Zambayoshi
Member
The fact that Alpha 3.0 isn't even out but they still have to come cap in hand to whales after raising upwards of $156 million and try to sell them $400+ ships (the most recent of which will be on sale during Gamescom) leads me to believe that Chris Roberts has bitten off way more than he could chew.
What I don't understand is, if this product is going to release as an MVP, why not complete and polish a smaller, bite-sized game experience first, and then add to it with stuff like professions, mining, etc.
Unless, this Alpha 3.0 actually IS the smaller, bite-sized game experience, in which case, I don't think the full product (including stretch goals) has a snowball's chance in hell at coming out.
The problem is really that Chris dreamed too big and the amount of money raised went to his head. He's now caught between a rock and a hard place, because he can't scale down the project and he can't raise enough money and have enough time to complete it. The best he can do is what he is currently doing: teasing incremental updates and flogging JPEGs like his life depends on it.
What I don't understand is, if this product is going to release as an MVP, why not complete and polish a smaller, bite-sized game experience first, and then add to it with stuff like professions, mining, etc.
Unless, this Alpha 3.0 actually IS the smaller, bite-sized game experience, in which case, I don't think the full product (including stretch goals) has a snowball's chance in hell at coming out.
The problem is really that Chris dreamed too big and the amount of money raised went to his head. He's now caught between a rock and a hard place, because he can't scale down the project and he can't raise enough money and have enough time to complete it. The best he can do is what he is currently doing: teasing incremental updates and flogging JPEGs like his life depends on it.