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So...is the dream dead for another Sonic Collection game?

The Sonic 3 situation has never been fully explained. My interpretation is that a straight rerelease of the Genesis ROM is ok (as we've seen by its inclusion in various compilations as well as Virtual Console, Steam, XBLA and PSN releases) but anything that's ported from the ground up needs to address the music rights, hence why the S&K Collection on PC uses different music for the levels.

I love the Icecap theme but if that's really the only thing holding it back then they should just use the PC version music, or lift tracks from other games or something. Like, that's dumb. Especially now with the Jetzons connection coming out I think most of the fan base will get it.

But yes, I would love a 1-3/CD collection for the newer consoles once Mania is out. It may be a waste of talent but I also wouldn't mind the other Genesis era Sonic games - Chaotix, 3D Blast and Spinball being given the same treatment.

Honestly, if music is the only thing holding S3&K back, then why not get the composer for Sonic Mania to replace music with remixes from other Sonic games or just original music period. Yeah it's not the authentic experience but neither was widescreen aspect ratio and Tails in Sonic CD.

Sonic Labyrinth on 3DS is just a sinple rom dump. This can't be compared to a regular game release.

If you want to play Sonic Generations with higher framerate and IQ, get a PC. Not all games can be enhanced and rereleased every time a new console generation comes around.

To suggest to build or purchase a Whole PC for one game sounds pretty ridiculous. And I'm not suggesting a entire standalone remaster. Just like Halo Master Chief Collection did with Halo Combat Evolved Anniversary edition, up res, clean up some textures and up the frame rate, and have it apart of a BIGGER collection. And more than anything, the way console gaming is headed, games released in this generation will most likely be forwards compatible (except maybe the Switch) which would be the definitive versions of these games for consoles period.
 
But doesn't it have the questionable visual changes introduced with the Gamecube version? I know the original Dreamcast look can be modded in but it would be nice to have a re-release on all formats that at least gives the option out of the box to have the original graphics.
for this you have to install the PC mod:

Features

Dreamcast Conversion
A new feature added in 4.0 is the inclusion of the incredible Dreamcast Conversion mod by PkR, TheArcadeStriker, and SonicFreak94. This project aims to return the PC version of Sonic Adventure DX to it's appearance on the original Sega Dreamcast. This includes the restoration of the palette lighting engine, as well as ports of the Dreamcast land tables, level models, and textures.

Resolution Options

Use any custom resolution. With “Windowed Fullscreen” and “Stretch Fullscreen” (enabled by default), you can specify resolutions larger than your native which will downsample.

Improved Graphics and Fixes

Texture filtering, Mipmapping and an extensive range of layout and bug fixes, created by the community.

Mod Support
BetterSADX includes and relies on the latest version of SADX Mod Manager, which provides a clean entry point and effective way to manage mods for the game! All of BetterSADX is fully modular, meaning, you can configure and tweak it here to your heart's content. Some of these mods now support automatic updates.

Full Controller Support

Includes the latest version of the Input Mod (By SonicFreak94). This provides improved support with use of the right stick and trigger buttons. It also includes Smooth Cam to give you a smoother first person camera.

It can be even played at Ultra Wide

 
I personally would love Colors on an HD system. That game is gorgeous for the Wii and i bet it cleans up really well in an emulator.
 
A Taxman collection with 1, 2, CD, and 3&K would be great.

Sonic Adventure 1 and 2 aren't backwards compatible yet so they could release a collection with those and an HD release of Heroes.
 
A Taxman collection with 1, 2, CD, and 3&K would be great.

Sonic Adventure 1 and 2 aren't backwards compatible yet so they could release a collection with those and an HD release of Heroes.

I don't own Sonic Adventure 2 on Xbox 360 but Sonic Adventure 1 is definitely backwards compatible on Xbox One.
 
For those wanting to play the Taxman ports of Sonic 1 & 2 on devices other than a phone, I recommend the Fire TV ports as they support controllers. The non-stick version of the Fire TV supports USB controllers, and pair that with RetroUSB's Genesis adapter, you can play them on a TV. It's incredible.
 
I am so sorry, I could have sworn with every fiber in my being that it was. I just checked my Xbox and it isn't. My brain must have subconsciously put it in there along side the other backwards compatibility games.

Wishful thinking is probably what it was. I can sympathize. There's no excuse when NiGHTS and Sonic the Fighters are BC.
 
It's probably a lot like Earthbound was for Nintendo where they're being overly cautious for something that no one is going to bother going after them for.

When a dude will sue for the rights to his five hundred Knuckles recolors you gotta be careful.

For instance, we already know who did Icecap's music - Brad Buxer. And it's based pretty directly on a commercially-released song published by a record label. That could very easily be lawsuit territory if Sega doesn't have full rights to it.
 
What have you done to me OP. Now I'm thinking of the poor old Rush series stuck on DS :( Man I can't believe PSP owners like myself got Rivals instead of Rush lmao

I want Sonic Heroes on Steam or some form of digital download.

You can get it as a PS2 Classic via PSN, but I agree. Would like to see it on modern hardware.
 
You'd think it would make sense for Sega to do a proper collection of their older Sonic games, or at least an initiative to port them all to more recent hardware/PC, but that would make money and Sega don't seem to like to do that. The following games all are in pretty crummy situations:

Sonic 1 & 2 - Stuck on mobile for no good reason
Sonic 3&K - Probably will never be remade because Sega can't be bothered to fix the music legal issues
Sonic 3D - Stuck on Saturn, seemingly forever forgotten
Knuckles Chaotix - Hope you like spending a fortune to get a 32X setup for one game
Sonic R - Gamecube via Gems
Sonic the Fighters - PS3/360
Segasonic - LOL
Sonic Pocket Adventure, Advance 1/2/3, Rivals 1/2 - Stuck on original handheld hardware
Game Gear/Master System stuff - Gamecube/PS2 via Gems (enjoy those D-Pads!)
Sonic Adventure DX - Gotta track down an original physical PC disc and mod the shit out of it because the recent ports are awful
Sonic Heroes - Find an original PC disc
Shadow, 06 - Thankfully stuck on original hardware
Unleashed, Colours - Original hardware
 
I don't remotely understand why they haven't done an HD remaster of Heroes to go along with Adventure 1 and 2.
 
When a dude will sue for the rights to his five hundred Knuckles recolors you gotta be careful.

For instance, we already know who did Icecap's music - Brad Buxer. And it's based pretty directly on a commercially-released song published by a record label. That could very easily be lawsuit territory if Sega doesn't have full rights to it.

Holy shit that is Bizarre to listen to. Never knew it was based on an actual song. In this case it should be pretty easy to get the rights for this correct?

What have you done to me OP. Now I'm thinking of the poor old Rush series stuck on DS :( Man I can't believe PSP owners like myself got Rivals instead of Rush lmao



You can get it as a PS2 Classic via PSN, but I agree. Would like to see it on modern hardware.

Why SEGA/Nintendo didn't take advantage of the Wii U virtual console is beyond me. We could have had all the DS Sonic games on Virtual Console.
 
You'd think it would make sense for Sega to do a proper collection of their older Sonic games, or at least an initiative to port them all to more recent hardware/PC, but that would make money and Sega don't seem to like to do that. The following games all are in pretty crummy situations:

While I agree there should be a collection, I feel like there's a bit of nitpicking here.

Sonic 1 & 2 - Stuck on mobile for no good reason

They're not "stuck on mobile." They're on PS3 and 360. And more importantly, the 360 games are backwards compatible with Xbox One, so they're available on a current generation console.

Sonic 3&K - Probably will never be remade because Sega can't be bothered to fix the music legal issues

This is also on PS3/360 and is backwards compatible with Xbox One. I'm not sure how the "music legal issues" are related to that.

Sonic 3D - Stuck on Saturn, seemingly forever forgotten
Sonic R - Gamecube via Gems

These are both completely valid.

Sonic the Fighters - PS3/360

You can play it on Xbox One.

Sonic Pocket Adventure, Advance 1/2/3 - Stuck on original handheld hardware
Game Gear/Master System stuff - Gamecube/PS2 via Gems (enjoy those D-Pads!)

All valid but I also don't believe there's a big demand for them.

Sonic Adventure DX - Gotta track down an original physical PC disc and mod the shit out of it because the recent ports are awful

Adventure simply isn't a great game in the first palce. It was good when it released and has aged terribly. The 360 and PS3 port is just fine for the mediocre game that it is. (Though it isn't backwards compatible yet.)

Sonic Heroes - Find an original PC disc

This needs a remaster.
 
All I've wanted was a decent handheld port of Sonic 3 & Knuckles. But apparently, that's like asking for a new Metal Gear by Kojima.
 
Hopefully when Sonic Mania is a success (and it will be), it pushes Sega to start giving us some more classic stuff.
 
You'd think it would make sense for Sega to do a proper collection of their older Sonic games, or at least an initiative to port them all to more recent hardware/PC, but that would make money and Sega don't seem to like to do that. The following games all are in pretty crummy situations:

Sonic 1 & 2 - Stuck on mobile for no good reason
Sonic 3&K - Probably will never be remade because Sega can't be bothered to fix the music legal issues
Sonic 3D - Stuck on Saturn, seemingly forever forgotten
Sonic R - Gamecube via Gems
Sonic the Fighters - PS3/360
Segasonic - LOL
Sonic Pocket Adventure, Advance 1/2/3, Rivals 1/2 - Stuck on original handheld hardware
Game Gear/Master System stuff - Gamecube/PS2 via Gems (enjoy those D-Pads!)
Sonic Adventure DX - Gotta track down an original physical PC disc and mod the shit out of it because the recent ports are awful
Sonic Heroes - Find an original PC disc
Shadow, 06 - Thankfully stuck on original hardware
Unleashed, Colours - Original hardware

CD was put on PSN and I believe also XBL. That's how I played it for the first time.

I wish they'd be put in a collection as they were during the PS2 generation. And for Sonic 2, I wish they'd do the mobile version so we can get Hidden Palace. The way they implemented it in the mobile version was pretty great.
 
They're not "stuck on mobile." They're on PS3 and 360. And more importantly, the 360 games are backwards compatible with Xbox One, so they're available on a current generation console.
Errr... no. The Taxman versions are iOS and Android only. We're not talking about the poorly emulated Backbone/Digital Eclipse trash.

This is also on PS3/360 and is backwards compatible with Xbox One. I'm not sure how the "music legal issues" are related to that.
Again, poorly emulated Backbone/Digital Eclipse trash. S3&K's legal status is seemingly related to putting the game out in anything other than it's original form.

Adventure simply isn't a great game in the first palce. It was good when it released and has aged terribly. The 360 and PS3 port is just fine for the mediocre game that it is. (Though it isn't backwards compatible yet.)

No, just no. Just, stop there. If you're honestly saying that garbage port is good enough then you really don't have much of an idea of the topic at hand. There are a billion poorly emulated or ported Sonic games out there, we're talking about remastered or properly emulated versions that provide a better way to play the games rather than on outdated hardware.
 
Adventure is not a good game. And the port is just fine, considering that fact. It isn't a game that deserves some amazing port. It's not good.

Also, I'd love to have the Taxman versions on consoles but this isn't the end of the world. The ports are just fine on 360 and PS3.
 
Surely they can just hack the sonic 3 rom to display in widescreen and keep the mj music in there

Or would they still have to deal with the mj estate in that case ?
 
Surely they can just hack the sonic 3 rom to display in widescreen and keep the mj music in there

Or would they still have to deal with the mj estate in that case ?

I don't know anything about ROM hacking, but if it were that easy surely we'd be up to our necks in widescreen hacks of classic games by now.
 
Adventure is not a good game. And the port is just fine, considering that fact. It isn't a game that deserves some amazing port. It's not good.
Honestly I want to form the words to sum up how stupid that statement is, but it's impossible. "I don't like this game therefore I think it deserves a shit port to spite everyone that does".

Also, I'd love to have the Taxman versions on consoles but this isn't the end of the world. The ports are just fine on 360 and PS3.

No, they aren't. They're low quality emulation efforts that are some of the worst available methods to play Sonic 1 and 2. Controls are wonky (especially in the S2 special stages), original menus cannot be accessed to use cheats, online multiplayer is totally broken in S2, sound is off. But hey, if your acceptable standard for emulated games is that it kinda works, be my guest.
 
I don't know anything about ROM hacking, but if it were that easy surely we'd be up to our necks in widescreen hacks of classic games by now.

Aternate solution: Taxman's Sonic 3 and Knuckles

Original Sonic 3 ROM as an unlockable with the original MJ music in tact




Do it segaaaaaa
 
Adventure is not a good game. And the port is just fine, considering that fact. It isn't a game that deserves some amazing port. It's not good.

Regardless of a game's quality, a port should be of the same quality or even better than the original itself, not something that gets diminished over time with each subsequent rerelease.

It's why people complain about bad ports like Dark Souls: Prepare to Die Edition, Tales of Symphonia HD, the Call of Duty series on PC, Bayonetta PS3, Silent Hill HD. They are "just fine" and playable from start to finish, but players deserve a better experience than that

Also, I'd love to have the Taxman versions on consoles but this isn't the end of the world. The ports are just fine on 360 and PS3.

Except the "port" jobs on 360 and PS3 aren't actual ports, just poorly coded emulators running roms of the games themselves
 
To be fair, Sonic Heroes does exist on PC/is in HD as a result. There's a widescreen fix for it even.

Its just not on Steam.
 
I don't know anything about ROM hacking, but if it were that easy surely we'd be up to our necks in widescreen hacks of classic games by now.

Someone could correct me if IÂ’m wrong, but to do this, youÂ’d basically have to write an emulator for a non-existent variation of Genesis hardware that could output a 16:9 resolution. YouÂ’d then also probably need to raise some specs, like video memory, on this fictional hardware to support running this higher resolution without performance loss. THEN youÂ’d need to modify the game code to support these changes, and likely modify some camera positioning and level layouts in a few places to accommodate all this.

All of this is not impossible, of course. M2 did something vaguely along these lines to enable 3D output for the Sega 3DS classics. But it’s not as easy as flipping a “widescreen hack” switch.
 
Well they have made plenty of Sonic Game Collections in the past. Just not complete ones mind you.

Well that's the issue at hand. If I want a somewhat "complete" collection of at least the classic games I would have to go back to Sonic Mega Collection Plus for The OG and PS2.
 
Holy shit that is Bizarre to listen to. Never knew it was based on an actual song. In this case it should be pretty easy to get the rights for this correct?

Eh, Generations proved that for whatever reasons, they'd rather negotiate short-time deals with the musicians, rather than get the rights outright.

It's also kind of a murky area, since it was the same composer recycling his own work, and the song was technically unreleased, not to mention the question of how involved MJ was (my personal guess is that any track with vocal samples, even if they're not actually MJ, are potentially unsafe legally).

Why SEGA/Nintendo didn't take advantage of the Wii U virtual console is beyond me. We could have had all the DS Sonic games on Virtual Console.

I wouldn't lay that blame at Sega's feet. Nintendo was pretty slow to spin up the Virtual Console on the Wii U in the first place.

It's a good thing with the Switch they... oh.
 
Honestly I want to form the words to sum up how stupid that statement is, but it's impossible. "I don't like this game therefore I think it deserves a shit port to spite everyone that does".



No, they aren't. They're low quality emulation efforts that are some of the worst available methods to play Sonic 1 and 2. Controls are wonky (especially in the S2 special stages), original menus cannot be accessed to use cheats, online multiplayer is totally broken in S2, sound is off. But hey, if your acceptable standard for emulated games is that it kinda works, be my guest.

Sorry, I think you're being hyperbolic. I don't think the Adventure port is shit. And I had no issues with the controls in Sonic 1 and 2.
 
What are the chances we ever see Colors on a non-Wii platform?

Then again, in the middle of typing that I realized Lost World is on Steam, and that was part of the Sonic exclusivity deal for Wii U, so...
But that was also a bizarre port that didn't remove a lot of the Wii U trappings from the final package.

I'd like to have Unleashed on Steam, at least. I don't own a 360 anymore.
 
I'd love to see a proper remaster/release/collection of some of the unloved Sonic games of yore, especially Knuckles Chaotix. I think that title in itself with its music/level design/characters/gameplay came as close to the mainline classic Sonic games as we're going to get before Mania.

Trying to look at things from Sega's point of view, I'd want to push Forces a bunch, see how Mania does, then start making decisions from there on how to best monetize classic Sonic games.

Here's hoping for more Hedgie love in the near future!
 
They should make a collection for Sonic 2006, Unleashed, Secret Rings, Black Knight, Colors and Unleashed - release it for PS4/XBO/SW/PC.



(I want it D: - mainly the ones I didnt get to play at all or that much)
 
They should make a collection for Sonic 2006, Unleashed, Secret Rings, Black Knight, Colors and Unleashed - release it for PS4/XBO/SW/PC.

(I want it D: - mainly the ones I didnt get to play at all or that much)

You have Unleashed on there twice, but since Unleashed PS2/Wii is actually a different game (better in some respects, IMO), guess that works.

2006 is basically a nervous chuckle at best for Sega right now. They milked the shit out of it, and now don't even like pretending it exists. It's amazing they never put the PC version out, even if it was just in an obscure foreign market, like seems to happen now and then. But trust me, you don't actually want to play it. Sonic 2006 isn't a funny bad game, it's a mediocre game that pulls bullshit on you sometimes. 9 minutes of nothing, and suddenly something just... goes wrong, sending you back to a checkpoint 4 minutes ago.
 
Make it two separate collections, one Classic with the 8-bit and 16-bit games (Sonic 1-3&K, CD, Sonic 1, 2 and Chaos Master System versions, Sonic Triple Trouble and maybe Tails' Adventure) and a Modern (SA 1 and 2, Heroes, Unleashed etc.). That way fans of both variants of Sonic can have their fill.
 
Both Sonic Adventure games are on Steam

It used to be that the fix mods wouldn't work with the newer Steam version. But that was fixed years ago.

You do still have to mod the crap out of SA1, though. There are some significant differences from the console versions, and the mods restore that. Not to mention proper widescreen support.

I think the SA2 port is supposed to be excellent, though.
 
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