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So I'm a FPS noob. Where should I start?

In a way I always thought that FPS played on a joypad are more "realistic".

That's because the time it takes to aim and look around is more similar to the average reflexes of a human (more or less...) being.

Mouse and WASD are too fast and precise. ^^
 
Ideally I would love to recommend UT99 because the bots are excellent and you can adjust their skill level to match your own as you improve. It's probably the perfect game to gain some FPS skills. The online community is probably nonexistent these days though and anyone still playing would overwhelm you.

As people have said just get Orange Box and after running though HL2 and Portal jump into TF2. Lots of fun can be had in TF2 without needing to be exceptionally good.

Ezahn said:
In a way I always thought that FPS played on a joypad are more "realistic".

That's because the time it takes to aim and look around is more similar to the average reflexes of a human (more or less...) being.

Mouse and WASD are too fast and precise. ^^

Stand up, make a gun with your hands and do a 180. Compare that to the time it normally takes with an analog stick in console fps's.
 
Iknos said:
Agreed and that is why I can't say that you are wrong...but to say that you have only the right answer is what I'm contesting.

What we should do is get our mothers to be trained via the paths we've recommended and then have them square off in CounterStrike in a week's time.

Only then will we know the best path towards FPS competency.
Surely this will only lead to one of them with a knife through the head
 
Igo said:
Stand up, make a gun with your hands and do a 180. Compare that to the time it normally takes with an analog stick in console fps's.

Did that! I'm being arrested at the moment... ^^
 
...and it could have been an heavy assault rifle instead of a gun...

...and it depends on the sensibility level set for the analogue sticks...
 
Start with Halo: Combat Evolved.

It's yet to be surpassed as a single player FPS, the lower difficulty levels will be a good intro and beyond that awaits the amazing world of Legendary.
 
Iknos said:
Good list but Doom was keyboard and mouse.
Not by default back then, and as an eight year old experiencing his first quasi-3D game, I sure as hell wasn't going to mess around with configuring a mouse. I proceeded to play and complete Quake and Duke Nukem 3D with just a keyboard, too. I can't remember which game did it, but one day something came along that wouldn't let me remove look from mouse control and I was dragged kicking and screaming into the enlightened ways of mouselook.

But fuck did I die a lot in whatever magic game that was.
 
Go to www.quakelive.com and knock yourself out. It's pretty much Quake 3, the greatest fps ever, with matchmaking and some tweaks. I don't know how many beginners are playing, but at least try. It's free and plays in your browser.

Unreal Tournament '99 is not as hardcore, but quite fun regardless.

These are both multiplayer-fps', so singleplayer is against bots (easy to very hard difficulty), which means no storyline and that. That doesn't change the fact that they are awesome and the gameplays holds up extremely well. I will recommend these over mediocre snorefests like halo any day.
 
It's been said over and over but Orange Box is about as good a start as you can get. big range of titles in there. Portal is a good start since it eases you into the movement controls you need to learn.

I would also suggest Halo (1 or 3) since I still love how it does large scale battles in campaign mode.
 
Ezahn said:
...and it could have been an heavy assault rifle instead of a gun...

...and it depends on the sensibility level set for the analogue sticks...

The point you were making in your original post is still invalid. Mouse and keyboard being too fast and precise is nonsense. Especially when any adult should be able to pivot 180° with rocket launcher in an instant anyway.

I think that's the first time i've seen that argument for analogue sticks over m/kb too. Congrats.
 
Play on PC. It's a more immediate, more accurate, more demanding, more personal experience.

Counter-Strike: Source
Twitch and tactics. Teamwork. Objective-based. Many good maps. Invested communities (=> perfect servers). A moderate learning curve.

Quake Live
Twitch. Many good maps. A steep learning curve. Focus on efficient map traversal.

Unreal Tournament 3
SP experience eases you into twitch shooting. Good graphics. Good maps. Interesting variety in terms of theme and traversal.

ArmA 2
Tactics. Focus on cooperative teamplay. Vehicles, realism, big maps. Planning and execution. Supercool map editor. SP eases you into the many mechanics.

Pick your poison. I'm a CS:S guy, the one shooter I always come back to. My next choice is ArmA 2.
 
Just chiming in here.. If you go the PC route, start out with Half Life 2. If you're going the console route, it depends on what consoles you have. List that and what type of PC (specs) you have and we'll let you know what you should play.
 
Half-Life 2 is also good if you want to play a story-oriented FPS with medium difficulty and a few physics puzzles that aren't tedious or out-of-place.
 
Start with...
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then go to...
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Igo said:
Especially when any adult should be able to pivot 180° with rocket launcher in an instant anyway.

Yeah, right.

Igo said:
I think that's the first time i've seen that argument for analogue sticks over m/kb too. Congrats.

I wish I could say the same about your useless arrogance, but hey no, I've seen that before.

I was expressing a personal opinion.
You know, one of those things that motivate the very existance of discussion forums.

Btw, I never said that joypad are better control means for an FPS (if you care to read a few post before, my suggestion for the op was Orange Box on PC).
M/KB is arguably faster and more precise - which I enjoy, but calls for frantic gameplay and an overall feel that for me (so you don't equivocate again) are more natural and less inhumanly "light and reactive".
 
corkscrewblow said:
If you can get decent at CS (not Source) then you'll be at least decent at every other FPS. It's not an easy task though.
I don't really agree with this. CS will probably get you used to the keyboard+mouse, and you'll have quicker reflexes/aim, but being decent at CS doesn't mean you'll be decent at other games. You need more then a good aim to be decent at most FPS.
Sure, it helps if you know the basics… But being decent at CS didn't mean I was decent at UT back then.
Learn the basics that apply to most of them (keyboard movement, aiming with mouse), and you'll have an advantage over someone who never did in every FPS game. But if you want to be decent at a specific game, most likely your skill with another one won't translate directly… You'll just have an easier time adapting.

To get used to it I'd say Half-Life 2 (every other Valve game will feel "right") and MW2 (a bit more complex than the usual Valve FPS, but it's still a really mainstreamed experience compared to everything else out there, it's a very easy game to learn if you're at least trying… and it'll translate well into most non-Valve FPS)
 
Ezahn said:
Yeah, right.

Just how feable are you that you can't swiftly turn 180° holding something last weights less than 20kg. I think you underestimate just how quickly you can maneuver your weapon and body in real life. I was 15 the last time I fired a gun but even then and in full gear it wasn't a issue.

Ezahn said:
I wish I could say the same about your useless arrogance, but hey no, I've seen that before.

I was expressing a personal opinion.
You know, one of those things that motivate the very existance of discussion forums.

Btw, I never said that joypad are better control means for an FPS (if you care to read a few post before, my suggestion for the op was Orange Box on PC).
M/KB is arguably faster and more precise, but calls for frantic gameplay and an overall feel that for me (so you don't equivocate again) are more natural and less inhumanly "light and reactive".

And neither did I. I was calling out your assertion that "the time it takes to aim and look around is more similar to the average reflexes of a human (more or less...) being" which simply isn't true. I've got no issue with turning sensitivities in console games. They're slower for numerous valid reasons.

Don't know where you found arrogance in my comments either.
 
drkOne said:
I don't really agree with this. CS will probably get you used to the keyboard+mouse, and you'll have quicker reflexes/aim, but being decent at CS doesn't mean you'll be decent at other games.

Yes it does, but you will not be good at DM based games from the start. While your aim will be good, you will get outclassed in movement, knowledge, and everything else.
 
I'm assuming you mean multiplayer FPS.

If that's the case, and you just want to learn, I'd play something like UT2004 against bots to get you started.

From there, well, might as well go right to the top: TF2 on PC.
 
Doom. Anyone that isn't saying this or Wolf3D needs to be slapped in the face.
 
I can't believe nobody has mentioned No One Lifes Forever (sequel is good too but I prefer the original). Some of the funniest moments in games has come from that franchise.

And if you want fps ish games with other mechanics try Deus Ex and Thief II my favourite games of all time.

HL/HL2 + episodes
Call Of Duty 1, 2 and 4.
Brothers in Arms 1/2/3
 
you can maybe make an argument for console fps if you are some kind of land walrus with learning difficulties, crippling wrist arthritis, ultra sensitive motion sickness and an intense fear of high resolutions, skill and happiness.

and to all those who require clumsy, artificially constrained movement mechanics to make tactical decisions, the problem isn't with the game.
 
DryEyeRelief said:
Should I play on PC or console? Should I play an older game, or just jump into a current one like MW2?

Modern Warfare 1 has some good single player gaming and story elements that are very cool to play through, then move onto MW2, my suggestion.

Depending on how new you are to them, jumping straight into multiplayer might be too frustrating to be any fun. Get a hand at single player campaigns for controls, then jump into multiplayer later down the road.
 
MrPing1000 said:
I can't believe nobody has mentioned No One Lifes Forever (sequel is good too but I prefer the original). Some of the funniest moments in games has come from that franchise.

And if you want fps ish games with other mechanics try Deus Ex and Thief II my favourite games of all time.

HL/HL2 + episodes
Call Of Duty 1, 2 and 4.
Brothers in Arms 1/2/3
Really? Who remembers to mention that game anymore? It's absolutely brilliant, but kind of forgotten unfortunately. :\

Goddamn, now I want to play it again!

edit: OH SHIT! I just thought of the perfect game for this dude.

Soldier of Fortune 2.

Get on that shit.
 
vocab said:
Yes it does, but you will not be good at DM based games from the start. While your aim will be good, you will get outclassed in movement, knowledge, and everything else.

It's the same both ways. I would argue aim is more important in Quake/UT than CS. Even with great aim it will take someone a long while to learn all the intricacies of CS. I've had some prolonged periods where I just couldn't aim and had no problem making up for it with clever positional awareness, map knowledge, and timing. Not something I could get away with in Quake.

Honestly I think even after 10 years CS 1.6 and Q3A/Live are still the best fps's around. Jumping into either game even as a noob should be extremely rewarding eventually.
 
Play on PC, start with the basics.

Quake III for DM, basic introductions to fast-paced movement, aiming, anticipation, level-based affairs. You can also use any of the UT games for this (I recommend the original, 2004, or 3).

The Orange Box is damn good value and offers both HL2 and Portal for SP campaign training and TF2 for MP, where choices and class versatility count.

Which you can then expand on in the best out there at the moment - Crysis. Different playstyles, very versatile in approach.


After you've finished this extended training course, you'll be able to jump in any flavour of the month shooter no problem.
 
Start off with Quake 3 or unreal tournament against bots to get the feel down.
Move unto a linear shooter like half-life 2 or COD.
Then bask in the freedom that crysis allows for.

Finally move unto an online shooter like battlefield and get ready to have your ass handed to you.
 
NOLF and SOF are great and all, but I wouldn't put them in the essential canon category.

If he's happy with playing more FPSs after the basics, they're definitely next in line, along with hybrids like Stalker or Deus Ex.
 
TheSeks said:
Doom. Anyone that isn't saying this or Wolf3D needs to be slapped in the face.

Why would we recommend that he start with something from over 15 years ago in order to easily help him get into the genre?
 
If your looking to learn how to play online well, I would say start in the pits of the underworld with counterstrike source or the original counterstrike. The map layout is basic and you can learn so much about timing with regards to taking corners, flanking and mind games. Since their are no perks, and everything is very simple = makes it easier to learn in my opinion.

Abit of gaming in CSS or CS and you bring that across to games like modern warefare 2 = knife king every round/ top of the board whilst having fun.


If its singleplayer than its another vote with the orange box + half life 2.
 
wmat said:
Play on PC. It's a more immediate, more accurate, more demanding, more personal experience.



Quake Live
Twitch. Many good maps. A steep learning curve. Focus on efficient map traversal.

This is all you need to learn how to play a FPS....after learning how to strafe jump backwards while Railin some fool other FPS MP game play will be tame in comparison.
 
andycapps said:
Why would we recommend that he start with something from over 15 years ago in order to easily help him get into the genre?

There are 2 potential angles one can come from in order to fuel this mans passion for the genre:

1. Offer him the classic stuff that fueled our own passions
2. Half-Life 2
 
I always sucked at FPS games (still do, probably) and would just watch while my friends played Halo 1 or 2 multiplayer; it was no fun getting steamrolled by them. To get used to dual analog controls, I actually used Gears of War (not a FPS, I know, but still used dual sticks). I set it to easy and the first half of the game really taught me used to dual analogs, but then the 2nd half of the game, once I got the controls, was way too easy since I had it on casual. What drew me in was regenerating health though, no matter how much I sucked, I could just hide for a while and be OK.

I then went onto Halo 1 on easy (backwards compatible on a 360) which was enough for me to 'get it'. After that I didn't feel like an FPS noob anymore, so I just started playing whatever FPS I wanted to, either on easy or normal settings
 
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