• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

So who's cancelling their Vita preorders tomorrow?

Status
Not open for further replies.
dark10x said:
Also, it's very strange, but I'm super excited for the launch of MGS HD collection on Vita. I really think those games will look truly remarkable running at 60 fps at the native resolution of the system on an OLED display. Really makes that MGS3 3DS port seem like a bad joke.


I've tried that, and it does improve things, but with with Wi-fi enabled it reaches that point even faster.

Not a huge deal, though, as I just pop it in the cradle whenever I'm home and it's always ready to go. It's only been a couple times where I forgot to charge it and expected to use it the next day only to find it almost dead.
MGS3 3DS is 3D. but what about MGS HD on Vita, Is it HD?

Also, I'll play MGS HD collection on a console.
 
I want WipeOut and Katamari, and I'd probably get Uncharted eventually.

Thats basically all that interests me at this point.
 
travisbickle said:
Can someone give me a rundown on Monster Hunter/console format history?

I have Monster Hunter 2 on my PSP.

What happened after that? One of them saved the PSP in Japan? was that 2? Then it was on Wii? Now it's Nintendo exclusive? Was it on DS?

MH isn't exclusive to any platform. It's appeared on most recent platforms aside from the DS. It's just a big deal because people believe that the game is going to be the spark that sets off support fireworks from third parties, and general sales-age caring since the game sells so well. There really is no correlation between an MH game and increased support, but it does move quite a few HW units during release.

Now people are worried the PSV is gonna tank or something I assume since MH4 is the talk of the town, and it's not on the PSP's successor.
 
I wonder how many people are in this thread almost ditching the Vita, who were also in the other early Vita thread, bumming it.

The launch of any console doesn't make or break it.
 
Solid warrior said:
MGS3 3DS is 3D. but what about MGS HD on Vita, Is it HD?

Also, I'll play MGS HD collection on a console.
Are you seriously throwing around the "HD" acronym as it that matters here? The pixel density of the Vita screen is very high so the games will appear even sharper and cleaner than they will on a console. OLED also allows for a near perfect contrast ratio (true black). It will appear quite striking. It will appear more "HD" than the console games despite being a slightly lower resolution (960x540 is great for a 5" screen). It should also run at 60 fps.

The 3DS version was shown in video yesterday, however, and that's what makes this seem like a joke. The gameplay footage was running at ~20 fps while the cutscene shown was hitting framerates in the single digits. Rather embarrassing, I must say.

I'm sure the Vita version, which includes MGS2 and 3 (probably with Peace Walker in the US), will likely retail for $40 like the console version while MGS3 for 3DS with its downgraded visuals and low framerate will also likely be $40.
 
Arnie said:
I'm glad you said it. Ridiculous phrase.


LoL, shit happens when you eat something while reading through certain GAF threads... I mean, there is lots of drama and anger here on this forums, but aside of that gafers are sooo fucking hilarious sometimes, you can't help it.

No worries, my keyboard is clean again
On_victory.gif
 
Takuya said:
Uncharted, DJMax Technika, Gravity Daze, Disgaea, Dragon's Crown, Final Fantasy X, Persona 4, PS3 ports, all PSN PSP games... I think I'm still good.

I doubt anyone can argue that most of the currently known Vita library would not be better off on Ps3 to begin with.
 
dark10x said:
Are you seriously throwing around the "HD" acronym as it that matters here? The pixel density of the Vita screen is very high so the games will appear even sharper and cleaner than they will on a console. OLED also allows for a near perfect contrast ratio (true black). It will appear quite striking. It will appear more "HD" than the console games despite being a slightly lower resolution (960x540 is great for a 5" screen). It should also run at 60 fps.
Okay.
The 3DS version was shown in video yesterday, however, and that's what makes this seem like a joke. The gameplay footage was running at ~20 fps while the cutscene shown was hitting framerates in the single digits. Rather embarrassing, I must say.

I'm sure the Vita version, which includes MGS2 and 3 (probably with Peace Walker in the US), will likely retail for $40 like the console version while MGS3 for 3DS with its downgraded visuals and low framerate will also likely be $40.
It's 3D, so the performance hit is expected. There is something new that define MGS 3DS while MGS "HD" Vita is just a PS2 port with few tweaks and It's obviously not HD. better rename it to MGS classics Vita or something.

also, If I'm not mistaken 3D requires more power and there has to be some sacrifices. If I'm not mistaken Killzone 3 was running @ Sub-HD resolution in 3D mode and the performance wasn't that good.
 
I can't believe making a title asking a question and then laughing is considered a master troll. Nothing clever in my opinion.

I think Wario is cool when he's not "trolling" for the record.
 
upJTboogie said:
I can't believe making a title asking a question and then laughing is considered a master troll. Nothing clever in my opinion.

Agreed. It's trolling definitely, just not master troll territory.
 
dark10x said:
It all depends on how well it works in sleep mode for me. I don't have a serious problem with the 3DS battery life, but the Vita is more powerful and seems to be offering better battery life. The main issue I have with 3DS is how it quickly it dies when using the sleep mode (closing the lid). If I close the lid before bed without placing it on the charger and don't open it again until the following afternoon, the battery light will be flashing red. It's incredibly frustrating.
Turn off the wireless when you aren't using it. Mine usually lasts almost 4 days in sleep mode with random gaming spurts on the train over those days.

Also, the OT for FFX should be mention that Blitzball still sucks.
 
It's 3D, so the performance hit is expected. There is something new that define MGS 3DS while MGS "HD" Vita is just a PS2 port with few tweaks and It's obviously not HD. better rename it to MGS classics Vita or something.

also, If I'm not mistaken 3D requires more power and there has to be some sacrifices. If I'm not mistaken Killzone 3 was running @ Sub-HD resolution in 3D mode and the performance wasn't that good.
The resolution rendered by Vita is still higher than 3DS in 3D mode (which is 800x240). In order to render 3D, the 3DS basically renders out two 400x240 images.

I'd say the addition of 60 fps to the Vita version would make it much more appealing. The 3D aspect of the 3DS game hardly matters when the game runs so poorly. They really didn't add anything else to the game either (the interface is pretty poor, it appears).

You keep saying "obviously not HD", but that really doesn't matter on a small screen. Is the iPhone4 and HD display? By definition, no, but it produces a sharper, clearer image than virtually any other consumer device on the planet. The fact that it isn't "HD" hardly matters. The iPhone4 resolution is 960x640 while Vita is 960x540 (16:9 aspect ratio). The effective 3DS resolution is 400x240, which is lower than the original PSP.

The point is, for the same price, a Vita version will include multiple games all looking and running beautifully while the 3DS gets a port of just one of those games with inferior visuals and a low framerate. The only feature it brings is 3D.
 
i read the first page and still have no idea what's going on in this thread

circle jerk regarding an inside joke about the OP?

gaming side is weird
 
Gravijah said:
Really? I've always read it as the kind of laugh a big jolly fellow makes.
Me too. But when someone starts it with a B? that sends chills down my spine, let me tell you.
 
dark10x said:
The resolution rendered by Vita is still higher than 3DS in 3D mode (which is 800x240). In order to render 3D, the 3DS basically renders out two 400x240 images.

I'd say the addition of 60 fps to the Vita version would make it much more appealing. The 3D aspect of the 3DS game hardly matters when the game runs so poorly. They really didn't add anything else to the game either (the interface is pretty poor, it appears).

You keep saying "obviously not HD", but that really doesn't matter on a small screen. Is the iPhone4 and HD display? By definition, no, but it produces a sharper, clearer image than virtually any other consumer device on the planet. The fact that it isn't "HD" hardly matters. The iPhone4 resolution is 960x640 while Vita is 960x540 (16:9 aspect ratio). The effective 3DS resolution is 400x240, which is lower than the original PSP.

The point is, for the same price, a Vita version will include multiple games all looking and running beautifully while the 3DS gets a port of just one of those games with inferior visuals and a low framerate. The only feature it brings is 3D.

Just say "3D is a gimmick" and be done with it Dark.


that said, while the games themselves are the same price the cost of entry is almost 150 bucks different. I would gladly sacrifice 3D and a bit of resolution for that (provided I liked MGS to begin with, that is).
 
jon bones said:
i read the first page and still have no idea what's going on in this thread

circle jerk regarding an inside joke about the OP?

gaming side is weird


pretty much

neogaf open mic thread, where budding comedians flock to
 
Jinfash said:
Me too. But when someone starts it with a B? that sends chills down my spine, let me tell you.

Putting a 'b' in there is more like a big laugh that you're trying to hold back, so it comes out sputtered.
 
dark10x said:
The resolution rendered by Vita is still higher than 3DS in 3D mode (which is 800x240). In order to render 3D, the 3DS basically renders out two 400x240 images.

I'd say the addition of 60 fps to the Vita version would make it much more appealing. The 3D aspect of the 3DS game hardly matters when the game runs so poorly. They really didn't add anything else to the game either (the interface is pretty poor, it appears).

You keep saying "obviously not HD", but that really doesn't matter on a small screen. Is the iPhone4 and HD display? By definition, no, but it produces a sharper, clearer image than virtually any other consumer device on the planet. The fact that it isn't "HD" hardly matters. The iPhone4 resolution is 960x640 while Vita is 960x540 (16:9 aspect ratio). The effective 3DS resolution is 400x240, which is lower than the original PSP.

The point is, for the same price, a Vita version will include multiple games all looking and running beautifully while the 3DS gets a port of just one of those games with inferior visuals and a low framerate. The only feature it brings is 3D.
You're really exaggerating things, keep in mind that you're talking about a 3DS which is not that powerful. Yet, it is able to run MGS snake eater with 3D plus running on dual screens at different resolutions at the same time, adding camera capability and gyro controls, etc.. Judging from the gameplay videos, the performance was good. Cut-scenes on the other hand were having a major performance hit and they might do some optimizations for the final version.

But for MGS HD collection, which is a straight PS2 port with few tweaks. I'd rather play it on a console due to superior native resolution and performance and excellent sound performance, not to mention achievements/trophies, Also, resolution matters, because it means more content/information can be displayed on the screen despite the screen physical size.

You seem to prefer pixel density over resolution. yet, many smartphone HW manufactures are preparing native HD displays for their upcoming handsets and tablets. find one example here. Comparable to the PS Vita Screen size, yet it has a Super AMOLED HD (1280x800) display and it matters.

EDIT:
Is the iPhone4 and HD display? By definition, no, but it produces a sharper, clearer image than virtually any other consumer device on the planet.
It seems like Nokia's E6 beats it in terms of pixel density.
 
Clearly, he is setting this thread up so that when the Vita bombs next year (and it WILL bomb), he will dig it up and stick another "ahuahuhuahauahaua" at the end. And we will all laugh heartily, except those who bought Vitas.
 
DeaconKnowledge said:
Just say "3D is a gimmick" and be done with it Dark.


that said, while the games themselves are the same price the cost of entry is almost 150 bucks different. I would gladly sacrifice 3D and a bit of resolution for that (provided I liked MGS to begin with, that is).
I don't think 3D is a gimmick. I LIKE the idea of using it, but it doesn't work as well as I had hoped with 3DS. The viewing angle problem is just too severe and I dislike seeing image doubling when contrasts come into play. However, I wanted to buy the 3DS version, but after the media yesterday, it really looks awful. I was hoping they could use the bottom screen to solve the interface issues, but that doesn't really seem to be the case. It's downgraded from the PS2 game and runs much much slower. 800x240 isn't really that much higher than the 640x448 that PS2 rendered the game at either.

I expect the 3DS to outperform the PS2 by a wide margin (at least in many facets). The hardware isn't as strong as I first thought it would be, I suppose.

You seem to prefer pixel density over resolution. yet, many smartphone HW manufactures are preparing native HD displays for their upcoming handsets and tablets.
Yes, I prefer pixel density. Of course I'd rather have more information, but an extremely sharp screen is just too sexy. I'm still amazed every time I pick up my iPhone, in fact. The clarity remains unrivaled at this point. For a game that was designed to run at 640x448, I'm not really worried about losing screen real estate.

Also, native HD displays for tabs and phones is AWESOME as you'll end up with extremely high pixel density AND a high resolution. That said, smart phones won't really take advantage of that extra real estate afforded by a high resolution, you know. They still need to create a UI large enough to work with a finger. For a large display, resolution is most important, but for a portable, pixel density is king (and really goes hand in hand with resolution).

Judging from the gameplay videos, the performance was good.
It most certainly is not. The bridge scene was extremely simple and features very few enemies yet it was still running at 20 fps even with downgrades to the visual quality. The PS2 version ran that section at a perfect 30 fps with more detail.

Let's not go too far here, though. I really like my 3DS, I'm just disappointed by how awful the latest video of MGS3 looks and feel that the MGS collection on Vita is a much better deal. That's all.
 
Coldsnap said:
How come TGS is so tame this year?

The only Japanese company developing games that are worth a shit is FROM Software, that's why. Nintendo is creatively bankrupt and has no good hardware presently or in the near future, Capcom is actively seeking out ways to screw customers, Square Enix had to buy western developers to keep from going out of business, etc. etc...
 
I know this is a joke thread but my hype for portable games has gone like this:

E3 2010 - OMG 3DS looks awesome. Resident Evil! Metal Gear Solid 3! Holy shit. Want. Want. Want.

January 2011 - OMG Vita IS a PS3 in your hands. Maybe Sony is not dead. Monster Hunter on it? Success and more games guaranteed because of it. COD. Unreal Engine 3. Holy shit. Want. Want. Want.

March 2011 - 3DS looks kinda lame. Iphone has better graphics. Can't see the 3D effect. Way too expensive. Will wait for Vita.

E3 2011 - Uncharted GA looks awesome. Lots of potential with connectivity with Wipeout and Ruin. Bioshock. Yes. But where are the footage for the 3rd party games? Hmmmm

Gamescom 2011 - Still no fucking footage for 3rd party games, starting to doubt it, but hey at least Assassin's Creed is coming. 3DS dropped the price big time, not sure if want though as there are no games that interest me, graphics are underwhelming, and one analog, meh.

TGS 2011 - Holy shit, Monster Hunter is actually exclusive to 3DS now, no chance for the Vita in Japan anymore. Vita's biggest game announcement is an HD port of a game I finished 10 years ago. Do. Not. Want. Plenty of tablets and Ipad 2 looking good this fall. Sprint is rumored to be getting an iphone, maybe iOS and android games don't look too bad right now.
 
LOL I love this thread still hasn't been locked yet

Good.

I was worried if this thread got locked and the 3DS one didn't, it would show some kinda bias
 
Status
Not open for further replies.
Top Bottom