FlyinJ said:Is there any way to turn off the music? If I have to listen to that song that plays in the first level one more time I'm going to throw my Wiimote at my tv and break it.
FlyinJ said:It's pretty fun so far. Yes, it can be really frustrating.
But what strikes me most of all in the overall presentation. All the menus/storyboards/fonts/etc look completely amature.
moku said:best lookig wii game by a mile, but for this sonic fan, thank god i bought ssx, and rented this chunk. the whole time i wanted to explore, but was relegated thru watching my blue blur just rifle past evrything by himself at times.
meh, AT BEST.
Same. SSX looked so meh to me and I'm glad I bought Sonic.AniHawk said:Well I bought SATSR, beat it, and never even considered SSX. So I guess the REAL winner here is me.
brandonh83 said:I just wonder if it's worth the current price. I'm really juggling between this and Resistance.
Schwowsers said:I don't even think Resistance is very good, but its infinitely better than Secret Rings. Get Resistance.
brandonh83 said:I'll definitely get it at some point, it just doesn't sound worth $50. $39.99 sounds about right; though only $10 cheaper, I think it would have made a difference.
Segata Sanshiro said:Keep in mind Schwowsers has about the lowest opinion of the game of anyone who has posted in this thread outside Amirox. I'd pick Resistance too, but that's just because I think Resistance is a really, really good game, whereas I think Sonic is just a good one. I just had to say something because I don't believe in judging a game by the opinions of outliers, positive or negative.
AniHawk said:The No Pearls mission in the pirate cove keeps handing my ass back to me. :\
AniHawk said:What SHOULD have happened was a classic Zone/Act/Boss progression as with the 2D games with missions being optional. Sonic starts slow and clunky and gets a lot faster the more you play (which is also frustrating to anyone expecting a 2D in 3D style Sonic).
Avutta1978 said:no need to agrue guys, i rented both, playing sonic now, loving it, sonic should be on rails. No need for stupid exploration. its all about speed.
wellsed said:Honestly, I'd rather they keep the mission structure, but alter its presentation. The real issue is not that its mission-based, but that its rather abstract in the menu presentation.
You don't really get a clear picture of what's available, how it progresses, and how you're doing.
I think a Mario World over-map that helps you visually chart progression and show the barriers between zones would help. Then you would see which missions unlock or expand the playable zones.
wellsed said:Honestly, I'd rather they keep the mission structure, but alter its presentation. The real issue is not that its mission-based, but that its rather abstract in the menu presentation.
You don't really get a clear picture of what's available, how it progresses, and how you're doing.
I think a Mario World over-map that helps you visually chart progression and show the barriers between zones would help. Then you would see which missions unlock or expand the playable zones.
Zilch said:HELL NO.
I'm glad Sonic Team is still making Sonic games because to me the Secret Rings isn't a real Sonic game.
gutter_trash said:some of the upgrade discriptions are extremely vague and you are forced to equip them to see what the hell they are about.
gutter_trash said:upgrades for imporving movements, jumping, homing, back tracking are stupid upgrades that should not exist because the character should of had these from the start.
I hate RPGs and leveling so I`m not keen on the item upgradability stuff.
wellsed said:Sorry to be OT, but this is literally the only thread in which anyone responds to me (yeah, I'm new and all that).
What's the criteria for going from junior to member?
I seem to have crossed some invisible threshhold in the last day or so, about which I was unaware. Not that I'm complaining, of course![]()
I believe there's a skill that gives you a boost when you land from a jump, great for races against Uhu.FlyinJ said:Also, is there a way to maintain your speed after a power jump? Or do a double jump? It feels like I'm doing something wrong when I'm hauling ass, then come to a medium sized wall, then stop, power up, then jump over it and proceed to go back to walking after landing it.
FlyinJ said:Also, is there a way to maintain your speed after a power jump? Or do a double jump? It feels like I'm doing something wrong when I'm hauling ass, then come to a medium sized wall, then stop, power up, then jump over it and proceed to go back to walking after landing it.
BrodiemanTTR said:There skills you can equip to get a speed boost from just landing or a speed boost from doing a jump cancel (jump and jump again).
Could someone answer this? Is the PAL game in 480p?Chao said:Well I picked up this one today and I'm not pretty sure if this game does 480p on PAL version... the box displays 50/60hz compatible only, and I can't see any progressive signal when playing this game.
Is NoE messing with us again? I want my 480p games bitches.
Well, since I'm planning on beating it, seeing the story is useful to know which mission should I go next to advance the story.TheGreatDave said:I agree with those points. The story is god awful, but I can't say it's got in the way. One button press and it's gone.
the wind though is a nasty addition. I got stuck in the beginning of the level, not being able to advance, and had to restart the stage because the wind wouldn't let me run.
The story is god awful, but I can't say it's got in the way. One button press and it's gone.
bigmakstudios said:Except for the last cutscene (probably the worst of the game >_>).
brandonh83 said:I just wonder if it's worth the current price. I'm really juggling between this and Resistance.