With the PS4 being more PC-like than any previous Sony Console.
I dream about backwards compatibility.
With the PS4 being more PC-like than any previous Sony Console.
Meaningless FUD.I really hope that the current generation wont be that long.
Both consoles already struggle with some games. And who knows how things will look in 2017 in terms of games...
I dream about backwards compatibility.
do we know for sure that this is for the PS5 and not a Vita successor?
I'm guessing:
2018/19 announcement & launch.
Specs targeted at creating presence in VR as a baseline, aimed at the second Morpheus iteration. So that could be 1440p/90fps with a lot of overhead for bells & whistles like GI, ray-tracing variants & naturalistic physics processes.
It will be capable of 4k/60. But like today's consoles that can push 1080/120 (which has been done for a Mopheus demo), you won't get the full shiny-shiny at that output, which will be down to developer decisions.
32gb HBM.
Not sure about SSD. It'll be in there, but I suspect it'll most likely be a hybrid drive with a 1tb SSD component & a couple TB 7200rpm HDD.
4K BD playback, media functions like DLNA on board from the start.
Lossless audio playback.
Of all of this speculation, I think that the rewuirements for VR will be the driver of the performance target for the hardware.
Actually, I think I can confirm there wont be a Vita successor.
Vita successor = PS4 level hardware.
Look at PS4 right now and how many Japanese developers are even on it? Very few. Only the West mostly supports it but they don't want to support handhelds.
PS Vita is basically a mini-PS3 and the non-Western games on it do not really push it so all that extra power would be going towards nothing.
It's a necessity in today's account driven, games as a service platforms. If you tie all that to hardware that will last only 6-7 years, again, we're gonna have a problem.
Imagine if you lost your Steam library every time you bought a new video card? I don't want to lose my digital library again. It's just not acceptable.
That's an absolutely enormous assumption. The job opportunity ad doesn't mantion "PS5" in any shape or form.
No we don't. We don't know *anything* about what it is.
Try squeezing that hardware in a PS4-XB1-sized box and keep it below 150w.
But what if Vita successor = Xperia Z4 level hardware?
Look at mobile right now and how many Japanese developers are on it. Tons. Konami, Square Enix and SEGA are all going deeper into it, and they're all happy with mobile right now.
If anything, that's late.
I'd buy a 600$ console with cutting edge hardware, it has to be easy to program for too with all that "code to the metal" thing.
Cerny get to it.
This hardware? Fuck I hope not. I want to see the new hardware at E3 2018.
So you want the Vita successor to be a phone? I wouldn't call it a handheld then.
I'm surprised by the number of people who want the Vita (or 3DS) successor to be a phone. That sounds like the worst possible option to me.
Hope they invest in some rubber
Sigh-
Not before 2020. Do you all want a next-generation console before the second Naughty Dog/343 Industry/Polyphony game even hits? The PS4 is selling like wildfire, but to launch a successor before it ever sees third generation titles from first party studios is a dangerous move. Consoles aren't chasing PC's here. They thrive and sell based on their ability to redefine platform and industry expectations.
Truncating this generation could desensitize the market place. I have no statistical data to suggest this, but I feel that if you end your support for a console and launch a new platform with very minor visual upgrades- you could be doing yourself and the industry a disservice.
Lastly, consoles aren't released because Sony thinks it's cool. Third parties, investors, and legacy platform lifeline must all be taken into consideration. The PS5 and the Cerny philosophy will be a fun to thing to watch out for, but to even embrace the notion that PS4 will be succeeded in 3-4 years is premature and silly.
I think the only chance of a Vita successor will be in phone form. The dedicated handheld market is dying a very fast death both in Japan and worldwide. Far fewer people can justify spending £150 on a new handheld console when a phone plays games too good games as well. And there could still be convergence between the two...
I mean, look at this beauty phone and handheld console existing in perfect harmony:
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I'd rather this than no Vita successor at all.
Expect to see even less new AAA games if that happens. Most 3rd party developers haven't even fully come to grips with the new hardware on the PS4 & Xbox One yet.
Surprised they hadn't already started, tbh.
What if, as others suggested, consoles move to a more iterative future. Like PCs. A new one comes out, the old version just plays the games at lower settings. Mandatory support for all games until (throwing this out there) 6 years after release. Would that, in your view, 'desensitize the marketplace'?
Meaningless FUD.
Every console in existence "already struggled with some games" as soon as they launched.
A traditional model exists, and has existed for over 30 years. I think of Sega when I think of failed consoles trying to one up the predecessor. Sega launching 32X, Saturn, and Dreamcast one after the other burned- confused- and outright killed their credibility in the hardware pantheon.
Sony has a standing tradition of long form generations. It is diagnostic to the industry, in my opinion, to have a long form generation. The machines must be exploited and their disabilities must become obvious. For PS3 it was the alpha effects, low memory overhead, and platform complexity.
For PS4 we need time to see just how far we can push these boxes. It'll make a better PS5. I'm not an engineer, so I am sure those folks have a better understanding than I do. However, the greatest achievemnets in fidelity usually occur when a programmer has to figure out a solution and he is trapped inside a box. Just my two cents.
What if, as others suggested, consoles move to a more iterative future. Like PCs. A new one comes out every 2-3 years, the old version just plays the games at lower settings. Mandatory support for all games until (throwing this out there) 6 years after release. Would that, in your view, 'desensitize the marketplace'?
This works in a vacuum but with Microsoft around, I wouldn't take my time with the development of the PS5.
Yee haw! Git 'er done!
Someone mangled the original job posting:
https://playstation.taleo.net/careersection/sceaexternal1/jobdetail.ftl?job=03944
I would certainly quit consoles. Maybe others feel different, but I think that the point of a console ecosystem is precisely to have a united platform. Not to mention, sooner or later, one developer is going to drop previous systems to achiever better fidelity in whatever aspect they want, and the publisher will happily accept, because it means forcing customers to purchase a system soon afterwards.
I wonder how badly MS will manage to fuck up the Xbox Two reveal. I don't think Sony has anything to worry about.This works in a vacuum but with Microsoft around, I wouldn't take my time with the development of the PS5.
Probably Little Deviants 2.They need help developing a game already? Wouldn't that mean that the console would have to be ready to go? Vita 2 confirmed.
I'd love to know by the time PS5 arrives if games looking like The Order:1886 at 60fps would be the norm?
The better question is, by 2019-2020, will there be devs around big enough to afford running that kind of fidelity? Those assets don't suddenly stop being expensive because the HW is stronger
Fair enough, good point.The better question is, by 2019-2020, will there be devs around big enough to afford running that kind of fidelity? Those assets don't suddenly stop being expensive because the HW is stronger
The better question is, by 2019-2020, will there be devs around big enough to afford running that kind of fidelity? Those assets don't suddenly stop being expensive because the HW is stronger
do we know for sure that this is for the PS5 and not a Vita successor?