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So were the gamecube 3D pokemon games that bad?

They aren't bad games just that they lack the most basic features that the main series had due to them being held back.

So you don't get that sense of adventure that the Main series have.
 
They were underrated as hell by critics and fans at the time but I'm incredibly fond of them. A bit flawed, but they were fun. The games were also moving in a direction that would have reintroduced wild Pokemon to Orre too, so it's a damn shame we never got a third.

They could have taken it in a very interesting direction with Pokemon stealing still being pandemic to the region, but with enough wild Pokemon out and about so as to be like a main game. Keeping that E10-style Pokemon vibe alive. Say you pick a standard starter Pokemon and shortly after the campaign begins and you've bonded a little bit with it, YOU are the one that has their Pokemon stolen. From there you're taken under the wing of a man who may or may not be one of the previous protagonists, and are given an Eevee with the ability to sniff out the 'corrupted auras of dark Pokemon' (read between the lines, it's psychedelic drugging and other nasty things). From there your personal mission becomes to rescue your Pokemon, crush Team Snaggem or whatever it's spiritual successor is called, and rescue these stolen Pokemon.

The game could give you a lot of morally ambiguous situations and options to really make the story your own. Do you track down the original owners of the Pokemon you save, or do you keep them for yourself like your mentor encourages you to do? Do you let the person who took your Pokemon die when he/she pulls some stereotypical 'I lost, time to jump off something really tall like a badass to my death' scenario, or do you save them? I dunno, just random scenarios that keep with the original edge-lite vibe of Colosseum and to a lesser extent XD that makes it feel more like a different character than our usual Pokemon protagonists, much like Colosseum originally did.
 
Man I feel like Gale of Darkness came out just a little while after the XD emoticon was invented. I remember so many gamefaqs joke about "I just got 'Pokemon XD' XD"
Yeah.
Around the E3 it was revealed, a Game Informer scan popped by that had Pokémon XD and Twilight Ptincess as the subtitle for Zelda.

People thought it was fake, becase XD was a smiley.
 
Remember playing these and just being utterly underwhelmed by them,the definition of an average game.Ive still got a couple,at some point I may replay one
 
If you want a mediocre Pokemon 3D game go for this one.
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Yep, the only appeal of it was random online battles. The gen 4 games didn't have that.

The Gamecube games were actually decent, despite their flaws. The adventure in them was fun and a pretty neat idea. Wes was pretty badass in Colosseum. It was sort of disappointing though that beyond the story mode was fairly pointless if you didn't have any of the gen 3 games, and on top of that, there were no rentals like the Stadium games so you couldn't have battles with friends. The stadium games were fun to play simply because you could build whatever team you wanted out of rentals and battle friends with it.
 
I was a big fan. It's what I wanted from a console Pokémon RPG, something different.

Yup, they actually tried to inject some personality and story in them instead of walking around interacting with cookie cutter NPCs and just catching static Pokémon.
 
I only played Colosseum but I thought it was great. A lot of really neat locations, like a defunct train turned into a diner in the middle of the desert, and the criminal underworld of "The Under," and the town with all of the waterfalls, and the other town up in the treetops. Nice sense of place. And the music was catchy!
 
I only played Gale of Darkness. I thought it was fun enough. Wouldn't play it again though. I'd get Colosseum if it was ported/remastered.

However, if they do make more console Pokemon games, they should either be Pokken, or another one like Colosseum or XD. Not another Stadium or Battle Revolution.
 
Great games, but I'd have prefered a more traditional catch system alongside the Dark Pokemon snagging mechanic (and the XD game's 'leave some berrys out and wait for a wild pokemon' or however that worked). A few areas with normal patches of grass would have been welcome, although I get why they didn't fit the way those games were.

I do enjoy the more story-driven Pokemon style as much as the traditional style though, so I'd definitely welcome a third in the series as long as it had a bit of freshness to it.
 
They were shit. Could barely play any of them for more than 2 hours, and this was as a pokemon obsessed kid (teenager really).

I feel like a lot of people posting are looking back through rose coloured specs.
 
I think there's room for a slightly more grown up pokemon game. Over the shoulder 3rd person camera and a more coherent story is all I want. Have characters have backstories. The style and feel of pokemon games is clearly very important to TPC but every game doesn't have to tick every check box to be a good pokemon game.
 
No, in fact I'd say they're way more fun to play than most of the main games.

Snatching Pokémon and having a much richer narrative is what makes those games so great in my eyes.
 
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