squatingyeti
non-sanctioned troll
sajj316 said:uh oh .. sorrykip
I'm sorry kip, I cannot allow you to...holy fuck logout, wtf kip, OMG..do that
sajj316 said:uh oh .. sorrykip
Billychu said:Probably too recent to run well. I'm no expert on emulators, but emulating a Gamecube is probably orders of magnitude more difficult than emulating an N64. Plus low amounts of RAM and a shitty GPU don't help.
plagiarize said:not having succeeded yet does not equate to a failure.
that's like saying that if Darwin hadn't discovered evolution no one else would have, because all the other scientists trying to understand diversity of life failed to come up with a theory.
emulation requires a much more powerful machine than the original. the type of PC you need to run a gamecube game at full speed is many many times more powerful than the gamecube was, and more powerful the PS3.jmdajr said:why is that? is the cpu architecture too different? too hard to emulate x86 platforms or power pc on the CELL?
Raist said:Couldn't games use two sets of keys? One for older HW and one for "fixed" one? I mean, I have no idea whether it's possible, just a random thought.
Why do people keep saying that, as if the keys were written on the back of the console or something. It took multiple steps of hacking through security, bypassing stuff, and tools developed from leaked SDK to get there.
The Faceless Master said:yep, it happened to me!
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plagiarize said:emulation requires a much more powerful machine than the original. the type of PC you need to run a gamecube game at full speed is many many times more powerful than the gamecube was, and more powerful the PS3.
another way to look at it is this. PS2 emulation isn't happening on the PS3. sony have complete knowledge of all the workings of the PS2. people writing emulators don't have nearly as much information.
if the PS3 can't emulate the PS2 (even with a complete library of required information) how can it hope to emulate the more powerful GameCube or Xbox?
i overclocked my clock, now it's 5 minutes faster!Glix said:@ #1. Yeah, you figured it out! No one at Sony thought of that yet? (I know you say you have no idea, but if it was that easy, don't you think someone MAYBE posted about that already?)
@#2. You are pretty much wrong about that. Everything he did to find the keys is completely within his rights, and completely legal. You wanna start going after GAFers who overclock their chips now too?
Raist said:Why do people keep saying that, as if the keys were written on the back of the console or something. It took multiple steps of hacking through security, bypassing stuff, and tools developed from leaked SDK to get there.
The Faceless Master said:i overclocked my clock, now it's 5 minutes faster!
squatingyeti said:I'm sorry kip, I cannot allow you to...holy fuck logout, wtf kip, OMG..do that
no, a few weeks ago. a ton of people had it happen over the holidays, people called it bloody kwanzaa.sajj316 said:shii .. that happen just now???
Glix said:@ #1. Yeah, you figured it out! No one at Sony thought of that yet? (I know you say you have no idea, but if it was that easy, don't you think someone MAYBE posted about that already?)
@#2. You are pretty much wrong about that. Everything he did to find the keys is completely within his rights, and completely legal. You wanna start going after GAFers who overclock their chips now too?
Gotcha. But I hope your post doesn't get those "Wii uses PowerPC, PS3 uses PowerPC, why PS3 no emulate Wii?" people.Raist said:As many people mentioned before, it's not necessarily a question of power, but rather compatibility between hardwares.
plagiarize said:emulation requires a much more powerful machine than the original. the type of PC you need to run a gamecube game at full speed is many many times more powerful than the gamecube was, and more powerful the PS3.
another way to look at it is this. PS2 emulation isn't happening on the PS3. sony have complete knowledge of all the workings of the PS2. people writing emulators don't have nearly as much information.
if the PS3 can't emulate the PS2 (even with a complete library of required information) how can it hope to emulate the more powerful GameCube or Xbox?
Raist said:Why do people keep saying that, as if the keys were written on the back of the console or something. It took multiple steps of hacking through security, bypassing stuff, and tools developed from leaked SDK to get there.
then enlighten me. 'you have made mistakes but i'm not going to tell you what they are!' is how your post reads.ivedoneyourmom said:...There is soo much wrong with this statement...
The Wii uses the same hardware as the Gamecube but overclocked. Same Broadway and Flipper chips. That's why Dolphin worked so well on Wii games without even trying, it's emulating basically the same system.H_Prestige said:It depends on architecture, not power.
The Wii is barely any more powerful than a Gamecube, yet it can run all of its games just fine.
Raist said:Couldn't games use two sets of keys? One for older HW and one for "fixed" one? I mean, I have no idea whether it's possible, just a random thought.
the Wii doesn't emulate the gamecube.H_Prestige said:It depends on architecture, not power.
The Wii is barely any more powerful than a Gamecube, yet it can run all of its games just fine.
captmcblack said:A totally unleashed PS3 could conceivably - when all is said and done - emulate or play natively every game ever released anywhere (outside of PC, Gamecube, Wii and Xbox games),
Scumm VM is an absolute certainty too.itxaka said:DosBox!
Zoe said:I think the argument there is because they have the older key, it'd be possible to hack their way to the new key.
I haven't seen anybody convincingly argue why that is though.
sajj316 said:Not that it matters .. probably just signed up to get screenshots of posts
It only does Zak McKracken!plagiarize said:Scumm VM is an absolute certainty too.
Zoe said:I think the argument there is because they have the older key, it'd be possible to hack their way to the new key.
I haven't seen anybody convincingly argue why that is though.
Zoe said:I think the argument there is because they have the older key, it'd be possible to hack their way to the new key.
I haven't seen anybody convincingly argue why that is though.
squatingyeti said:still funny seeing it. Also, has anyone browsed through and seen if "kip" posted at all? Would be great if he said something stupid.
sajj316 said:Not that it matters .. probably just signed up to get screenshots of posts
why bother with the new key? just re-sign it with the old key only.Zoe said:I think the argument there is because they have the older key, it'd be possible to hack their way to the new key.
I haven't seen anybody convincingly argue why that is though.
sangreal said:Well there are two things. One, the new firmware that contains the new keys would need to be encrypted using the old key so PS3s can use it. Two, it doesn't matter if you use new keys unless you're going to revoke the old keys, making existing PS3 software useless. Otherwise the new firmware would still consider software signed with the compromised keys legitimate
Zoe said:I think the argument there is because they have the older key, it'd be possible to hack their way to the new key.
Glix said:A network being secure, and not allowing cheaters is a feature.
you could do this, but it's clearly a massive amount of work.sangreal said:Well there are two things. One, the new firmware that contains the new keys would need to be encrypted using the old key so PS3s can use it. Two, it doesn't matter if you use new keys unless you're going to revoke the old keys, making existing PS3 software useless. Otherwise the new firmware would still consider software signed with the compromised keys legitimate
He has no posts. Probably just signed up to use the search feature
Zoe said:For the first, they could do away with the universal firmware update and have two branches available.
For the second, I would think compromised software would be an unavoidable loss just like offline consoles are. They've generated as much money as they're going to with older software (barring games with legs).
H_Prestige said:You really think Sony is going to prevent all existing ps3 software from running on their new hardware?
to refer to homebrew/pirated games.Otherwise the new firmware would still consider software signed with the compromised keys legitimate
Zoe said:I never said that. I took this:
to refer to homebrew/pirated games.
H_Prestige said:But how can they prevent those from running without blocking out official software with it? They're signed with the same keys.
they can just modify the future firmware updates. there is no way to know the key/sig/hash of a future firmware beforehandplagiarize said:you could do this, but it's clearly a massive amount of work.
create a table of every single 'authentic' key, alongside a checksum table. before any old game is loaded, you run a checksum on the executable (or whatever) and make sure it matches.
this would enable them to lock up future firmware, but would be a huge amount of work. for anyone on a custom firmware, it would be simple to decrypt new versions of the firmware, and patch out this check, and then make a new custom firmware with all the features of the official one but still able to run anything.
anyone with their foot in the door would keep their foot in the door.
so as far as i can see, the best case scenario at the moment is the situation we had on the PSP for a while where all they could do is hope that people will upgrade to a locked out firmware and get stuck there rather than wait a week or two.
but i always feel that once you've blown the doors off, that the community will learn the workings of the system so well that any slight security flaw in any subsequent firmware will be found and exploited. that's been the case with the PSP. no matter how often they come up with something new, and lock it back up, the scene know the hardware too well for any fix to be permanent.
Thanks for the heads-up!Freyjadour said:This thread is a mess and a prime reason why the other thread has the rules it does.
And people without their consoles online can't play games?captmcblack said:Sony could - and should - try to make new games on the system phone home for validation.
Then again, I imagine you'd then be able to find a way to block that validation altogether like they do with pirated Steam games.
Billychu said:And people without their consoles online can't play games?
plagiarize said:then enlighten me. 'you have made mistakes but i'm not going to tell you what they are!' is how your post reads.
my knowledge is not infinite and if i've made a mistake or said something that isn't true, i'd actually like to know where my facts are off base. i enjoy debating because my opinions are not set in stone and may be based on things which aren't true, and because i often learn new things about them, and about the topics at hand.
No problem!wolfmat said:Thanks for the heads-up!
Billychu said:And people without their consoles online can't play games?
For every game?Zoe said:They could always make people call support just like with Windows.
Billychu said:For every game?
The Faceless Master said:they can just modify the future firmware updates. there is no way to know the key/sig/hash of a future firmware beforehand