BrassMonkey1010 said:does anyone have a code? I would do almost anything for one....if you know what i mean (;
Use the dummy account, most here did.
BrassMonkey1010 said:does anyone have a code? I would do almost anything for one....if you know what i mean (;
NIN90 said:I think this game has the best headshot sound effect ever.
Yup. Seems to be more prevalent when I'm playing with Euro's.ChocolateCupcakes said:Was playing earlier and got about 3 random suicides. Has this happened to anyone else?
ChocolateCupcakes said:Was playing earlier and got about 3 random suicides. Has this happened to anyone else?
g35twinturbo said:I see people suicide pretty often, someone normally throws a grenade by accident or on purpose @ spawn location and oopsy daisy
ChocolateCupcakes said:Was playing earlier and got about 3 random suicides. Has this happened to anyone else?
PhiLonius said:Yes. While walking up stairs. While walking down stairs. While simply walking. Its happened several times now.
Killthee said:Yup. Seems to be more prevalent when I'm playing with Euro's.
Arsenic said:Anyone have the dummy account I can quote? I think the one Wario provided has been nuked?
NVm the account its still good, i just made a goofChocolateCupcakes said:Uh-oh. Well someone around here has an extra account so maybe you'll get a PM.
I just tried it and it's still good.Arsenic said:Anyone have the dummy account I can quote? I think the one Wario provided has been nuked?
Greg said:Level 100 should be the yellow rain coat.
Agent Ironside said:Oh yes. But Desert Glory takes the cake I believe. Also my favorite map ever of ever.
Lagspike_exe said:If you think this game look like it doesn't have AA something must be seriously wrong with your TV. Reduce sharpness. This is one of the most clean games on the market.
weekend_warrior said:Me and UFRA were playing some respawn bomb squad, we had the top 2 scores every single round. lol
UFRA said:So fun. Good times.
I was starting to not like the game the last couple nights, but tonight I bumped up the sensitivity of both the X and Y axis and suddenly my typical k/d scores went from 8-10 to like 22-7 lol.
Now it feels "right" and I'm addicted.
NameIess said:Agreed...
I was surprised how good this game actually looks and I do not see a single jaggy.
The lighting and shadowing is some of the best work I have seen on consoles.
I guess the network of developers is paying off because Zipper is not known for cutting edge visuals.
I guess my display could be helping because im playing on a Sony HX909 with full RGB enabled and games look amazing on this display.
J-Rzez said:Naw, looks absolutely fantastic on my new Panny as well.
But yes, while it's not going to set the world ablaze with it's zomg-graphics like U2/GoW3/KZ2 did, it actually is a good looking game, and I mean that. The lighting, shadowing, and smoke look great, animations aren't bad, but it's the quality of the overall package that shocked me the most. It's incredibly clean, lacks jaggies, clearly defined objects/enemies off in the distance, runs without a hitch, it's the perfect situation for having in a shooter.
This is going to be thee competitive shooter to play, and it doesn't hurt that it's so clean and smooth running.
The year of shooter fans indeed; SOCOM for the tactical experience, and BF3 for the arcadish. I'm set!
J-Rzez said:Naw, looks absolutely fantastic on my new Panny as well.
But yes, while it's not going to set the world ablaze with it's zomg-graphics like U2/GoW3/KZ2 did, it actually is a good looking game, and I mean that. The lighting, shadowing, and smoke look great, animations aren't bad, but it's the quality of the overall package that shocked me the most. It's incredibly clean, lacks jaggies, clearly defined objects/enemies off in the distance, runs without a hitch, it's the perfect situation for having in a shooter.
This is going to be thee competitive shooter to play, and it doesn't hurt that it's so clean and smooth running.
The year of shooter fans indeed; SOCOM for the tactical experience, and BF3 for the arcadish. I'm set!
Yeah, it should definitely kick you out of scope if you try firing multiple shots like previous SOCOM games. And the damage done, regardless of distance, isn't sacrificed in the slightest. (Not that it matters because most ADS fights will end in a headshot)FINALBOSS said:Turns out that if you aim with the red-dot sight (clicking R3) turns your gun into a laser beam with 0 recoil. Lol
RdN said:Hey.. I haven't been following the thread, but.. What's the deal with the black screen before EVERY respawn? It really pisses me of having to sit 2 seconds in that all black screen before being able to play again.![]()
FINALBOSS said:Turns out that if you aim with the red-dot sight (clicking R3) turns your gun into a laser beam with 0 recoil. Lol
gamebroker said:did they mention in the podcast if they plan on pulling the camera back a bit?
gamebroker said:did they mention in the podcast if they plan on pulling the camera back a bit?
gamebroker said:did they mention in the podcast if they plan on pulling the camera back a bit?
GQman2121 said:Basically. If it wasn't for the high scope (mod 3), the sniper rifles--considering they're not one shot one kill 100% of the time--would be completely useless.
Once you unlock the ACOG scope on the ACR or M4, they are more than capable of competing at long range with any weapon in the beta. I would also argue that the sight on the ACOG makes it easier to snipe than the huge yellow crosshair on the sniper rifles.
LEGGZZZZ said:Funny thing is I'm terrible when aiming down the sights. Vastly prefer over the shoulder for more accuracy.
Jburton said:The sniper rifles are perfectly usable with the standard scope, has not hindered me in anyway.
FINALBOSS said:I think down the sights is pretty stupid. They should can it all together. I mean, it's a third person game. When you hold L1, shouldn't that be down the sights for the character?
GQman2121 said:Luisi also mentioned that their party system is currently a work in progress. He didn't seem too confident that it would make launch to be honest. That would be such a huge fail if that didn't happen......
GQman2121 said:Useable, yes. But in my opinion, the ACOG sight is much better. And like I said, with the pinpoint accuracy the autos have while in the ADS, they're almost a better long range option.
With a third person shooter, the idea is that your character is always "looking down sight", so you're right - it shouldn't be necessary.
However, when you have FPS selling tens of millions of copies annually, they have to try and appeal to that audience in some way. I think ADS is their attempt to do that. Why they have to lower the standard accuracy though is anyone's guess.
TTP said:So let me get this right, both camera fix and party system are "looked into" rather than "definitely coming"? I was under the impression it was the latter. :/
J-Rzez said:The party system I too thought would be in day one. This is an epic oversight on their part. In fact, I'm utterly shocked about this, especially coming from Zipper. I mean, MAG had it going for it, hell, S3 had it...
TTP said:So let me get this right, both camera fix and party system are "looked into" rather than "definitely coming"? I was under the impression it was the latter. :/
TheFatOne said:If they don't fix the camera I am definitely not going to buy this game. The camera gives me motion sickness, but it is also pure shit. Sometimes I wonder what devs are thinking of when they make mistakes like this. Who thought that putting the camera this close was a good idea.