wtf is this.
Wow, a whole lot of it was just explaining to you what these games are and why it's wrong.
South Park did more on the subject in a 22 minute episode than what games journalism did in four years.
It's so scary to do the math of how much these companies make. I'm an avid Clash of clan player and witness some crazy "whales" that spent 5 figures on their base.
Wait, do freemium developers actually pay "pushers" to identify other kids that will get hooked on the game and become whales? Not sure if this actually happens or if this was an analogy to marketing.
They were comparing advertisement/facebook feed spam to drug dealers.Wait, do freemium developers actually pay "pushers" to identify other kids that will get hooked on the game and become whales? Not sure if this actually happens or if this was an analogy to marketing.
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Brad: Dota 2 is not an addiction! It's an international eSport and it's competitive!
They were comparing advertisement/facebook feed spam to drug dealers.
That episode was brilliant. So glad more are finally realizing this whole freemium thing is complete bullshit.
Needs a flashing "Money" text.
This is your take away?
This ep looks hilarious, the parallels between F2P and Gambling are legitimately terrifying.
Yeah this is spot on and a type of gaming that needs to die.
Unfortunately it seems this is the future of gaming...DLC, gimped games " destiny" so that they can sell it to us on a later date.
If this shit happens a lot more in the future, I think I will quite gaming.
Funny episode.
That said, I love the Simpsons and Family Guy mobile games. You don't have to spend a dime to have fun with them and they are well written...but I won't blame Matt and Trey for exaggerating it because that's what they do
I know you guys probably feel cool being crusaders against freemium games, which is fine, but FYI these are well-made legit games that most fans of their respective tv shows can easily enjoy and honestly I'd be thrilled if there was a South Park game in production.
Nothing "needs to die." If you aren't into this genre, don't play it.
This genre is built around taking advantage of people with addictive personalities and nothing more. So yes, it needs to die. Especially when $60 boxed retail titles have been taking notes from it.
Funny episode.
That said, I love the Simpsons and Family Guy mobile games. You don't have to spend a dime to have fun with them and they are well written...but I won't blame Matt and Trey for exaggerating it because that's what they do
I know you guys probably feel cool being crusaders against freemium games, which is fine, but FYI these are well-made legit games that most fans of their respective tv shows can easily enjoy and honestly I'd be thrilled if there was a South Park game in production.
Nothing "needs to die." If you aren't into this genre, don't play it.
Guy A loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games.
Guy B loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games and also has an addictive personality.
Developers need to get paid for their work, so it's either charge up front or charge for some optional content for folks who can either afford it for folks with addictive personalities.
You're saying Guy A should have to miss out on the opportunity to play the game just because Guy B is a fuckup? Fair enough, but I very much disagree with you.
That's just fucking evil and ignorant. Needless to say, I disagree with everything in your post.Guy A loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games.
Guy B loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games and also has an addictive personality.
Developers need to get paid for their work, so it's either charge up front or charge for some optional content for folks who can either afford it for folks with addictive personalities.
You're saying Guy A should have to miss out on the opportunity to play the game just because Guy B is a fuckup? Fair enough, but I very much disagree with you.
Funny episode.
That said, I love the Simpsons and Family Guy mobile games. You don't have to spend a dime to have fun with them and they are well written...but I won't blame Matt and Trey for exaggerating it because that's what they do
I know you guys probably feel cool being crusaders against freemium games, which is fine, but FYI these are well-made legit games that most fans of their respective tv shows can easily enjoy and honestly I'd be thrilled if there was a South Park game in production.
Nothing "needs to die." If you aren't into this genre, don't play it.
Guy A loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games.
Guy B loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games and also has an addictive personality.
Developers need to get paid for their work, so it's either charge up front or charge for some optional content for folks who can either afford it for folks with addictive personalities.
You're saying Guy A should have to miss out on the opportunity to play the game just because Guy B is a fuckup? Fair enough, but I very much disagree with you.
While I appreciate what Iain is saying here, and mostly agree with him, I don't feel like it applies to Simpsons Tapped Out. There are no "gates" besides time that block freemium players from enjoying the game to the fullest.If you can't see how this is taking advantage of people's weaknesses just to make a quick buck, and why that is scumbaggery, I don't know what to tell you because you are clearly too far gone to empathize. But this is exactly how these developers think when designing these "games", take a look at this: http://www.gamasutra.com/blogs/IainHunter/20131011/202168/F2P__Whales_Addicts_and_Dirty_Secrets.php
quite dramatic.That's just fucking evil and ignorant. Needless to say, I disagree with everything in your post.
eh, I'm just a fan of the game and feel like it needs to be defended here. Check out the Tapped Out |OT|. It's full of passionate players. Some are premium players and some are freemium players. We all enjoy it.this reads like an astroturfing post
While I appreciate what Iain is saying here, and mostly agree with him, I don't feel like it applies to Simpsons Tapped Out. There are no "gates" besides time that block freemium players from enjoying the game to the fullest.
quite dramatic.
eh, I'm just a fan of the game and feel like it needs to be defended here. Check out the Tapped Out |OT|. It's full of passionate players. Some are premium players and some are freemium players. We all enjoy it.
Also check out this Vulture article about Tapped Out. While a lot of freemium games are certainly guilty of this casino-like gameplay, Tapped Out is a labor of love for the Simpsons writing team. http://www.vulture.com/2014/09/the-simpsons-tapped-out-interview-j-stewart-burns.html
Free to play. Pay to win.
You're saying Guy A should have to miss out on the opportunity to play the game just because Guy B is a fuckup? Fair enough, but I very much disagree with you.
To be fair -Really good episode. I love how they take the piss out of stuff like this, it looks even better when they did a fully fledged game themselves recently and their peers are doing shitty fremium games
Guy A loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games.
Guy B loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games and also has an addictive personality.
Developers need to get paid for their work, so it's either charge up front or charge for some optional content for folks who can either afford it for folks with addictive personalities.
You're saying Guy A should have to miss out on the opportunity to play the game just because Guy B is a fuckup? Fair enough, but I very much disagree with you.
While I appreciate what Iain is saying here, and mostly agree with him, I don't feel like it applies to Simpsons Tapped Out. There are no "gates" besides time that block freemium players from enjoying the game to the fullest.
That's just fucking evil and ignorant. Needless to say, I disagree with everything in your post.
One thing I hate about most freemium games is that they never, or rarely, have a satisfying conclusion. You stop because you get tired of it or bored not because you've completed some kind of campaign or you reach some level of mastery that you feel satisfied with, it's because you can't be bothered to play the game anymore due to the crazy time needed to progress and you're too cheap to actually pay in.
I like that some games like TWD and some of those other episodic games are free for the first episode, that's a good model, but games based around microtransactions just never do it for me. They all feel like scams.
You could also extend that logic to gambling and alcohol. Would you ban them too because some people get hooked and ruin their lives?
I get why people are against these games, and a lot of the things being said here are true, but at the same time I also don't condone going around banning things because a few people behave irresponsibly, or have addiction issues.
The free2play model is young and developing. The Zynga model isn't the only one, and there are free2play games out there that aren't exploiting anyone.
You could also extend that logic to gambling and alcohol. Would you ban them too because some people get hooked and ruin their lives?
I get why people are against these games, and a lot of the things being said here are true, but at the same time I also don't condone going around banning things because a few people behave irresponsibly, or have addiction issues.
The free2play model is young and developing. The Zynga model isn't the only one, and there are free2play games out there that aren't exploiting anyone.