that's where he stands. But saying "no this was just an honest, heartfelt tribute to the people who made all of this possible" is a rather naive sentiment.
Who calls the accomplishment of devs, creative directors, programmers a 'performance' unless they intentionally wanted to reference the #performanceMatters slogan?



by pretty much saying "none of our work matters as much as what they do?". That's a weird call to arms ;)

I think like many good works of art, the speech had many meanings. It clearly was revealing his stance on the VO strike, but for the millions of gamers out there who have no idea what that is, or to the developers that don't (which seems impossible but remember many games still have no VO at all) it probably felt like giving credit where credit is due.
 
He's a scab- there's no other way of looking at it.

He is a voice actor, and therefore there he is obliged to stand with other voice actors to fight for better working conditions for all voice actors.

The fact that he thinks devs need better working conditions too shouldn't weaken his support for VOs. If he GENUINELY cared about devs and other workers in the industry, he could have called on them to unionise, and he could have held up the action by voice actors as an example that all video game workers can follow in order to fight against exploitative publishers for better working conditions. It's totally naive to think that one sector striking is somehow 'disrespectful' to another sector of the workforce. It isn't- voice actors striking will help workers in the video game industry, not harm them.

But let's be honest- Nolan North is in the pockets of the bosses, and he doesn't give a shit about anyone with worse working conditions than him. His statement wasn't pro devs, as most devs support the strike. It was pro publishers, pro bosses.
 
He showed respect to the people who helped him get where he is today. It was his award speech and it wasn't outwardly offensive so it was fine for me.
 
Once again, comparing a group of people who want royalties for talking into a mic to a group being brutalized for their race is the definition of cultural appropriation and marginalization. How distasteful and racist can you get?
 
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