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Sony has no sense of direction

Why so negative about the PS showcase, concord is shit, I've no expectations from gaas genre.

But on brighter side we got some good updates and new Single Player games like which are on my buy list:

Where Winds Meet
Silent Hill 2
Monster Hunter Wilds
Astro
Dynasty Warriors Origins
Ballad of Antara
 
You highlighted two GaaS games from 15+ game show for your agenda. One isn't even developed by Sony (Marvel Rivals). Additionally, most of the games they showed are multi platform.

Again, I'm pretty sure your opinion on what people want to play is pretty mute at this point.
I didn't know me highlighting something would set you off, No need to be so fragile. There's plenty of people highlighting Gaas when it comes to Showcases or SoP, I simply think showing off two Hero shooters wouldn't set well considering how much time one of them took to show off. Opinions are subjective & no one here needs your desperate validation of what I think.

Also, There's nothing making your opinion hold any value over mine or anyones elses for that matter, You're just some random person, so you best get back into looking at profiles on NeoGAF, there's a lot out there enjoying Hellblade II. GO GET EM WARRIOR!
 
Well, what's been shown should be criticized, but I don't think any game should be condemned to failure before it's released
first time GIF
 
They are chasing money. Aka chasing gaas trash. These games will all fail and they will get back to their senses in the ps6 gen

Also. They seem to have lost the eye for QUALITY. That PS Studio logo used to mean top tier, elite.

Right now.. it's Been watered down to mean anything.
They won't get to their senses because they already have an amazing ps4 to ps5 catalog and eco system that is printing money. Even Microsoft was jealous of it and said that they can't compete with that so they did their own thing
 
Sony's become a headless chicken. They don't have a single clue how to maneuver themselves out of their misery, which has been caused by years of investing into the wrong kinds of games (cinematic, narrative driven, hundreds of millions of dollar expensive setpiece walking simulators) and focussing too much on hardware power over innovation, style over substance, presentation over actual gameplay, while simultaneously not being wise/smart enough to understand that this approach would become a dead end in the long run. Now they're getting closer and closer to that dead end...
I blame this long-term missmanagment on the fact that Playstation has been employing soulless managers, who have no true regard or passion for video games, for far too long (it's the exact same problem Mircrosoft has). Therefore, it's no surprise that Sony ended up wihout any actual long-term plan, because these people are only in for the short term, spouting marketing bullshit and mindlessly following every industry trend they manage to pick up in order to better sell themselves and thus "justify" their existence within the company . They are going to slowly run the Playstation brand into the ground and then they'll leave the sinking ship with big paychecks, just to start their next manager gig somewhere elese.
In other words, Sony is utterly fucked.
 
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Ever since they moved their Playstation headquarters from Japan to California the division has been getting dumber and dumber. No direction, vindictive decisions, hundreds of millions spent on dumb projects, studios closing, DEI bullshit, moronic focus on GaaS, an absolutely braindead buyout decision that cost them 3.6 fucking billion for one studio with one mediocre franchise, aggressively greedy tactics, single player games focusing less and less on gameplay and so on.

At this rate the only company that will be left still supporting consoles in 10 years will be Nintendo
 
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You are right in the sense that they have no direction.

  • 2018 - new hardware begins to arrive at SIE devs
  • 2019 - Head of 3rd party leaves. He was a remarkable talent that did deals for Yakuza, FF7, CoD, Destiny, Street Fighter, ton of exclusive content that really helped the PS4.
  • 2019 - Gio Corsi (spelling) he led 2nd party, Vita and some other stuff. He was there for a long time and was fantastic.
  • 2019 - Adam Boyes leaves. He lead the "Building the list" that brought back FF7, Shenmue, Crash, The Last Guardian, etc etc
  • 2019 - Shawn Layden leaves after leading the PS4 generation and turning the first party studios into AAA art house monsters
  • 2019 - Jim Ryan named CEO, re-org begins as Sony fills the gaps. Clearly there is an art vs biz battle at Sony and the art has lost.
  • 2020 - COVID Pandemic, TLOU2 delayed, GoT delayed, Dreams is a dud, PS VR2 gets off on the wrong start as Sony fails to line up devs for launch
  • Xbox goes behind Sonys back to MLB with a 9 figure deal for MLB to self publish MLB The Show on all consoles.
  • 2020 - Phil Spencer Says, "Due to the pandemic, we are seeing a 70% decrease in productivity" SIE must be feeling some of it as well.
  • 2020 - Nearly 1 year of record setting wildfires near SIE HQ and various other game devs. Many have to leave their homes.
  • Fall 2020 - PS5 launch
  • 2021-2022 - Tail end of pandemic inflation, billions of new money is pouring into games, Sony revs up a bunch of new teams and has almost all of their teams working on at least one additional Live Service game in an effort to create the next Fall Guys, Fortnite, CoD, etc etc
  • 2023 - Spending on games slows, inflation gets out of hand
  • Oct 2023 - Connie Booth head of SIE Production fired
  • Fall 23 - Sony begins to roll back the live service push as it finds out overhead is too much. Almost a complete rollback to pre-2019 team size and structure after increasing the size of every studio.
  • Dec 23 - Droves of Insomnaic data leaks. Its likely Sony converts to Zero Trust and overhauls how access is given to external partners like contracted dev teams. If you have ever worked in a hybrid remote Zero Trust environment, you know everything in DevOps/IT now takes twice as long.
  • Feb 2024 - Jim Ryan leaves Sony, officially undoing every path he set SIE on as new leadership will want to do new things.
  • 2024 - Interest rates skyrocket, spending needs to decrease, incoming cash really slows down
  • Spring 24 - Large re-org at SIE official.
  • May 2024 - New SIE leadership can begin making changes and build stability at SIE, something that has been missing for over 5 years.

This was their 2024 "E3" event. It was 1/4 of what it used to be. What we are getting is the byproduct of games taking 4 to 5 years before Sony even shows them and if you look back 4 to 5 years ago, it was complete chaos and that chaos has not ended in 5 years. Sony did not screw up this State of Play this year or even last year, they screwed it up a few years ago.

Thankfully, Sony spent through the nose and third parties did as well. Sony could hold game(s) (Venom/GoT2/Marathon) out of 2025 to avoid GTA6, or the slow trickle out of games can start. 2025 is so packed things are going to pick back up for sure but, next year is the beginning of the recovery.
 
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I agree. PlayStation has to double it's studios so they're able to handle having some decent cadency. We might have a few awesome games next-year, but it'll be 1-2 years with nice games and then 5 more years with inconstant out releases.

This won't work long-term.
 
This is a state of play that is highlighted by having decade old games being ported to a computer. Smdh
Smdh- shaking my d**k's head? "Kids and their abbreviations" these days, time for my medication for the elderly and early 6 pm bed.

But yes, this State of play didn't do much, I feel like PS4 started slowly but 2 years into its life cycle it had at least 1 big (often from a Sony AAA developer) game per year, whereas the PS5 is living on ups and downs.
 
It wouldn't be bad if Sony had any idea of making an appealing and Unique GaaS instead of picking the most generic shit and watching it flop. Stuff like Minecraft, Fortnite and Helldivers 2 blew up because they were deviating from the norm or were new and interesting ideas. Not because they were copying the same fucking concept over again with a different coat of paint, cringey writing and thinking it's the next biggest thing
No they didn't.

Minecraft has been out since like 2008. It did pave a new way (to a large extent), but you'd have thought people would've gotten tired of it most of 20 years later. If anything, it's making more money than it ever did before now. Roblox, aka Minecraft at home, is also one of gaming's biggest successes.

Fortnite hopped onto the battle royale trend after PUBG. Same goes for War Warzone and for Apex. Fortnite's differentiating factor was being the first free, and low demand option for that.

I will give you Helldivers 2, but the fact is that when reviewing the numbers, the list of the same fucking thing selling over and over again in the game industry is shamelessly long. Call of Duty, FIFA, Madden, NBA2K, Assassin's Creed, and all the others we've mentioned top out to way more than the battings of "creative" stuff.
 
They don't need one really, not with MS drunkenly stumbling around.
MS is drunkenly flailing around when it comes to building ecosystem marketshare, but they now have a super strong foothold in high-spend console games like Minecraft, COD, Blizzard stuff etc.

The more entrenched they get, the more bargaining power they will have over Sony Nintendo Steam etc, that's why you see incumbents like Valve, Playstation etc try to carve out or grow into multi-player gaas games themselves, it provides them with higher margins and better negotiating power when it comes to platform fees.
 
This is why these companies don't do a lot of showcases anymore lol. There's no pleasing you people.

Gamers: more Quality, less battle royale/GaaS-shit, more single player games, no woke shit, consumer friendly behavior

Sony: does EXACTLY the opposite

Gamers: pissed

You: there's no pleasing you guys!!
 
I will give you Helldivers 2, but the fact is that when reviewing the numbers, the list of the same fucking thing selling over and over again in the game industry is shamelessly long. Call of Duty, FIFA, Madden, NBA2K, Assassin's Creed, and all the others we've mentioned top out to way more than the battings of "creative" stuff.
Cod was a new and interesting concept in 2007 as was assassins creed. Even if they are beaten to death now they still did a lot back when they first arrived on the scene. Hence why they are popular now. Same thing for minecraft.

Helldivers 2 was a risk and a revival of a mp shooter (PvE) that hardly got priority in the AAA market besides L4D2. That plus a lot of luck is why it succeded.

Concord isn't doing anything new or interesting. It isn't being bold and it certainly isn't gaining good publicity- Helldivers 2 never had such a negative reception at the showcase and it's kind of an important factor to getting your game to sell
 
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Gamers: more Quality, less battle royale/GaaS-shit, more single player games, no woke shit, consumer friendly behavior

Sony: does EXACTLY the opposite

Gamers: pissed

You: there's no pleasing you guys!!
I get that, but the reality is these things take time, and they decided a long time ago to only show things that are about a year out. I wish they did a big all AAA narrative driven single player showcase. Those are the kinds of games I love. But I'm not going to get mad if the only things they have to show are 2+ years out and they hold off on those.
 
They are chasing money. Aka chasing gaas trash. These games will all fail and they will get back to their senses in the ps6 gen

Also. They seem to have lost the eye for QUALITY. That PS Studio logo used to mean top tier, elite.

Right now.. it's Been watered down to mean anything.

You sure?
 
Sony have shot themselves in the foot.

I don't know how much the rest of you know about State of Play culture (I'm an expert), but honor and shame are huge parts of it. It's not like it is in Xbox Showcases where you can become successful by being an asshole. If you screw up a State of Play, you bring shame to yourself, and the only way to get rid of that shame is repentance.

What this means is the Playstation public, after hearing about this, is not going to want to purchase Horizon Lego for either system, nor will they purchase Concord. This is HUGE. You can laugh all you want, but Sony has alienated an entire market with this move.

Sony, publicly apologize and create a September showcase or you can kiss your business goodbye.
 
Ever since they moved their Playstation headquarters from Japan to California the division has been getting dumber and dumber. No direction, vindictive decisions, hundreds of millions spent on dumb projects, studios closing, DEI bullshit, moronic focus on GaaS, an absolutely braindead buyout decision that cost them 3.6 fucking billion for one studio with one mediocre franchise, aggressively greedy tactics, single player games focusing less and less on gameplay and so on.

At this rate the only company that will be left still supporting consoles in 10 years will be Nintendo
Ok, fuck it, I will now call it "the Sony California boogeyman". Sony not being greedy nor closing studios before April 2016 is some hardcore revisionism. Bolded is straight up dumb.
 
You are right in the sense that they have no direction.

  • 2018 - new hardware begins to arrive at SIE devs
  • 2019 - Head of 3rd party leaves. He was a remarkable talent that did deals for Yakuza, FF7, CoD, Destiny, Street Fighter, ton of exclusive content that really helped the PS4.
  • 2019 - Gio Corsi (spelling) he led 2nd party, Vita and some other stuff. He was there for a long time and was fantastic.
  • 2019 - Adam Boyes leaves. He lead the "Building the list" that brought back FF7, Shenmue, Crash, The Last Guardian, etc etc
  • 2019 - Shawn Layden leaves after leading the PS4 generation and turning the first party studios into AAA art house monsters
  • 2019 - Jim Ryan named CEO, re-org begins as Sony fills the gaps. Clearly there is an art vs biz battle at Sony and the art has lost.
  • 2020 - COVID Pandemic, TLOU2 delayed, GoT delayed, Dreams is a dud, PS VR2 gets off on the wrong start as Sony fails to line up devs for launch
  • 2020 - Phil Spencer Says, "Due to the pandemic, we are seeing a 70% decrease in productivity"
  • 2020 - Nearly 1 year of record setting wildfires near SIE HQ and various other game devs. Many have to leave their homes.
  • Fall 2020 - PS5 launch
  • 2021-2022 - Tail end of pandemic inflation, billions of new money is pouring into games, Sony revs up a bunch of new teams and has almost all of their teams working on at least one additional Live Service game in an effort to create the next Fall Guys, Fortnite, CoD, etc etc
  • 2023 - Spending on games slows, inflation gets out of hand
  • Oct 2023 - Connie Booth head of SIE Production fired
  • Fall 23 - Sony begins to roll back the live service push as it finds out overhead is too much. Almost a complete rollback to pre-2019 team size and structure after increasing the size of every studio.
  • Dec 23 - Droves of Insomnaic data leaks. Its likely Sony converts to Zero Trust and overhauls how access is given to external partners like contracted dev teams. If you have ever worked in a hybrid remote Zero Trust environment, you know everything in DevOps/IT now takes twice as long.
  • Feb 2024 - Jim Ryan leaves Sony, officially undoing every path he set SIE on as new leadership will want to do new things.
  • 2024 - Interest rates skyrocket, spending needs to decrease, incoming cash really slows down
  • Spring 24 - Large re-org at SIE official.
  • May 2024 - New SIE leadership can begin making changes and build stability at SIE, something that has been missing for over 5 years.

This was their 2024 "E3" event. It was 1/4 of what it used to be. What we are getting is the byproduct of games taking 4 to 5 years before Sony even shows them and if you look back 4 to 5 years ago, it was complete chaos and that chaos has not ended in 5 years. Sony did not screw up this State of Play this year or even last year, they screwed it up a few years ago.

Thankfully, Sony spent through the nose and third parties did as well. Sony could hold game(s) (Venom/GoT2/Marathon) out of 2025 to avoid GTA6, or the slow trickle out of games can start. 2025 is so packed things are going to pick back up for sure but, next year is the beginning of the recovery.
This really puts it into perspective and explains a lot. Any stability they develop with the new leadership won't be felt for 3-5 years in the release cadence.
 
I think Sony badly handled their communication, but in the end they still have a lot of big and famous studios and IPs. We have yet to see Ghost of Tsushima II (my personal most anticipated Sony game) and many other things:



So I wouldn't worry, I do hope to see them going back to one big show a year and use the State of Play format to go deeper into upcoming games coming in 10 months or less. As for the mismanagement and GAAS focus, only time will tell as there is probably a lot of things moving right now at SIE.
 
This really puts it into perspective and explains a lot. Any stability they develop with the new leadership won't be felt for 3-5 years in the release cadence.
This 1000% was part of my point. They can not replace this leadership group again. Even though I think SIE leadership will probably never be as good as it was.
 
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I think Sony badly handled their communication, but in the end they still have a lot of big and famous studios and IPs. We have yet to see Ghost of Tsushima II (my personal most anticipated Sony game) and many other things:



So I wouldn't worry, I do hope to see them going back to one big show a year and use the State of Play format to go deeper into upcoming games coming in 10 months or less. As for the mismanagement and GAAS focus, only time will tell as there is probably a lot of things moving right now at SIE.

Somehow all of this sounds a really long way away
 
You don't think Shawn Layden was in charge of SIE during the PS4 Gen?
Andrew House replaced Kaz Hirai as President and CEO of SCEI in September of 2011 and held those positions through the restructure into SIE up until October of 2017 where he was replaced by John Kodera, who was in turn replaced by Jim Ryan.
 
You don't think Shawn Layden was in charge of SIE during the PS4 Gen?

Wasn't Andy House generally considered the leader who managed to get Playstation back on track? With Shawn's tenure basically building off that success, primarily in terms of content?
My assumption was always that Jim seemed the more natural successor, both as a more business focussed leader and as somebody who'd historically worked under Andy at SCEE.
 
SIE is a well-oiled machine, unlike that mess known as Sony Group.

The fans who built PlayStation love asian and multiplayer games.

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SIE is breaking records because is catering to them for the first time in decades (Helldivers II, Rebirth, Ronin, Stellar Blade, Astro, The Final Shape, Concord, Genshin, Honkai, FF XVI, Silent Hill 2, Granblue Fantasy)

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You don't think Shawn Layden was in charge of SIE during the PS4 Gen?

Sony Computer Entertainment Europe leaders ran SIE between 2011 and 2023.


Ever since they moved their Playstation headquarters from Japan to California the division has been getting dumber and dumber.

Ask yourself why


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PlayStation should stay away from Tokyo because Sony Group political infighting is the biggest threat to PlayStation.


Example:

Kaz Hirai faces attack from former top Sony Corp executives (Tamotsu Iba, Ken Kutaragi … )

"Sony is like a ship that has set sail in the stormy weather of the electronics business, led by a captain who's using a flawed nautical map,"

"Kaz Hirai doesn't have the sensibility or intellect to notice it's wrong. Do board members, who should be in a position to supervise the captain, not notice?


Japanese executives are more likely to succumb to temptation, and use SIE strenght for personal gain.

Yoshida and Totoki are the latest examples. Sony Group profits are declining, SIE is their only chance to stay afloat.

Are they willing to lose tens of millions of gamers in order to achieve a $20 bn profit in the PS5 generation ? We will find out very soon.

There's no question that, w/o permanent price cut, PS5 hardware sales will collapse rather sooner than later.


They are chasing money. Aka chasing gaas trash. These games will all fail and they will get back to their senses in the ps6 gen

PS5 needs a price cut, but Tokyo demands record profits ($20 bn)

The equation has only 1 solution: SIE needs several successful GaaS as soon as possible.
 
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