hydrophilic attack
Member
Dark Souls II, easily. I'll just copy a post I made in another thread:
There are so many interesting covenants. And the changes to core combat mechanics are great for PVP as well. The guard break adds a great tactic against shield users, but it's pretty slow, which shield users can exploit to bait and punish it. The slower parry makes it into more of a move which requires you to get a read on your opponent, than something where quick reflexes is enough, which is much better for PVP. Backstabs are much harder to execute which discouraged the blatant backstab fishing of earlier games, but still gives you a chance to punish an opponent that overcommits to their attack (it's great against halberd users going spin-to-win). The huge build variety makes every battle different. It was really easy to find matches, much easier than in every other Souls game. I can go on and on. Bloodborne was such a disappointing step back in this regard
There are so many interesting covenants. And the changes to core combat mechanics are great for PVP as well. The guard break adds a great tactic against shield users, but it's pretty slow, which shield users can exploit to bait and punish it. The slower parry makes it into more of a move which requires you to get a read on your opponent, than something where quick reflexes is enough, which is much better for PVP. Backstabs are much harder to execute which discouraged the blatant backstab fishing of earlier games, but still gives you a chance to punish an opponent that overcommits to their attack (it's great against halberd users going spin-to-win). The huge build variety makes every battle different. It was really easy to find matches, much easier than in every other Souls game. I can go on and on. Bloodborne was such a disappointing step back in this regard