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SOCOM 4 Bomb Squad Revealed, Beta Release Details

panda21 said:
oh wow just started playing in classic mode after getting the hang of it in standard, and this is incredible. so addictive. its tense but not unbearably so, i love it.

which gun do you guys roll with?

also good to hear the move controls work well rather than being a gimmick

Love the Famas for the Spec Ops side. As for Insurgents still switching around between the FAL and the M4(?).
 
ChocolateCupcakes said:
Love the Famas for the Spec Ops side. As for Insurgents still switching around between the FAL and the M4(?).

DK2 for me on the spec ops for primary.
HS-36 on Insurgents for primary.
M200 sniper on spec ops for secondary.
F-Edje MSR on insurgents for secondary.

Frags/Claymore on both.

Just got the high variable scope on the MSR and that one extra level of zoom lets you beat any sniper who isn't using it. Soooo good.

I end up usually sniping every round on all game types. Start off sniping, and once I press up or get found I switch to the HS/DK2. Both have silencers and amazing accuracy.

My idea with what guns I picked in this game are since not everything gets a silencer at level 5 I wanted the things that do on my assault rifles.
 
panda21 said:
which gun do you guys roll with?
SMG/sniper

Terrorists:
F90/F-Edje

SEALs:
Kurtis/M200

SMG dominates up close/short-mid without sights or OTS, and is headshot-accurate at mid-range using ADS
And those sniper rifles take anything else out in one shot accurately regardless of distance
 
I'm running with:

ACR with ACOG/ Sniper rifle.

M4 silenced with ACOG/ Sniper rifle.

And of course, mines. Always pack the mines......


PRO TIP FOR SNIPERS:

While you're zoomed in looking through the scope, if you hold select for a second, your yellow crosshairs will be joined by thinner white lines making it somewhat easier to line up your shot. Probably won't make the final game but I've been using it a lot while playing and think it helps.
 
Wow, it's my first time using Move for a shooter and I'm not even coordinated with the setup yet, but it feels like there's such a tighter spread for the SMG and the kills were easy.

And this is after 5 minutes.
 
I'm all about the Assault rifle & SMG/shotgun combo. Though the SMG & shotgun combo works good too.

ACR is my top gun, but I'm locked out from using it in most games because of the under barrel launcher. The IW-80 is my second choice, FAMAS third choice. Not digging the SFCR-HW or 556, flat out hate the DK2. Insurgent it's all about the M4A1, FDO-11, and maybe the G36 when silence is preferred. The AK, FAL, and ATAC can all go to hell.

SMG's are Kurtis 45ACP and MP5 for SEALS, F90 and PDW-46 for insurgents. All 4 are high effective, haven't spent much time with the others.

I suck with every last sniper rifle, ACR+ACOG is my sniper rifle.

LMGs- I'm kinda meh on these. I miss out on a lot of kills I'd otherwise get with an AR because of the lousy range, but the big clips come in handy sometimes. ISR-N56 (aka Mk.48) and RPK-74 are my tops.

If I had to pick one perfect loudout it would be an ACOG'ed ACR, Silenced P90, frags and PMN mine.
 
I don't mind them fixing but its always so sudden and without any warning. I can understand if its something major that needs to be fixed immediately but this happens pretty often.
 
Bumblebeetuna said:
I think anything on Port Authority is pretty awesome.

Assault and Battery not so much.

Glad I'm not the only one not digging A&B too much. Albeit part of the dislike comes from the undulated ground + annoying Move camera "assist".
 
Just got in a couple rounds of Bomb Squad. So awesome. So much fun, but yet again a few deaths at the hands of my own teammates. At one point some guy was behind me laying under a truck bed for a good 10 seconds before he decided to randomly mow me down.

Also ran into some of that hit detection when sniping someone mentioned earlier. Got these two guys on top of the ship on Port Authority as they were trying to snipe others. Both walked off like nothing happened.
 
PhiLonius said:
Just got in a couple rounds of Bomb Squad. So awesome. So much fun, but yet again a few deaths at the hands of my own teammates. At one point some guy was behind me laying under a truck bed for a good 10 seconds before he decided to randomly mow me down.

Also ran into some of that hit detection when sniping someone mentioned earlier. Got these two guys on top of the ship on Port Authority as they were trying to snipe others. Both walked off like nothing happened.


For TKers...I'd like to see the kick vote requirement lowered. Instead of 8 drop it to 6.
 
FINALBOSS said:
For TKers...I'd like to see the kick vote requirement lowered. Instead of 8 drop it to 6.

It's an issue either way, because the Vote Kick doesn't hae an option to explain why- people with issue it for anything, even if they're raging.
 
I'm loving the Bomb Squad mode. So intense, and if you get a good team/randoms know what they're doing, it's intense to protect the bomb defuser/bomb squad dude with your life.
 
Yeah Bomb squad is just great.

Quick question though, does C4 that you've planted disappear when you die now? I remember rounds days ago where my planted C4 was killing fools while I was dead.
 
Square Triangle said:
Yeah Bomb squad is just great.

Quick question though, does C4 that you've planted disappear when you die now? I remember rounds days ago where my planted C4 was killing fools while I was dead.

I don't think so. They do disappear after a while, not sure exactly how long though. I have seen a few just vanish right in front of me.
 
Spawn point 2 in the jungle map can snipe straight into the other spawn - pretty damn frustrating to die within 1 second of a Classic game starting.

Overall I am having a hard time getting into this game. I like the gameplay, but I just can't seem to get into a groove and feel like I am always struggling with the controls or suffering from limited visibility. I know that these are just secondary issues though as the real problem is that I just suck at situational awareness and mobility. I also seem to suck at aiming - when I zoom in I always seem to be aiming significantly lower than it looks (does pressing LI move the reticule down a bit?).

I like the respawn mode - because I generally lose most encounters - but the lag is pretty brutal which forces me to play the Classic mode and spend most of my time sitting around waiting for the next round. Hopefully there will be 8v8 respawn in retail.

I haven't played with a lot of the weapons, but for the ARs I don't really see too much difference between them, sniping results in a lot of misses even though i am aiming dead on and it is very difficult to judge the melee range (I am so very happy there is no lock-on or lunge!) which leads to a lot of embarassing deaths. Right now I am running an AR and shotty and that seems to work out pretty well, but I still tend to get headshot from across the map by ARs a lot.
 
OMG, that was awesome. Defused two bombs at the bomb squad dude, while under extreme fire on the ship of the Port Map for one, and in blinding smoke (that I laid myself for cover) at "C" of the same map. Then I got taken out and we had to hard fight for B near their spawn, which we took and won the game.

Intense. Probably the best mode of the game (IMO) to play with classic and non-classic respawns.
 
GG Ace and pnwnd along with Rick and the rest.

Next time we should play some classic games. Tried it for a bit and it's not ad bad as I thought.
 
Game seems decent. Liked the shotgun. Couldn't find an AR I liked though.

Saw Bruce Lee Roy in a couple of my games. Somebody tried to kick him lol. :(
 
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