fastest finger
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The studio is dead. Perhaps not the game.....What the hell is this?!? Killer app for VR dead. Best racing game on PS4 dead.
GG Sony...
The studio is dead. Perhaps not the game.....What the hell is this?!? Killer app for VR dead. Best racing game on PS4 dead.
GG Sony...
What the hell is this?!? Killer app for VR dead. Best racing game on PS4 dead.
GG Sony...
Again you are not making sense.I think the days of having a range of first party devs is over.
Especially when they can get timed-exclusivity on 'bigger' indie games.
I blame you all for this.
To me and many others it did. Evo ended up fixing the game and creating not only one of the best racing games ever made, but one of the most impressive audiovisual benchmarks available on the system.
This is depressing news. I liked Driveclub. I liked Evo. Sad, sad day.
It got to 2 million largely through bundling and bargain bin prices.
Sucks for The people losing their jobs, but pretending that DC was not a GIANT fuckup? Come the fuck on...
I really dont know what you are trying to say here.
This generation has been hard on developers and publishers. Higher expectations. Higher costs. Lower sales. Same amount of time to make the games.
I think the hardest thing for publishers is figuring out what a good bet will bet 3-4 years down the road, and deciding if it's ultimately their product or consumer interest that's causing their game to fail.
I'm sure that greenlighting a socially connected, online oriented racing game for the launch of a new console sounded like a fantastic idea to stand out in 2010. Sometimes a genre just needs a breath of fresh air to really take off again.
As the clock went on, that idea probably looked progressively worse as racing games proceeded to fail and studios shut down, suggesting a deeper issue with the genre than the ideas just being stale. However, maybe your idea is the one that really works, right?
I think that's why Ubisoft hung on to The Crew for its full six year development cycle as well. Ubisoft really wants growth though and thinks they can dominate in a progressively less crowded genre, so they seem more interested in sticking it out (and actually ended up buying Ivory Tower instead of divesting from the series).
Sony seems to have come to a different conclusion. And frankly, Need For Speed and The Crew are as likely to attract gamers that don't want a sim racer or kart racer as anything Sony's making, so it's not broadening their audience in a way that justifies its risk profile.
I suspect publishers will start ramping up their retail game cullings again in general since it's clear the effort to try some more non-AAAA titles at retail isn't necessarily panning out.
I blame you all for this.
Nintendo should reopen them and assign them Wave Race & Excite Truck.
Meanwhile at Polyphony money continues burn with nothing to show for it. Seriously wtf.
Terrible news. I really enjoyed Motorstorm.
Sony will regret this.
Polyphony has top management protection with Yoshida on the board and being best mates with Kaz. He needs demoting ASAP before he can kill off more western studios/games.
I didn't find any of their games appealing enough to warrant a full purchase. I enjoyed the their demos though.
Sony take risks on weird new titles and concepts all the time. Unless Evo was hemorrhaging tonnes of money, they were worth it. The game sold 2 million prior to the PS+ version discount or release, and I'm sure it's sold a healthy amount since then. Hardly a complete failure, especially by today's ordinary exclusives sales standards.
Nintendo should reopen them and assign them Wave Race & Excite Truck.
What I read:
- Evolution Studios closed.
- Some Evos employees is now transferred to another project, or another studio, or now become under SIE, or simply finding for a new job outside Sony projects.
- Driveclub is now under SIE.
- Studio formed by ex-Evos are *helping* making a PS VR game. (Which is probably the Driveclub VR)
- So Driveclub is now under SIE but the actual people who worked on it is still Evos guys with a help from Sony guys too. I think of this because Rushy tweeted about total time to making a car (now 4-6 weeks instead of months first we heard). Including outsource team
Correct?![]()
What was that bullshit about Sony hiring ex-Lionhead employees then? What a crock a shit.
Any developers left in UK after Sony Liverpool, Lionhead and now Evolution were closed?
Remember how the UK had a big software industry back in the eighties, not much seems to be left of that..
FUUuuuu****
Polyphony has top management protection with Yoshida on the board and being best mates with Kaz. He needs demoting ASAP before he can kill off more western studios/games.
Boneheaded move by Sony. Yes, the studio fucked up, but they had insane talent where it counted.
The next project could have been much better.