BakedPigeon said:
Morrowind kicks oblivions ass up and down the street all day. Oblivion was a huge disappointment and I pretty much forced myself as an Elder Scrolls fan to atleast beat it. I have faith in the next one based off what Bethesda did with Fallout 3 though.
What? Could you tell me how Morrowind "kicks Oblivion's ass up and down the street all day"? From what I gathered, the main issues Morrowind fans have against Oblivion are towns that are not one with the world (in that each town loads into a separate map), too much hand holding via mission arrows, fast traveling, broken adaptive enemy level/difficulty based on your level.
How does FO3 give you faith in the next ES if it does everything Oblivion did?
Oblivion cleans HOUSE on Morrowind, and here are my reasons why:
Better plot and characters: Morrowind's plot was lifeless, emotionless and just a huge clusterfuck of text. Dragoth Ur compared to the fucking second coming of the devil in Oblivion? Seriously? I don't remember one memorable character in Morrowind, in Oblivion, by your first mission you meet someone memorable, and even the second mission.
Better side quests: Dogs falling out of the sky? Slept in an inn on a boat, woke up to pirates stealing it and already in the ocean? Wow. Even the backstory missions/quests in Oblivion were interesting. Discovering some of the landmarks mentioned in books in the game were cool..while going through Dwarven dungeons in MW was tedious.
One example of multi-layered, unexpected, cool side quest: The champion of the arena is a humble man, but does not know of his true family heritage. He asks you to seek out more information. By the end of the quest, you find out that he's a vampire by visiting his family's estate. After telling him, it affects how you battle him in the Arena. If you didn't do the quest, he will fight you regularly. If you did the quest, he will allow you to kill him because he lost the will to live.
And this is a mission you can do right away, after the sewers. With Oblivion's (broken) adaptive difficulty based on you level, you can beat the Arena within your first levels.
In comparison, the only great side quest I remember from MW is meeting that one guy on the hill with that awesome armor and axe, and that was just a matter of finding him randomly and beating him...