RocketDarkness
Member
I don't brag often, but I can blow that guy away. I really need to hunt down some video capture.Mithos Yggdrasill said:The guy who was playing is not bad. Good game.
I don't brag often, but I can blow that guy away. I really need to hunt down some video capture.Mithos Yggdrasill said:The guy who was playing is not bad. Good game.
Stronty said:No mention yet of the Nights Pinball level of SA yet. I bought a monitor to play in VGA.
I loved it, though it was kind of easy. At the time I'd never played NiGHTS and really dug the music.Stronty said:No mention yet of the Nights Pinball level of SA yet. I bought a monitor to play in VGA.
I think I played that for an entire day non-stop. The music + the NiGHTs stage bonus + I'm a sucker for pinballs = uber addiction.Gah, SA pinball in the casino? There's a reason no one's brought it up. That shit bored me to tears.
RocketDarkness said:That was due to the interesting, but ultimately flawed, "level up" system combined with the wonky homing attack. The way it worked is when you homing attacked, if your partners were close enough, they'd follow in your trail, and thus you'd deal damage each time one of them hit. The issue being, of course,t hat sometimes your partners would not be close enough, and then it would just be Sonic, ramming his head against the enemy repeatedly...combine that with the fact that the leveling of your characters adds to the damage they deal, and you can easily take down a 5HP enemy in one homing attack, and then have to spam the attack button for what seems like ten seconds to take down his friend of the same type.
Sonic Heroes did have a lot going for it, though. Some great level design (BINGO Highway, Bullet Station, Lost Jungle, Hang Castle, and the epic Final Fortress), combined with another quality soundtrack, helped a lot. I enjoyed it far more than SA1, most definitely. It also managed to have the only Amy theme that didn't make me ears bleed upon hearing it.
Snaku said:Gah, SA pinball in the casino? There's a reason no one's brought it up. That shit bored me to tears.
nincompoop said:SA and SA2 don't look nearly as good as SH graphically, are you joking? Their polygon counts are more along the lines of PSX-era games than PS2-era games, and some of their effects (the bullets that enemy robots fire at you) are downright embarassing.
The guy who was playing is not bad. Good game.
DSN2K said:I cant find the Tales theme song from SA, Ive wanted it for years.![]()
I'd really love to see the 3D series's great themes (It Doesn't Matter, Live and Learn, Open Your Heart, What I'm Made of, Never Turn Back) on Rock Band. They'd be absolutely perfect for it, and so fun to play with fellow Sonic fans.TenshiOni said:Music was epic, though.
The epic cheese that was Escape from the City, Pumpkin Hill, and Live & Learn = <3.
Next best thing: They might be in Samba De Amigo WiiRocketDarkness said:I'd really love to see the 3D series's great themes (It Doesn't Matter, Live and Learn, Open Your Heart, What I'm Made of, Never Turn Back) on Rock Band. They'd be absolutely perfect for it, and so fun to play with fellow Sonic fans.
It's taken me a long time to warm up to ShtH's soundtrack. So much of it is pretty generic (or based off of SA2, which also doesn't have many tracks I like), and the good stuff is stylistically very different from anything else in the series. I finally did realize that there are some great tracks in there, though most of what I like doesn't seem to be the same stuff you like. ;pRocketDarkness said:If there's one thing I think hasn't declined in quality much, if at all, it's the soundtracks for the games. Even the trainwreck Sonic '06 has a few super-catchy themes that I can't help but love. Shadow's soundtrack in particular was criminally underrated.
biggkidd32 said:I loved those games on the Dreamcast. They both had amazing soundtracks to boot. Good times indeed. Did anyone beat SA2 100 percent and unlock Green Hill Zone?
Sadly, I did not. That's gotta be one of the most hardcore gaming challenges out there.
Lavpa Jasai said:One word.
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Disappointed to see the recent exclusion of these![]()
Sanjay said:I spent more time with Chaos then in SA2. God they were so awesome, like a mix of sims + spore.
These aren't necessarily my favorites, but I thought they were a good spread depth to illustrate my point. Then again, I'm pretty open-ended in my enjoyment of music, as long as it doesn't make my ears bleed ("My Sweet Passion", I'm looking at you), I can probably get into it. I suppose in terms of overall quality, I'd have to go Adventure > Heroes > Adventure 2 > Shadow > '06, though they all have some standout tracks. I absolutely love "His World" and "Dreams of Absolution", for some reason.Sciz said:It's taken me a long time to warm up to ShtH's soundtrack. So much of it is pretty generic (or based off of SA2, which also doesn't have many tracks I like), and the good stuff is stylistically very different from anything else in the series. I finally did realize that there are some great tracks in there, though most of what I like doesn't seem to be the same stuff you like. ;p
But Never Turn Back is wonderful. So is the rest of Senoue's piano work, which has been consistently better than his rock since day one (and his rock is usually very, very good).
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I should get back to doing writeups for the music appreciation topic.
Great Rumbler said:I remember back when I played Sonic Adventure 1 on the Dreamcast, I thought that no game could ever possibly look better. Yeah...I was pretty young.
Still, it was a really good game and I thoroughly enjoyed it. At least it's better than the junk that Sega passes for Sonic these days...
Green Shinobi said:Some of the Knuckles/Rogue levels in Sonic Adventure 2 literally gave me migraines. I hate scavenger hunts. Why couldn't Sega have just made action-based stages using the flying characters?
SA2 had some pretty epic boss fights though. This one in particular:
http://www.youtube.com/watch?v=wtcGddc_JLI
Struct09 said:I remember renting a Dreamcast from Hollywood video before they were released (anyone else do that?). Sonic Adventure was the first game I put in, and the graphics shocked me. The next day I went and preordered a Dreamcast from TRU
I actually own a copy of Sonic Adventure: Limited Edition (which I believe what Hollywood Video was renting out). Not sure what the differences are, or if it's even worth anything.
Christopher said:I think people truly do overexadurate the "shitty friends" saying.
The gameplay of the sub characters in Sonic Adventure were pretty good for what they were IMO - even Knuckles treasure hunt was pretty enjoyable.
Sonic games have always incorporated new characters, for better or worse.Rlan said:Problem is now that they intend to bring in brand new characters in every single game - and a lot of them completely useless. Cream, Silver, Emerl, The Black Arms, Jet, Wave, Storm, Princess Elise, Mephiles, Shahra the Ring Genie, Eggman Nega (FFS), They're all crap!
There have been a few shining moments at least - Blaze has become a favorite and I liked Marine more than a lot of other people did, but the rest of them - particularly Cream, Silver and Eggman Nega - are horrible characters.
Hell they want to throw Silver into everything and anything. He's in Nextgen Sonic, but also Sonic Rivals, Sonic Rivals 2, Sonic Secret Rings Multiplayer, SEGA Superstar Tennis in the background, and even a background character in Super Smash Bros. Brawl!
Silver needs to die. I'm all for new characters, especially if they're interesting, but there's so many that start coming back after they've worn out their welcome. Jet/Wave/Storm need to stay in Riders only (they've managed this so far, at least), Silver needs to disappear since his game was at least polite enough to write itself out of the storyline, Blaze needs to ditch the alternate dimension so we never have to see Marine again...yeah...Rlan said:Problem is now that they intend to bring in brand new characters in every single game - and a lot of them completely useless. Cream, Silver, Emerl, The Black Arms, Jet, Wave, Storm, Princess Elise, Mephiles, Shahra the Ring Genie, Eggman Nega (FFS), They're all crap!
There have been a few shining moments at least - Blaze has become a favorite and I liked Marine more than a lot of other people did, but the rest of them - particularly Cream, Silver and Eggman Nega - are horrible characters.
Hell they want to throw Silver into everything and anything. He's in Nextgen Sonic, but also Sonic Rivals, Sonic Rivals 2, Sonic Secret Rings Multiplayer, SEGA Superstar Tennis in the background, and even a background character in Super Smash Bros. Brawl!
Sciz said:Sonic games have always incorporated new characters, for better or worse.
Always.
Rlan said:Problem is now that they intend to bring in brand new characters in every single game - and a lot of them completely useless. Cream, Silver, Emerl, The Black Arms, Jet, Wave, Storm, Princess Elise, Mephiles, Shahra the Ring Genie, Eggman Nega (FFS), They're all crap!
There have been a few shining moments at least - Blaze has become a favorite and I liked Marine more than a lot of other people did, but the rest of them - particularly Cream, Silver and Eggman Nega - are horrible characters.
Hell they want to throw Silver into everything and anything. He's in Nextgen Sonic, but also Sonic Rivals, Sonic Rivals 2, Sonic Secret Rings Multiplayer, SEGA Superstar Tennis in the background, and even a background character in Super Smash Bros. Brawl!