ScientificPizza
Banned
This is bad logic. The good that Sony does does not negate the badIf they haven't done those things, and yet are still selling boatloads of consoles, how badly do their customers really want them?
This is bad logic. The good that Sony does does not negate the badIf they haven't done those things, and yet are still selling boatloads of consoles, how badly do their customers really want them?
Sony helped save Shenmue so I'll say Sony.
youd say that but the last update n portable harddrives says youre wrongggg
Microsoft: Features
Sony: Games
^ ^ ThisMicrosoft: Features
Sony: Games
really? Not a thing?Sony hasn't listened to anything.
Microsoft: Features
Sony: Games
Nintendo.
really? Not a thing?
This is bad logic. The good that Sony does does not negate the bad
Microsoft: Features
Sony: Games
I fail to see how games does NOT count when we're talking about gaming consoles, but ok.Sony hasn't listened to anything. Releasing games doesn't count. When you're a console maker you're supposed to get games for your system. Like the old adage says, you don't get praised for doing what you're supposed to do.
MS has done a way better job.
I wanted games and Sony listened. Don't really care about all the crap.
I fail to see how games does NOT count when we're talking about gaming consoles, but ok.
Sony started off real strong and then fucked up.
PS Plus free games have become shit for awhile.
No 4K Blu-ray Drive in Pro
Sony hasn't listened to anything. Releasing games doesn't count. When you're a console maker you're supposed to get games for your system. Like the old adage says, you don't get praised for doing what you're supposed to do.
MS has done a way better job.
Does releasing games really count as listening? I mean people wanting games for their game console, isn't that a given for every single console ever? (except maybe the virtual boy because I didn't want any more games for that because it sucked)
That's something they needed to "listen" to? Like as if a console holder wouldn't naturally want to release games for their console regardless of what people want?
This post contains a staggering amount of nonsense.
Having games doesn't magically sell a console. They have to read the market and know what kinds of games people want (listening!) which is probably the single most important and difficult thing a company in the business of selling video games has to do, and yet you just right it off as if having good games that millions of people want is some afterthought.
If you're strictly speaking in the US sense, I would probably say MS in terms of all the features they've been adding. Where as Sony plays catch up in that department (external HDD support, etc.) No credit to MS for catch up features though (removing media apps from gold sub requirement.)
Worldwide impact though? Sony.
A lot of credit needs to be given to SIEJA Localization Team (Taiwan). They are the ones that bought us the Asia edition of Demon's Souls, which opened up that game to the curious western audiences.
They are the ones that did the Asia localization of the SAO games (the lol hollow fragment translations, Lost Song), Jojo: EoH, FF0, Nier Automata, FF12HD, FF15, MGS5, Yakuza 0, Yakuza 6. Their effort convinced SE, Sega, etc that there are foreign market for these games and possibly helped the English localization effort of the Yakuza games.
They are the ones that convinced Namco Bandai that there are actually a foreign market for niche Japanese game, and to open up their own Asian localization team in Taiwan. They are the ones that eventually led to the collaboration to do the first ever Chinese localization of the SRW games and convinced the producers that it's feasible. This would eventually lead to the first-everl English localization of SRW games in SRW OG3 and SRWV.
Asian XBOX gamers also have a lot to thank them for their contribution to the FF15 Asian localization (Sony published the PS edition, Namco Bandai published the xbox version. SIEJA did the entire Chinese localization)
Does releasing games really count as listening? I mean people wanting games for their game console, isn't that a given for every single console ever? (except maybe the virtual boy because I didn't want any more games for that because it sucked)
That's something they needed to "listen" to? Like as if a console holder wouldn't naturally want to release games for their console regardless of what people want?
.Microsoft: Features
Sony: Games
This.Microsoft: Features
Sony: Games
Does releasing games really count as listening? I mean people wanting games for their game console, isn't that a given for every single console ever? (except maybe the virtual boy because I didn't want any more games for that because it sucked)
That's something they needed to "listen" to? Like as if a console holder wouldn't naturally want to release games for their console regardless of what people want?
Sony hasn't listened to anything. Releasing games doesn't count. When you're a console maker you're supposed to get games for your system. Like the old adage says, you don't get praised for doing what you're supposed to do.
MS has done a way better job.
"Listening to the playerbase" to me is giving people what they want that is extraneous to simply releasing games on a console. Who makes a console and then doesn't release games on it?
I still don't get how that's "listening". Were people saying, man I wish I had a game about robot dinosaurs and then Sony listened and gave them Horizon?
Of course it does. Sure a console holder naturally will release games because it has to, but releasing games which are special to the fanbase doesn't happen often.
I mean, we just got a bunch of cool press conference moments because Sony listened to the kind of games that people want. I don't really see how that counts as not listening.
Who is losing at the moment? That company