Gazunta said:Sigh. The really facking annoying thing about this thread is that I want to give advice, but it's an Ark-AMN thread so any advice you're given gets ignored.
You got a 6 month window of opportunity with one of the most powerful publishers amd developers in the world, which is great. However, let's be clear: During that 6 month period:
* You will not be moved on to be an artist.
* You will not have an influence on the game design.
* You will not become best friends will Will Wright.
Here's what you can (and should) do:
* Work your ass off
* No, seriously, work your ass off. If you want the 6 month contract extended, you need to prove your worth. Concentrate on the QA job as your primary focus in life.
* Refrain from telling everyone within a 30 foot radius about how you want to be an artist and how the whole world is against you and you didn't get the mythical training which will somehow magically turn you into an artist. It won't get you anywhere.
* Learn from everyone you meet there. Ask about how they do what they do. Not only will it give you an insight into the game development process at that company (everyone is different), it will make you a better QA person. Knowing how the game is made helps you know how the game is broken.
* Once again, work your ass off in QA. Make yourself an essential part of the team. They go through thousands of new recruits every year. Don't be anonymous, but DON'T be a known for being a pain.
* As tempting as it will be to tell everyone on GAF what goes on in your job, keep it to yourself. You'll sign a NDA when you go in. Don't break it.
* And from everyone here at GAF, congratulations on getting a job in the industry. However, if you blow this opportunity we will call for your banning and kick your ass the next time you turn up at GDC or whatever and start complaining.
It's possible to move onto other departments and opportunities from QA. But right now, keep your head down, get the work done and make the most of this.
Listen to this man.
I had a friend move up to managment at Activision after working their for only 3 months because her and I competed with each other. I work elsewhere now, though. She was damned good at what she did, and it worked out for her extremely well. I had another friend there on the same team who eventually got hired at Rockstar. He moved out from Kansas solely to get a job for that studio as a modelor and he got in within 1.5 years. His only experience was school and working at QA.
Network, though. It will save your ass.