I've been surprised with some of the 3rd party marketing choices Microsoft's taken compared to Sony's bigger bets. MS had Unity & Witcher 3 and then newer IP's with The Division and Evolve. Evolve sputtered out community wise and sales wise (according to NPD's) most of the other titles seemed to do better on the PS4 so it's almost as if they had to work with the leftovers that Sony didn't pick up.Thanks for replying with the list. My reservations are about the staple games - how much marketing muscle do they really put behind those. I think the post that details the fact that they bought timed exclusivity for TR ate into their budget is on point. I think some of the posts (mine really) is that Microsoft just doesn't pass up these marketing deals. Msft always went after those big partnerships but now they're focused on first parties seems - it seems like something else is in play here. These are where the counter arguments are coming from.
Halo tends to get massive marketing every time it comes out followed by probably Gears but then Forza and Fable although I personally never noticed a great deal of marketing for Fable. I wouldn't be surprised if the Tomb Raider exclusivity was indeed eating into their marketing budget but it looks more like Activision pursued Sony and Sony was glad to oblige.
Microsoft just has to make due with what they've got so the alternative of marketing their exclusives isn't necessarily just a PR thing it's what they pretty much HAVE to do.