^This is why people adore the game. Not because innovative gameplay mechanics or great level design. Just the feeling that you are playing a blockbuster movie without all of the cliched nonsense that comes with those kinds of games.
fun game. I just feel sad for the people that think this is one of the best games of the generation.
You gotta play more games!
Context is everything. If you had played this game right when it came out you would've understood.
Oh jesus, uncharted doesn't have mechanics now.
Also you just have to look at re6 to see that more is not always better.
no, you can criticize, but the lack of any proper comparison on your part proves how special Uncharted is with the sum of its parts. all you can say is "heyy... it's not as good as RE4!" and what kind of damning opinion is that supposed to be? if uncharted 2 does so many things poorly, surely there are many other games to compare it unfavorably to. like say... uh... well, I'm not the one saying Uncharted does a bunch of stuff poorly, so I'll leave it to you.
No no, this is neogaf. If a game has good graphics then it's not a good game.
What OP ignores is that NO game has ever combined storytelling, set pieces, the vertical platforming, the cover based shooting, and the puzzles in the way that uncharted has. Not a single game comes to mind that can compare.
No no, this is neogaf. If a game has good graphics then it's not a good game.
What OP ignores is that NO game has ever combined storytelling, set pieces, the vertical platforming, the cover based shooting, and the puzzles in the way that uncharted has. Not a single game comes to mind that can compare.
Tomb Raider 2013.
Does almost everything better to. At least the stuff that matters.
Tomb Raider 2013.
Does almost everything better to. At least the stuff that matters.
Uncharted has pointless, broken mechanics at every turn. Random body part HP. A slow dodge without invinciblity. Laggy, automatically context-sensitive movement. Randomly unsafe cover. Inconsistent cover-sticking. Vulnerable long-ass QTE melee scenes. So much of the game is out of your hands. Fortunately, regenerating health is there to hide all this while you look foward to the next scene of Drake falling off something. If you play 'good', you'll probably survive. If you play 'bad', you'll probably die. Playing on Crushing simply demands more waiting behind walls between encounters as you regenerate. Otherwise, it's exactly the same. Skill is not a factor.
Every technique in RE6 (and there are many) has valid strategic merit. If you play good, you'll definitely survive. If you play bad, you'll definitely die. Playing on Pro or NHL requires absolute skill and dedication.
Tomb Raider 2013.
Does almost everything better to. At least the stuff that matters.
Except make you care about any of the characters outside of Lara. I didn't even remember their names in my playthrough.
But Uncharted had great characters? Because in the grand pantheon of storytelling I'd place it at the level of a mid-tier summer blockbuster. I wish I could say I'm surprised that anyone was genuinely taken with the characters, but videogames have set a pretty low bar for the most part. Games with inventive stories like Majora's Mask or Killer 7 have grabbed me, but as far as "cinematic" games go I think they're all pretty shitty. Uncharted is just slightly less so.Except make you care about any of the characters outside of Lara. I didn't even remember their names in my playthrough.
Except make you care about any of the characters outside of Lara. I didn't even remember their names in my playthrough.
Except make you care about any of the characters outside of Lara. I didn't even remember their names in my playthrough.
Okay so I'm seeing quite a few posts saying they feel the same way about TLoU. I'm kinda worried now on what to expect.
TLoU seems like a game that NEEDS to have the player feel totally in control of his actions,
I found none of the characters interesting or engaging outside of Lara and the story is kind of shitty. Can't really say the same thing about Uncharted whether you liked the gameplay or not.
I'm not quite understanding. Skyward Sword is a masterpiece of level design, gameplay mechanics, puzzle design, controls imo.
Naughty Dog don't make fun games. They never have. Their thing is tech, and making the console look good. In exchange they are well reviewed.
..... riiiight...
..... riiiight...
And No, people don't like Uncharted just because of the production values. The gameplay is tightly paced and the dislike some people have for the feel of the combat is entirely subjective and an opinion not shared by the majority of players.
This thread is a mess. Talking about busted ass Skyward Sword in an Uncharted thread lol
As I said. The stuff that matters.
Gameplay, gunplay, level design, how they tackle collectibles.
UC2 has a better story and cast.lol what? this doesn't make a lot of sense. first of all, as amazing as RE4 is, no, it's not better in "every single way" to UC2.
I know I already posted once but stuff like this just piss me off. You are free to dislike a game because the style isn't to your taste, as is true of all games, but to outright dismiss the incredible effort that went into getting the game design right in what ended up being one of the most influential games released in the past 10 years. Yes the production values and story play a big part in the appeal but it would be meaningless if the game wasn't fun and Uncharted is in the most competitive genre in the industry.
Yep it was a solid 6/10 for me. The shooting just isn't fun in Uncharted games. Meleeing dudes was.
Most overhyped title of the gen alongside Uncharted 3.