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South Park's new episode tonight is about freemium games

Wow, a whole lot of it was just explaining to you what these games are and why it's wrong.

South Park did more on the subject in a 22 minute episode than what games journalism did in four years.
 
Wait, do freemium developers actually pay "pushers" to identify other kids that will get hooked on the game and become whales? Not sure if this actually happens or if this was an analogy to marketing.
 
It's so scary to do the math of how much these companies make. I'm an avid Clash of clan player and witness some crazy "whales" that spent 5 figures on their base.
 
So...Comedy Central is totally going to release that Terrence and Phillip App irl, right?
 
It's so scary to do the math of how much these companies make. I'm an avid Clash of clan player and witness some crazy "whales" that spent 5 figures on their base.

Had a guy that would go into local gamestop and spend 200-300$ a day sometimes multiple times a week on Clash of Clans cards, guy is in his 60's for what its worth. Pretty nuts that he would always say to everyone "Don't play clash of clans" or to not start it as he was in there spending so much money on it.
 
Wait, do freemium developers actually pay "pushers" to identify other kids that will get hooked on the game and become whales? Not sure if this actually happens or if this was an analogy to marketing.
They were comparing advertisement/facebook feed spam to drug dealers.
 
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Brad: Dota 2 is not an addiction! It's an international eSport and it's competitive!

I wish I could stop playing it long enough to actually purchase something.
 
They were comparing advertisement/facebook feed spam to drug dealers.

It's more than that. The implication is more sinister in that it suggests game makers are manipulating people with addictive personalities to spend much more than they ever should on a game because the game is "free". This is similar to a situation in the 1980s involving the CIA and crack cocaine in low-income neighborhoods.
 
That was a great episode that had me nodding and laughing along with their observations about how the freemium model works.
 
Outstanding deconstruction of the mechanisms of freemium games. There is no good justification or rationalization for them.
 
This is your take away?

This ep looks hilarious, the parallels between F2P and Gambling are legitimately terrifying.

And the way they call to you when you haven't played in a while is a sign of how malicious these games are. They aren't innocent diversions.

They turn your phone into un-regulated "addiction machines." The fact that phones are on your person at all time and are attached to your credit card is another way that it is different than arcade machines.

Developers have taken the arcade model and created applications that "follow" you wherever you are beckoning you to spend more money on un-entertaining, carefully calculated slots that prey on children and adults.

Even casinos are regulated. These applications are an unregulated mess. Publishers of these applications have the same intentions of manipulation that drug-pushers, alcohol manufacturers, and casinos have, except publishers don't have any restrictions or overseers like casinos have.
 
Yeah this is spot on and a type of gaming that needs to die.

Unfortunately it seems this is the future of gaming...DLC, gimped games " destiny" so that they can sell it to us on a later date.

If this shit happens a lot more in the future, I think I will quite gaming.

Hopefully, some governmental agency will step in and crush these "business models."
 
Funny episode.

That said, I love the Simpsons and Family Guy mobile games. You don't have to spend a dime to have fun with them and they are well written...but I won't blame Matt and Trey for exaggerating it because that's what they do :)

I know you guys probably feel cool being crusaders against freemium games, which is fine, but FYI these are well-made legit games that most fans of their respective tv shows can easily enjoy and honestly I'd be thrilled if there was a South Park game in production.

Nothing "needs to die." If you aren't into this genre, don't play it.
 
Funny episode.

That said, I love the Simpsons and Family Guy mobile games. You don't have to spend a dime to have fun with them and they are well written...but I won't blame Matt and Trey for exaggerating it because that's what they do :)

I know you guys probably feel cool being crusaders against freemium games, which is fine, but FYI these are well-made legit games that most fans of their respective tv shows can easily enjoy and honestly I'd be thrilled if there was a South Park game in production.

Nothing "needs to die." If you aren't into this genre, don't play it.

This genre is built around taking advantage of people with addictive personalities and nothing more. So yes, it needs to die. Especially when $60 boxed retail titles have been taking notes from it.
 
This genre is built around taking advantage of people with addictive personalities and nothing more. So yes, it needs to die. Especially when $60 boxed retail titles have been taking notes from it.

Guy A loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games.

Guy B loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games and also has an addictive personality.

Developers need to get paid for their work, so it's either charge up front or charge for some optional content for folks who can either afford it for folks with addictive personalities.

You're saying Guy A should have to miss out on the opportunity to play the game just because Guy B is a fuckup? Fair enough, but I very much disagree with you.
 
Funny episode.

That said, I love the Simpsons and Family Guy mobile games. You don't have to spend a dime to have fun with them and they are well written...but I won't blame Matt and Trey for exaggerating it because that's what they do :)

I know you guys probably feel cool being crusaders against freemium games, which is fine, but FYI these are well-made legit games that most fans of their respective tv shows can easily enjoy and honestly I'd be thrilled if there was a South Park game in production.

Nothing "needs to die." If you aren't into this genre, don't play it.

Doesn't sound like it's "fine" to you. But once again we see there is a defense force for everything.
 
Guy A loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games.

Guy B loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games and also has an addictive personality.

Developers need to get paid for their work, so it's either charge up front or charge for some optional content for folks who can either afford it for folks with addictive personalities.

You're saying Guy A should have to miss out on the opportunity to play the game just because Guy B is a fuckup? Fair enough, but I very much disagree with you.

If you can't see how this is taking advantage of people's weaknesses just to make a quick buck, and why that is scumbaggery, I don't know what to tell you because you are clearly too far gone to empathize. But this is exactly how these developers think when designing these "games", take a look at this: http://www.gamasutra.com/blogs/IainHunter/20131011/202168/F2P__Whales_Addicts_and_Dirty_Secrets.php
 
Guy A loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games.

Guy B loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games and also has an addictive personality.

Developers need to get paid for their work, so it's either charge up front or charge for some optional content for folks who can either afford it for folks with addictive personalities.

You're saying Guy A should have to miss out on the opportunity to play the game just because Guy B is a fuckup? Fair enough, but I very much disagree with you.
That's just fucking evil and ignorant. Needless to say, I disagree with everything in your post.
 
Funny episode.

That said, I love the Simpsons and Family Guy mobile games. You don't have to spend a dime to have fun with them and they are well written...but I won't blame Matt and Trey for exaggerating it because that's what they do :)

I know you guys probably feel cool being crusaders against freemium games, which is fine, but FYI these are well-made legit games that most fans of their respective tv shows can easily enjoy and honestly I'd be thrilled if there was a South Park game in production.

Nothing "needs to die." If you aren't into this genre, don't play it.

this reads like an astroturfing post
 
Guy A loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games.

Guy B loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games and also has an addictive personality.

Developers need to get paid for their work, so it's either charge up front or charge for some optional content for folks who can either afford it for folks with addictive personalities.

You're saying Guy A should have to miss out on the opportunity to play the game just because Guy B is a fuckup? Fair enough, but I very much disagree with you.

Man, these fuckups. Amirite? Always ruining it for everyone.

/s
 
If you can't see how this is taking advantage of people's weaknesses just to make a quick buck, and why that is scumbaggery, I don't know what to tell you because you are clearly too far gone to empathize. But this is exactly how these developers think when designing these "games", take a look at this: http://www.gamasutra.com/blogs/IainHunter/20131011/202168/F2P__Whales_Addicts_and_Dirty_Secrets.php
While I appreciate what Iain is saying here, and mostly agree with him, I don't feel like it applies to Simpsons Tapped Out. There are no "gates" besides time that block freemium players from enjoying the game to the fullest.

That's just fucking evil and ignorant. Needless to say, I disagree with everything in your post.
quite dramatic.

this reads like an astroturfing post
eh, I'm just a fan of the game and feel like it needs to be defended here. Check out the Tapped Out |OT|. It's full of passionate players. Some are premium players and some are freemium players. We all enjoy it.

Also check out this Vulture article about Tapped Out. While a lot of freemium games are certainly guilty of this casino-like gameplay, Tapped Out is a labor of love for the Simpsons writing team. http://www.vulture.com/2014/09/the-simpsons-tapped-out-interview-j-stewart-burns.html
 
While I appreciate what Iain is saying here, and mostly agree with him, I don't feel like it applies to Simpsons Tapped Out. There are no "gates" besides time that block freemium players from enjoying the game to the fullest.


quite dramatic.


eh, I'm just a fan of the game and feel like it needs to be defended here. Check out the Tapped Out |OT|. It's full of passionate players. Some are premium players and some are freemium players. We all enjoy it.

Also check out this Vulture article about Tapped Out. While a lot of freemium games are certainly guilty of this casino-like gameplay, Tapped Out is a labor of love for the Simpsons writing team. http://www.vulture.com/2014/09/the-simpsons-tapped-out-interview-j-stewart-burns.html

Judging from the description in the OP it sounds exactly the same as any other cashgrab abusing bullshit freemium game.
 
You're saying Guy A should have to miss out on the opportunity to play the game just because Guy B is a fuckup? Fair enough, but I very much disagree with you.

God forbid you miss the chance to play a video game, what a horrible world that would be. Clearly taking advantage of fuckups is the only way to make sure that doesn't happen.
 
Really good episode. I love how they take the piss out of stuff like this, it looks even better when they did a fully fledged game themselves recently and their peers are doing shitty fremium games
 
Guy A loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games.

Guy B loves the Simpsons but after tuition or whatever doesn't have money to spend on things like video games and also has an addictive personality.

Developers need to get paid for their work, so it's either charge up front or charge for some optional content for folks who can either afford it for folks with addictive personalities.

You're saying Guy A should have to miss out on the opportunity to play the game just because Guy B is a fuckup? Fair enough, but I very much disagree with you.

If Guy B didn't exist the game wouldn't have been made. It's made for Guy B. And "fuckup" is a horrible way to talk about vunerable people.
 
While I appreciate what Iain is saying here, and mostly agree with him, I don't feel like it applies to Simpsons Tapped Out. There are no "gates" besides time that block freemium players from enjoying the game to the fullest.

Ever heard of the expression "Time is money" ;)

Is Hearthstone evil? I downloaded and enjoyed the game without spending a dime, but a friend of mine who I introduced it to has spent over $300 on virtual stuff.
 
That's just fucking evil and ignorant. Needless to say, I disagree with everything in your post.

You could also extend that logic to gambling and alcohol. Would you ban them too because some people get hooked and ruin their lives?

I get why people are against these games, and a lot of the things being said here are true, but at the same time I also don't condone going around banning things because a few people behave irresponsibly, or have addiction issues.

The free2play model is young and developing. The Zynga model isn't the only one, and there are free2play games out there that aren't exploiting anyone.
 
One thing I hate about most freemium games is that they never, or rarely, have a satisfying conclusion. You stop because you get tired of it or bored not because you've completed some kind of campaign or you reach some level of mastery that you feel satisfied with, it's because you can't be bothered to play the game anymore due to the crazy time needed to progress and you're too cheap to actually pay in.

I like that some games like TWD and some of those other episodic games are free for the first episode, that's a good model, but games based around microtransactions just never do it for me. They all feel like scams.
 
One thing I hate about most freemium games is that they never, or rarely, have a satisfying conclusion. You stop because you get tired of it or bored not because you've completed some kind of campaign or you reach some level of mastery that you feel satisfied with, it's because you can't be bothered to play the game anymore due to the crazy time needed to progress and you're too cheap to actually pay in.

I like that some games like TWD and some of those other episodic games are free for the first episode, that's a good model, but games based around microtransactions just never do it for me. They all feel like scams.

It's because they are a scam. As they point out in this episode, it's not about making a fun game. It's about making a mildly fun game which could be more fun if you pay.

You could also extend that logic to gambling and alcohol. Would you ban them too because some people get hooked and ruin their lives?

I get why people are against these games, and a lot of the things being said here are true, but at the same time I also don't condone going around banning things because a few people behave irresponsibly, or have addiction issues.

The free2play model is young and developing. The Zynga model isn't the only one, and there are free2play games out there that aren't exploiting anyone.

They do compare it to alcohol and gambling in the episode. All of these businesses feed off the weakness and addiction of their clientele. The main difference is that both alcohol and gambling have government regulations while these games get to run rampant and do whatever they please, including catering to the underage.
 
You could also extend that logic to gambling and alcohol. Would you ban them too because some people get hooked and ruin their lives?

I get why people are against these games, and a lot of the things being said here are true, but at the same time I also don't condone going around banning things because a few people behave irresponsibly, or have addiction issues.

The free2play model is young and developing. The Zynga model isn't the only one, and there are free2play games out there that aren't exploiting anyone.

are you saying that we should do nothing to help people with problems, or debate measures in place? theres a spectrum here and it doesnt help to fall to the extremes (everyone can play the game freemarket style or games/IAP are banned completely).
 
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