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Sony or 3rd party PS4 controllers with asymmetrical analog sticks, when?

It's more about the thumb angle.

35sCmM0.jpg


With my thumb at that angle on a Dual Shock, pushing the thumb stick Up for extended periods, it gets tiring quickly.

Exactly how i hold mine...my grip is a little lower on the ds4 due to my handsize but i still manage to smash thumbs together.

Also...i hold the right side of my 360/one control at a different angle to my left hand which allows my thumb to be straight and gives me full control of the buttons
 
I really want to know what consoles these people were playing before 2001. Having a preferrence is fine but straight not being able to use a companys controller in this day and age is bizarre to me.
 
I've found the DS4 to be incredibly comfortable, and really like the new sticks, but if you're finding your hands or fingers are physically sore after using it I'd watch it's not an early sign of RSI. Especially if your thumbs have got used to a particular position with a different controller.

I'm a programmer and have known a few people who've hit that at one point or another due to all the mouse/keyboard use. Not saying it is that, but may be worth keeping an eye out for the telltale signs.
 
I really want to know what consoles these people were playing before 2001. Having a preferrence is fine but straight not being able to use a companys controller in this day and age is bizarre to me.
Is anyone actually saying they can't use the controller?
I see this rebuttal of 'people can't/not able to use' from those opposed to others having options being posted numerous times itt, but I don't think I've seen a user state they are physically incapable of using the DS4.

AS for me, I've played on every console since the NES and while I am physically capable of using the DS4, I can understand the motivation behind wanting asymmetrical sticks.
 
To get to the original topic, cronusMAX has a proof of concept video working with PS4 so you could just grab that and use your 360 controller more details here:

http://cronusmax.com/

Hope that helps.

Thank you, Thank you, Thank you, Thank you, Thank you, Thank you,Thank you, sooo much. I need this when retarded devs don't give me remapping options with their crappy control scheme.
 
Im more worried about how Devs map control schemes to the controller rather than the controller itself....

360 DPad sucked.

Dualshock lacked trigger flaps until DS4

I think Nintendo had the most consistent and comfortable controllers over time.


I had no issues/handcramps playing games on any system. I see alot of pointless whining in this thread. Its sad because people with real control comfort issues get drowned out by the dogpilers.
 
I wouldn't count on it from Sony. If a third party does do it let's hope they don't all suck like last gen. I must have tried 10 360 style controllers for PS3 that all had horrible deadzones before I found a fairly good one with the Power A (the one with swappable grips and the carrying case-the other, cheaper one had a deadzone issue).

I haven't had any issues with the DS4 yet. I find the added spacing introduced by the touchpad has midagated the comfort issues for me. That said I completely get where you're coming from. It might shock others, but hands come in many shapes and sizes, and the asymmetrical design seems to be widely preferable.

Sony's stubborn response to this issue is pretty stupid. They should cater to comfort rather than branding and tradition. They already have that aspect covered with the shape icons on the buttons and their Dpad design.
 
Except that most don't actually prefer that. At best, it's 50/50. I could easily say the same of Microsoft and why do they refuse to release a symmetrical controller, but I don't, because it's pointless. I just adjust, no big deal.

I prefer the DS4, but had no problem with any controller really, from the Wavebird to the DS' to the 360, so this is fairly baffling.

I can only imagine the days of the 6 button or 3 button Genesis and the SNES pad.
 
It's more about the thumb angle.

35sCmM0.jpg


With my thumb at that angle on a Dual Shock, pushing the thumb stick Up for extended periods, it gets tiring quickly.

This post right here nails it. In general, I'm not bothered by the DS4 stick placement, however, if you're playing a FPS, which I do quite often, you're almost constantly pressing that left stick up, and often times you also click in that left stick to sprint, which means even more force being applied at an awkward angle.

I'm not saying it's a deal breaker, but I definitely prefer the left stick higher up for shooters. I think that's one of the reasons Microsoft has always done it that way, and quite frankly, I think it's a little dumb Sony didn't at least offer a "shooter controller" as an accessory for PS4. It would be a very smart move. Instantly silence the complaints, and I've even seen people who said they straight up chose the XB1 because of that stick placement.

Sony just gave people another excuse to not buy their console, and for what? Tradition?
 
I just don't understand why symmetrical sticks are an issue and how on earth you're unable to use them without getting sore hands.
 
Everyone keeps replying to the picture of the two controllers and the thumb placement saying "THIS! That's how I hold it and I hate it!" Well, you guys are all holding it wrong. Seriously. Loosen the grip - stop choking up on the controller so much and just use the pads of your thumbs on the sticks - DON'T lay your entire thumb over the stick. There's a reason you guys hate the DS4 and it's because you don't know how to properly use it.
 
Its strange, my thumbs never sit on that awkward angle with either the DS4 or Xbox One controller and in fact my thumb sits at exactly the same angle on the DS4's analogues as with the Xbox One's right analogue. Witch obviously as its used for controlling either the camera or aiming needs greater precision. I still dont get how people can use that argument and yet they never complain about their right thumb/hand getting sore with the Xbox's controller. But i guess i just used my brain and adjusted my hand placement so that i avoid any discomfort with both controllers.

I'll just leave these here.....

 
If you used the left and right sticks in the same manner the pics above would be relevant.

For those saying simply adjust my grip. I have and it does make a difference, however it's not a natural grip. So eventually my hands creep up when things get intense.
 
I always find it fascinating that it's the people who want asymmetrical sticks being vocal about this when the symmetrical people can just use both.
 
Does your right hand tire while using the Xbox's controller because your hand would be positioned on the same angle? Not to mention the right stick needs far greater precision as it's used for aiming, so theoretically you should prefer the Wii U's controller for FPS's because both analogues are in a more natural position. Right?
 
Does your right hand tire while using the Xbox's controller because your hand would be positioned on the same angle? Not to mention the right stick needs far greater precision as it's used for aiming, so theoretically you should prefer the Wii U's controller for FPS's because both analogues are in a more natural position. Right?

me said:
I've tried to explain this before, but Ill give it another shot. In most games your movement is controlled by the left stick. This leads to having to push in a single direction for more extended periods. The right stick is used aiming so you tend to not press it as long and also not as hard because it's more controlled for accuracy. For example to you move forward more than you look up, down, right or left. It's the time I have the stick pressed in a single direction that causes my hand to ache.
.
 
I don't even hold my left fingers down on the triggers. Never have done.

DS4 is the most comfortable controller I've ever used. In general, the DS is the best all round controller and always has been.

For someone like me who plays a lot of JRPG's, FPS, TPS, Fighters, schmups and platformers, its perfect. Its an excellent controller for all genres.
 
When are they releasing an Xbox controller with symmetrical analog sticks?

Never. Because it doesn't matter. They both work fine. Stop being stubborn and adapt.
 
Just chiming in... gaming on Playstation since the PS1 launch.

I didn't care for the DS2. I was really mad at the DS3 design. I'm not happy with the DS4 design either (although it easily is the most comfortable PS controller yet).

I've dealt with it though. Much prefer the asymmetrical layout. Always feels like my left thumb is stretching over and my hands are never that symmetrical anyway as more often than not my right thumb is over the buttons. In most games my thumbs fall into perfect place with an asymmetrical layout.
 
Hopefully never
This.

If I'm using the left stick chances are my right thumb will be primarily on the right stick.

If I'm using the dpad more chances are my right thumb will be primarily in the face buttons.

Hell, you grew up playing 2D games in NES, SNES, Genesis, Saturn and PS1 playing then symmetrically. My fingers are also symmetrical, thankyouverymuch.
 
This.

If I'm using the left stick chances are my right thumb will be primarily on the right stick.

If I'm using the dpad more chances are my right thumb will be primarily in the face buttons.

Hell, you grew up playing 2D games in NES, SNES, Genesis, Saturn and PS1 playing then symmetrically. My fingers are also symmetrical, thankyouverymuch.

Won't somebody think of the mutants?
368606-re2_g2.jpg
 
Surprised none have come out yet. DS4 is a great controller (except the thumb rubber), but it would be interesting to see cheaper alternatives.
 
Really... Does your right hand hurts playing a shooter on the xbox for long times?
Then your left hand shouldn't also playing with the simetrical analog sticks of the dualshock.
 
LOL at that 360 freak!
On-topic: the guy is just asking for an option. Why does everyone come to tell him he's wrong for having an opinion? Reminds me of the fucking olden days where SDF would come into every damn thread
 
Honestly, my thumb never leaves the right stick. Even playing games like the witcher, camera panning is so crucial for most games. Symmetrical sticks just makes sense.

Keep at it OP, it'll click :P
 
Having started gaming playing Atari's, NES, Genesis, arcades, and computers, I've never understood complaints how things like the position of a stick on a controller are making it so unbearably uncomfortable to play a videogame.

Sure, I prefer certain controller designs too, but...wow. Is it really that huge of a problem?
 
I am enjoying the system so far but the controller is killing my hand. I just can't play with the left stick in that position. Before people chime in stating how much they prefer the symmetrical design, that doesn't change the fact that I can't play for more than a half an hour without my hand getting sore.

Sony's statement that their sticking with symmetrical analog sticks because it's fits the Playstation "look" was stupid. Sure I can see them wanting to stay with the design their customers have become accustomed to. But if they had a viable asymmetrical design, why not release it as an option?

Now, I'm stuck waiting for a 3rd party and hope it's of a decent quality. But when will we see them?
Serious question here....what Playstation asymmetrical controller did you use prior to the original xbox being released because besides the GameCube controller I can't recall asymmetrical analog sticks being popular before then lol.
 
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