Ghost said:Special thanks to Wolffen for the voices, your stuff was fantastic man, its all in the game.
Wolffen said:Holy shit, really?!! Cool! I've always wanted to do some voice work, so thanks for the opportunity. Dammit. Wish I could load this up here at work! Did you even use the laugh?
Is there SP in the game?
a Master Ninja said:Awesome work guys, I hope this bad boy gets some XBLA exposure.Also, never thought I'd see NeoGAF in a Microsoft press release.:lol
arne said:the question is...
will there now be a flood of new user registrations thanks to that.
a Master Ninja said:Awesome work guys, I hope this bad boy gets some XBLA exposure.Also, never thought I'd see NeoGAF in a Microsoft press release.:lol
bengraven said:We were mentioned in this month's OXM as well, for Last Alarm. m0dus gets two nods from MS in one month!
I don't think the winner was selected. When does that get announced?Firestorm said:Wha? We need scans!
And did Ghost and m0dus win? I see no outright statement >.>
Ghost said:The laugh is the best bit.
"PLAYER 1s WASTED" worked great at the openbar party last night too![]()
You can play single player, it's pretty tough though.
GhaleonEB said:I don't think the winner was selected. When does that get announced?
Diablohead said:Update your .net, it's the error I get.
Louminater said:What do you mean by this? Cuz I'm getting the error too.
Firestorm said:Wha? We need scans!
And did Ghost and m0dus win? I see no outright statement >.>
Though they live on opposite sides of the Atlantic, Josh Butterworth and Maher Al-Samkari of Triology Productions are making impressive progress with Last Alarm, which Butterworth describes as a "labor of love". "The joy of doing this for fun is that our aims are very simple: this isn't a business venture; we aren't in it to make money," he explains, "So our only goals are to make the best game we possibly can and get as many people to enjoy it as possible."
The game, which has been inspired by "traditional shooters from the days of old" like Silpheed, R-Type, and Tyrian, began on the NeoGAF.com forums around the time of XNA's release
bengraven said:Wish I could get scans, but it's a USA rag.How about a couple of paragraphs?
And then it goes on and on about things that only make me bitter since I really wanted to be a part of the team, but work schedules got in the way (on the plus side, I've had about four promotions since they started on it...)
Ah, I see. I had this confused with the one where the winning team got $10,000 and a deal to publish on XBLA.arne said:there's no winner.
the "contest" or challenge was to actually get it completed in the 4 days.
GhaleonEB said:Ah, I see. I had this confused with the one where the winning team got $10,000 and a deal to publish on XBLA.
GhaleonEB said:Ah, I see. I had this confused with the one where the winning team got $10,000 and a deal to publish on XBLA.
m0dus said:I wonder how much of our statements they actually wrote . . . how do the screenshots Ghost gave 'em, or the concept art I gave 'em look?
And people, it's not important that we got NeoGAF printed in OXM. It's far more significant that we got them to print the word "TRIOLOGY" :lol
So ghost, on the subject of Last Alarm, DIDJA GET THAT THING I SENT YA?You know, the level 2 .psd download link?c'mon, ya gotta tell me what you think of it when you get back to the olde worlde
bengraven said:You guys are at the very end of the XNA article and there's two screens. Both look nice, but are somewhat small. The write up is actually really meaty and seems to be mostly quotes from both of you.
Oh, and above the story, in a large font, is the title of the game, Triology, and the website. You've won. :lol
Ghost said:Triology is in OXM and no one made a thread?!?!
damnit people.
bengraven said:You guys are at the very end of the XNA article and there's two screens. Both look nice, but are somewhat small. The write up is actually really meaty and seems to be mostly quotes from both of you.
Oh, and above the story, in a large font, is the title of the game, Triology, and the website. You've won. :lol
Having just gotten their first press, and perhaps lots of new eyes on the forum, breaking policy to scan their magazine might not be the best idea. :lolFirestorm said:I request an exception to the scan rule to be made!
Ghost said:Is it on news stands yet do you know?
It's not coming to XBLA, you can play it on the PC now with the links on this page.Danthrax said:Congrats on getting it done, guys! I can't imagine how hard it must have been to get that game working in such a short amount of time.
So when will this be up on XBLA? Wednesday? It certainly wasn't there last night when I checked.
purgeface said:It should be, I picked mine up on Friday. I couldn't stop laughing when I saw Triology printed in there. And congratulations on the recent exposure and everything.
Include it as a mini-game in Last Alarm!!Ghost said:balls.
Ok time to go bug OXM editors.
thanks for the instant help
By the way I'd appricate feedback on Damage Control. I need to decide whether I'm going to draw a line under it or complete my grander vision.
artful_dodger said:Ghost -- Was cool meeting you at the MS party, and grats on the project. Damage control is a really fun game, especially when you're playing with friends.