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Gta 4 - crashing is better than driving
All other gtas - driving is better than crashing.
All other gtas - driving is better than crashing.
GTA 3,VC and SA alone have better and more in depth car physics than Sleeping dogs, saints row and just cause 2 which is pretty embarrassing imo.
Now GTA IV is just above and beyond them all. The cars are not slippery or hard to control, that is just your inability to control the cars. Just like most other games, you have to get used to them, understand how it works and practice.
You're looking at Saints Row? Are you? I found driving in SR3 infinitely more enjoyable than in GTAIV.
Driver SF feels so good. That game has pretty much the perfect balance of sim and arcade for an open world game, with just about my favourite drifting physics of any game (maybe only second to Dirt 2/3). Weaving through traffic feels weighty yet precise, and you can actually feel the way the car's weight transfers, but you can still pull off perfect '70s car chase drifts on cue. It's a forgiving system that still requires skill and practise, with steering and throttle-feathering being key to a perfectly-controlled drift (as opposed to 'hold the drift button and hope for the best lol' in Sleeping Dogs). That game gets extra points for having a really excellent in-cockpit view, with the best driver hand animations I've ever seen. He'll shuffle the wheel properly, and actually palm it around one-handed when you yank the handbrake.
Nothing will ever get as bad as Just Cause 2's ground vehicles.
Controls in Sleeping Dogs are tighter and precise, be it car, on foot, running, fighting, parkour, etc. It makes it a joy to play, also the story is good stuff to me. Wei Shen is in over his head (I'm not finished with it).
The cars that are supposed to drive like crap...surprisingly enough....
Unfortunately they far outnumber the cars that are ok to drive. But I guess that's part of the point. I get really protective of my sports cars, caring where they're parked and all of that.
One of my favorite parts of the game. Has anything been said about garages this time?The cars that are supposed to drive like crap...surprisingly enough....
Unfortunately they far outnumber the cars that are ok to drive. But I guess that's part of the point. I get really protective of my sports cars, caring where they're parked and all of that.
One of my favorite parts of the game. Has anything been said about garages this time?
Care to elaborate? Garbage trucks are slow and take forever to turn, so I'm not sure what you mean by that. I mean, when you're driving a Comet, it feels like a Garbage Truck?
GTA IV perfected it.
Gta 4 it was awful garbage.
And don't give that realism crap. I've been driving for over 15 years now. not a single fucking car I've ever driven has handled as horribly as any car in GTA 4.
What I get from this thread is that either it was amazing or awful, and most people that said it was awful just don't seem to know how to play it properly. Camera too slow? Too slippery? The fuck are you guys doing?
it's really too bad you can't buy a huge place to park and store or display cars in gta4. that would have been great. a huge private showroom/parking garage where you could store and park like 20 cars or more would have been awesome.Unfortunately they far outnumber the cars that are ok to drive. But I guess that's part of the point. I get really protective of my sports cars, caring where they're parked and all of that.
incredibly fun driving the cars in gta4. the cars and just driving around and looking at the city, exploring, kept me playing gta4 for an insane amount of hours. never just drove around in a gta before, well except for the first two/three, but those weren't exactly a joy to drive around in. but there wasn't really anything else going on either, hehe. every single gta3 era gta was just point to point driving for me, in gta4 I was cruising around for hours ignoring the story and the phone garbage.
but only the cars in gta4 were good. boats, motorbikes, and helos were just as lifeless, weightless and "digital" in their controls as any vehicle in gta3/vc/sa.
ha those were the days! Hijacking and respraying 'stolen' garage cars (and planes)I've had so much frustration in the past with garages eating my cars (especially that hangar in San Andreas that should have held about thirty cars but wouldn't save anything over four). Hopefully that'll make it into the singleplayer, too.
incredibly fun driving the cars in gta4. the cars and just driving around and looking at the city, exploring, kept me playing gta4 for an insane amount of hours. never just drove around in a gta before, well except for the first two/three, but those weren't exactly a joy to drive around in. but there wasn't really anything else going on either, hehe. every single gta3 era gta was just point to point driving for me, in gta4 I was cruising around for hours ignoring the story and the phone garbage.
but only the cars in gta4 were good. boats, motorbikes, and helos were just as lifeless, weightless and "digital" in their controls as any vehicle in gta3/vc/sa.
Gta 4 - crashing is better than driving
All other gtas - driving is better than crashing.
I probably put over 500 hours into GTA IV and without the driving physics, I doubt it would even be near 100.
Just driving around and racing made the experience so good.
I personally don't have a problem with the motorbikes but the boats are boring.
But I LOOOVED the helicopters, so fun to drive.
The fuck is going on in this video?
Anyway, the camera was too low, that was my only problem with it.
I hate it when in driving games the camera is always perfectly centered behind the car (i think Gran Turismo does this) because it makes the car looks like a sticker on the screen, like the hands in an FPS.
Turns me off completely.
But I LOOOVED the helicopters, so fun to drive.
This. People who play proper racing games know whats up.All cars understeered way too much, almost felt like being on ICE, but the physics engine was pretty good for an open world game like GTA. Just needed some tweaks.
I probably put over 500 hours into GTA IV and without the driving physics, I doubt it would even be near 100.
hm. OK. I don't even remember if I've tried those other copters. guess I have an appointment with LCThey actually introduced two new choppers in Gay Tony that had completely new physics, while the ones from the main game stayed the same, so it was weird flipping between the two. The newer ones are less inclined to yaw while rolling so you need to use more rudder, but I like flying both of them.
GTA III's driving was the worst. Vice City and San Andreas was arcade perfection. GTA IV's was terrible. Instead of realistic IV felt overly extreme, with cars taking too long to stop and fish-tailing too easily.
It does amaze me how many people have the opposite opinion. When I played those games, I thought everyone would see eye-to-eye, and couldn't imagine why Rockstar would do it. It makes more sense when you know how split the audience is.
Could not disagree more. The driving in Saints Row feels cheap. Like it's not even trying to be a challenge.
GTA IV perfected it. The cars feel weighty and handle nicely. I don't get the "slippery" complaints, as other games like Sleeping Dogs and Saint's Row resemble that.