MGS3 3DS is 3D. but what about MGS HD on Vita, Is it HD?dark10x said:Also, it's very strange, but I'm super excited for the launch of MGS HD collection on Vita. I really think those games will look truly remarkable running at 60 fps at the native resolution of the system on an OLED display. Really makes that MGS3 3DS port seem like a bad joke.
I've tried that, and it does improve things, but with with Wi-fi enabled it reaches that point even faster.
Not a huge deal, though, as I just pop it in the cradle whenever I'm home and it's always ready to go. It's only been a couple times where I forgot to charge it and expected to use it the next day only to find it almost dead.
travisbickle said:Can someone give me a rundown on Monster Hunter/console format history?
I have Monster Hunter 2 on my PSP.
What happened after that? One of them saved the PSP in Japan? was that 2? Then it was on Wii? Now it's Nintendo exclusive? Was it on DS?
5500 Yen 16GB memory cards, 279 gram gate, 3DS-style battery life.Boney said:so uh what happened?
Are you seriously throwing around the "HD" acronym as it that matters here? The pixel density of the Vita screen is very high so the games will appear even sharper and cleaner than they will on a console. OLED also allows for a near perfect contrast ratio (true black). It will appear quite striking. It will appear more "HD" than the console games despite being a slightly lower resolution (960x540 is great for a 5" screen). It should also run at 60 fps.Solid warrior said:MGS3 3DS is 3D. but what about MGS HD on Vita, Is it HD?
Also, I'll play MGS HD collection on a console.
Arnie said:I'm glad you said it. Ridiculous phrase.
Takuya said:Uncharted, DJMax Technika, Gravity Daze, Disgaea, Dragon's Crown, Final Fantasy X, Persona 4, PS3 ports, all PSN PSP games... I think I'm still good.
Okay.dark10x said:Are you seriously throwing around the "HD" acronym as it that matters here? The pixel density of the Vita screen is very high so the games will appear even sharper and cleaner than they will on a console. OLED also allows for a near perfect contrast ratio (true black). It will appear quite striking. It will appear more "HD" than the console games despite being a slightly lower resolution (960x540 is great for a 5" screen). It should also run at 60 fps.
It's 3D, so the performance hit is expected. There is something new that define MGS 3DS while MGS "HD" Vita is just a PS2 port with few tweaks and It's obviously not HD. better rename it to MGS classics Vita or something.The 3DS version was shown in video yesterday, however, and that's what makes this seem like a joke. The gameplay footage was running at ~20 fps while the cutscene shown was hitting framerates in the single digits. Rather embarrassing, I must say.
I'm sure the Vita version, which includes MGS2 and 3 (probably with Peace Walker in the US), will likely retail for $40 like the console version while MGS3 for 3DS with its downgraded visuals and low framerate will also likely be $40.
The whole point is for it to be portable.Boerseun said:I doubt anyone can argue that most of the currently known Vita library would not be better off on Ps3 to begin with.
Takuya said:The whole point is for it to be portable.
upJTboogie said:I can't believe making a title asking a question and then laughing is considered a master troll. Nothing clever in my opinion.
Turn off the wireless when you aren't using it. Mine usually lasts almost 4 days in sleep mode with random gaming spurts on the train over those days.dark10x said:It all depends on how well it works in sleep mode for me. I don't have a serious problem with the 3DS battery life, but the Vita is more powerful and seems to be offering better battery life. The main issue I have with 3DS is how it quickly it dies when using the sleep mode (closing the lid). If I close the lid before bed without placing it on the charger and don't open it again until the following afternoon, the battery light will be flashing red. It's incredibly frustrating.
The resolution rendered by Vita is still higher than 3DS in 3D mode (which is 800x240). In order to render 3D, the 3DS basically renders out two 400x240 images.It's 3D, so the performance hit is expected. There is something new that define MGS 3DS while MGS "HD" Vita is just a PS2 port with few tweaks and It's obviously not HD. better rename it to MGS classics Vita or something.
also, If I'm not mistaken 3D requires more power and there has to be some sacrifices. If I'm not mistaken Killzone 3 was running @ Sub-HD resolution in 3D mode and the performance wasn't that good.
Bisnic said:Never understood why some people put "u" in their "hahaha".
Sounds terrible.
Zoe said:It makes it evil.
Me too. But when someone starts it with a B? that sends chills down my spine, let me tell you.Gravijah said:Really? I've always read it as the kind of laugh a big jolly fellow makes.
dark10x said:The resolution rendered by Vita is still higher than 3DS in 3D mode (which is 800x240). In order to render 3D, the 3DS basically renders out two 400x240 images.
I'd say the addition of 60 fps to the Vita version would make it much more appealing. The 3D aspect of the 3DS game hardly matters when the game runs so poorly. They really didn't add anything else to the game either (the interface is pretty poor, it appears).
You keep saying "obviously not HD", but that really doesn't matter on a small screen. Is the iPhone4 and HD display? By definition, no, but it produces a sharper, clearer image than virtually any other consumer device on the planet. The fact that it isn't "HD" hardly matters. The iPhone4 resolution is 960x640 while Vita is 960x540 (16:9 aspect ratio). The effective 3DS resolution is 400x240, which is lower than the original PSP.
The point is, for the same price, a Vita version will include multiple games all looking and running beautifully while the 3DS gets a port of just one of those games with inferior visuals and a low framerate. The only feature it brings is 3D.
jon bones said:i read the first page and still have no idea what's going on in this thread
circle jerk regarding an inside joke about the OP?
gaming side is weird
So you don't know where it comes from.Bisnic said:Never understood why some people put "u" in their "hahaha".
Sounds terrible.
Jinfash said:Me too. But when someone starts it with a B? that sends chills down my spine, let me tell you.
Joke post?Bisnic said:Never understood why some people put "u" in their "hahaha".
Sounds terrible.
You're really exaggerating things, keep in mind that you're talking about a 3DS which is not that powerful. Yet, it is able to run MGS snake eater with 3D plus running on dual screens at different resolutions at the same time, adding camera capability and gyro controls, etc.. Judging from the gameplay videos, the performance was good. Cut-scenes on the other hand were having a major performance hit and they might do some optimizations for the final version.dark10x said:The resolution rendered by Vita is still higher than 3DS in 3D mode (which is 800x240). In order to render 3D, the 3DS basically renders out two 400x240 images.
I'd say the addition of 60 fps to the Vita version would make it much more appealing. The 3D aspect of the 3DS game hardly matters when the game runs so poorly. They really didn't add anything else to the game either (the interface is pretty poor, it appears).
You keep saying "obviously not HD", but that really doesn't matter on a small screen. Is the iPhone4 and HD display? By definition, no, but it produces a sharper, clearer image than virtually any other consumer device on the planet. The fact that it isn't "HD" hardly matters. The iPhone4 resolution is 960x640 while Vita is 960x540 (16:9 aspect ratio). The effective 3DS resolution is 400x240, which is lower than the original PSP.
The point is, for the same price, a Vita version will include multiple games all looking and running beautifully while the 3DS gets a port of just one of those games with inferior visuals and a low framerate. The only feature it brings is 3D.
It seems like Nokia's E6 beats it in terms of pixel density.Is the iPhone4 and HD display? By definition, no, but it produces a sharper, clearer image than virtually any other consumer device on the planet.
Mailenstein said:(╯°□°)╯︵ ʍɐɹıo94
I don't think 3D is a gimmick. I LIKE the idea of using it, but it doesn't work as well as I had hoped with 3DS. The viewing angle problem is just too severe and I dislike seeing image doubling when contrasts come into play. However, I wanted to buy the 3DS version, but after the media yesterday, it really looks awful. I was hoping they could use the bottom screen to solve the interface issues, but that doesn't really seem to be the case. It's downgraded from the PS2 game and runs much much slower. 800x240 isn't really that much higher than the 640x448 that PS2 rendered the game at either.DeaconKnowledge said:Just say "3D is a gimmick" and be done with it Dark.
that said, while the games themselves are the same price the cost of entry is almost 150 bucks different. I would gladly sacrifice 3D and a bit of resolution for that (provided I liked MGS to begin with, that is).
Yes, I prefer pixel density. Of course I'd rather have more information, but an extremely sharp screen is just too sexy. I'm still amazed every time I pick up my iPhone, in fact. The clarity remains unrivaled at this point. For a game that was designed to run at 640x448, I'm not really worried about losing screen real estate.You seem to prefer pixel density over resolution. yet, many smartphone HW manufactures are preparing native HD displays for their upcoming handsets and tablets.
It most certainly is not. The bridge scene was extremely simple and features very few enemies yet it was still running at 20 fps even with downgrades to the visual quality. The PS2 version ran that section at a perfect 30 fps with more detail.Judging from the gameplay videos, the performance was good.
fixedMailenstein said:(╯°□°)╯︵ 49oıɹɐʍ
Yes it was, but this time, it was (is) hilarious! (as new bad news for Vita are arriving, this thread turns bitter and better).Fantastical said:This was funny the first 4 times.
Coldsnap said:How come TGS is so tame this year?