GoofsterStud
Member
People need to buy the Vita before they can connect it...
People need to buy the Vita before they can connect it...
Features like the Vita as a second screen are nearly worthless because no games are going to be designed around it. Nobody's going to make a PS3 game that assumes you have a Vita. Lots of developers will make Wii U games that assume you have a Wiipad. The most Sony can hope for are a few games with tacked on Vita functionality before the feature is largely forgotten.
I get the feeling more people will buy a Wii U than a Vita...you also have to buy the Wii U before you can play it.
I would love to see the guys at ND, SSM, GG, etc working on Vita games, but sadly at this point SCEA, and SCEE are a huge part of what makes their consoles worth owning and they only have so many resources to make so many games. I could imagine there was some sort of power struggle between SCEA, and SCEJ over the Vita because SCEA's best are the major content providers for the PS3, and will likely be on PS4 aswell. Things would probably be alot better if SCEJ were worth anything(not counting PD of course).
I think porting wiiu features will be harder thn you think. Wiiu is just streaming video content to wiipad, while to do the same thing to ps3vita, they need to create the vita client, which is basically downporting the game to vita asset etc. I think if sony push the crossplay feature to third party, what we'll get is simple stuff like maps, or menu etc. Just like the most feature 3rd party use for kinect is basically voice command.The Wii U Pad could eventually end up assisting the Vita. I can easily forsee third parties porting over whatever the Wii U is doing straight to the Vita. It wouldn't be hard, it could easily work out, and it would check another box.
What's the range on the WiiU controller?LOL..bollocks. Nevermind the fact that you have to pay $250 extra for the feature; Remote Play has very noticeable lag which can't hold a candle to the WiiPad.
Er, not really. But the Wii U is already accomplishing it (in a much more practical manner, too) so it doesn't really matter.Did he forget that Nintendo actually has a handheld too, so if they wanted to do what Vita does, they could.
The Wii U Pad could eventually end up assisting the Vita. I can easily forsee third parties porting over whatever the Wii U is doing straight to the Vita. It wouldn't be hard, it could easily work out, and it would check another box.
Eventually.
You have to factor in the fact that someone from Sony (I don't remember who) recently said that there are no planned price-cuts in the foreseeable future. I don't see why they would. They're already taking a loss on the system for three years, and on top of that, it's not selling great. They've also spent money on R&D for the PS4 and eventually, they will also spend money on manufacturing the actual PS4.
How many PS3's do you think GoW:A, Last of Us and their other 2013 games are going to sell? I'm guessing the vast majority of their sales will be to the existing fanbase, which kind of defeats the point of first party support, doesn't it? It's not like the PS3's suffering for games, it has plenty of third party support, so it'd be fine without them. So imagine if Sony Santa Monica and Naughty Dog were instead making games for the Vita. Do you think they'd be selling more Vita's than they would PS3's in the other scenario? I do.
Sony need to get their shit together and recognise why Nintendo has been so successful with both their consoles and handhelds. They alternate all their dev teams (including their best and biggest) between their systems, usually throwing most of their support behind the first few years of the systems life. Why? Because they need to sell systems and that's the easiest way of doing so. Sony seemed to realise this with their consoles, throwing a ton of support behind the PS3 when it was failing and yet they continually have no clue when it comes to their handhelds.
And if SCEA has a problem with supporting the Vita, they should be fired. It's essentially sabotaging their own companies product.
That's the best Sony could hope for. Same with MS and smart glass, because if it doesn't come with the system it is not going to be used much.
No, it's free. Just like smart glass, we already own them, remember?Vita costs $250.
I don't disagree with you entirely, and I agree that GOW:A probably won't sell a ton of PS3's mainly due to it being in an exsisting franchise that will appeal mostly to it's established fanbase. However with games like Last of Us, and Beyond, I could see them selling PS3's due to them being brand new IP. Sure ND has a fanbase aswell, but Sony has for the most part never dropped development for their "consoles" until sometime after the launch of their next.
As for the Bolded, I actually think it has more to do with the western dev mindset of handhelds than it does with SCEA specifically. The vast majority of major developers in the west focus on main console, and PC development. Devs like SSM, and ND don't appear to be much different in that reguard. Also I would think that development of Last of US probably started quite abit before the Vita was fully realised. I just don't see Sony taking ND, or SSM off of console development when it's likely that PS4 is coming within another year/year and a half.
I get the feeling more people will buy a Wii U than a Vita...
Vita costs $250.
Alright, well I doubt Last of Us or Beyond will sell many PS3's, as I think most of the people interested in them are probably already fans of their developers but let's say they do, will it matter? Aside from beating the 360 in childish numbers battle, does the PS3 really need to sell more units at this point? Because I really don't think it does, especially when the Vita is floundering.
As for the second bit, I think it's pretty simple. If they don't understand or they look down on the handheld market (a market Sony competes in), they shouldn't be working there. If their developers don't want to make games for it, too bad. Again, it's simple. It's a Sony product, if they don't support it then they shouldn't be working at Sony.
Now, I would agree that if Last of Us was started before the Vita was anything more than an idea (conveniently ignoring that Gravity Rush was moved from the PS3 to the Vita in 2009, before Uncharted 2 was even out), they should be able to finish it. But I don't think that should suddenly exempt them from anything. From there they should go straight onto the Vita and only afterwards onto the PS4. That's exactly what Nintendo does and it's how they manage to properly support both their consoles and handhelds with far less studios than Sony.
Sony needs to start co-ordinating better and coming up with an actual direction for the company. Sure it'll result in some people getting pissed off because they've got a lot less freedom, but ultimately it'll result in a far more focused company and far better products as a result.
I have a feeling that water maybe wet. I'm honestly expecting similar numbers depending on the price.
I don't know how many PS3s games like Last of Us, or Beyond will sell either, but thats always been apart of Sony's thing in supporting their consoles longer than most others would, or maybe even should. I mean if you look at Nintendo for instance, last year they "announced" the WiiU, and pretty much dropped Wii development entirely more than likely to be focused on the 3DS, and making games for the WiiU, it was a similar situation with the Xbox, when the 360 was announced.
I've always been split on this issue myself, because I imagine what those games would have been like on their next console (god of war 2 for example), but it's something thats also always made a large part of their consumer base happy which is ultimatly always in Sony's best intrest to what they can to do that.
I own a Vita, and I would love to see Sonys major studios working on new games for the Vita without question, but I also can't say I would be all that upset if instead they created new studios, or teams to make Vita games either. Sony Bend has been on their handhelds probably the longest, and I enjoy more that they have put out then I have not.
Again @ the bolded, I agree that Sony needs to get it's direction set, and would like to see this happen sooner rather than later, but it's going to take time at this point wether we like it or not. Kaz just took over the company earlier this year, they are currently replacing their Board, and Kaz plans to make Sony focus on key areas were they tend to succeed. He's already laid out that their gaming division is one of those three main pillars, but seeing the fruits of all this is still going to take longer than than anyone would like probably.
I know that the Vita needs more in terms of large tent pole releases, it needs those big games that are designed exlusively for it, but at the same time right now looking at the Vita game list thread there is currently alot slated for it that i'm pretty excited to get my hands on. Yoshida also commented himself in the IGN Beyond podcast that they have some "surprises" for TGS, and that game heaven thing which the first one was not the best despite announcements that i'm interested in, but they say they have learned and it will be an actual event now, so we will see how that turns out.
Also as long as it's still being developed i'd imagine Killzone Vita will be at Gamescom, and I remember reading that it was likely that MM was working on a Vita title.
Features like the Vita as a second screen are nearly worthless because no games are going to be designed around it. Nobody's going to make a PS3 game that assumes you have a Vita. Lots of developers will make Wii U games that assume you have a Wiipad. The most Sony can hope for are a few games with tacked on Vita functionality before the feature is largely forgotten.
Doesn't the LBP demo requires you buy 2 games, for the PS3 and Vita?
If so, this PS3/Vita connectivity is not exactly marketable, beyond some happy fews.
Sony has no idea what to do with the Vita.
Interesting. What's the best video you saw showing it in action?
Heyo, it's me! xD
3D, PS Move, multiplayer or anything else is never forced upon them.
Right, so it's only forced upon third party studios like Quantic Dream.
Problem is like with Glass.
Vita is still a 'peripheral' for this example. I doubt many companies outside of first party will bother shoehorning in some vita features.
Now if PS4 came packaged with a vita...
Sony has no idea what to do with the Vita.
/thread
I'll believe it when I see it. I'd love for them to do something special right now, though. They also promised that Remote Play would be better and it is still terrible.
Problem is like with Glass.
Vita is still a 'peripheral' for this example. I doubt many companies outside of first party will bother shoehorning in some vita features.
Now if PS4 came packaged with a vita...
So you can take the WiiU controller out on the town? WiiU controller has multitouch? WiiU controller is OLED?
Yeh, guess the thread is quite over yet.
So you can take the WiiU controller out on the town? WiiU controller has multitouch? WiiU controller is OLED?
Yeh, guess the thread is quite over yet.
joke post?That's almost the same problem of WiiU
That's almost the same problem of WiiU
Wii U controller isn't optional, Vita is. Vita will get as much support as PS Move at best when it comes to working with PS3 games.
you also have to buy the Wii U before you can play it.