If you think that's bad, imagine it being 4 hours.
I really don't like this map rotation idea but if you're gonna do it, at least throw in a lot more maps per rotation. 2 maps is just way too repetitive.
It's saids in the OPWhat only 2 maps? That's horrible imo.
Pretty much. Really not sure what good it did in the first place, I just found it annoying.
good.
now we need 3 or 4 maps on rotation at the same time.
It's saids in the OP
You should also be able to have easy to equip loadouts in between matches. Then you could switch between what gun to use whenever the map is picked. This is basic online shooter stuff and the development team is just leaving it out.
Should keep the rotation for Competitive, but allow freedom in casual play
I think three maps within the rotation would have been slightly tougher to work out in their grand vision, but still would have been preferable. 3 maps per 2 hours is a level of rotation I could live with.
I don't dislike the rotation system for what it's attempting to do: get people to play a wider variety of weapons and gear that better suits the maps available...but I think by and large most of the player-base doesn't really abide by their wishes for that anyway. People will take whatever weapon they're most comfortable with and use it regardless, which isn't ideal for the purposes of the game. I think it's a difficult situation because the most casual of players wouldn't put that much consideration into map-based weapon choice in the first place, and the more dedicated/competitive types will gravitate towards a select few choices with variance only in the case of really extreme maps. I like their ideal but it's unrealistic.
Voting for maps in Mario Kart works because you're not expected to be drastically changing your racer or vehicle based on the track. But in Splatoon the effectiveness of any combination of weapon, subweapons, and the vast array of gear with all their main and sub abilities can definitely be affected by the stages active, to a much greater extent than vehicle choice in Mario Kart would be.
sigh...Splatoon only has two maps?
What the fuck?
in Splatoon 5 it's every 30 seconds. map changes mid-match
I like the map rotations. Two hours between maps is an improvement. If you don't like it, you can play private matches.
How long is an average match? Aren't they like 3 or 5 minutes long? I almost wonder how well a one-hour rotation would work with three maps, provided they guarantee alternating between them in order (Map A, Map B, Map C, repeat). Then you get another three maps in the next hour.
Maybe some like and/or understand it.This is so stupid, they need to get rid of this. But people will still defend it😂
I think three maps within the rotation would have been slightly tougher to work out in their grand vision, but still would have been preferable. 3 maps per 2 hours is a level of rotation I could live with.
I don't dislike the rotation system for what it's attempting to do: get people to play a wider variety of weapons and gear that better suits the maps available...but I think by and large most of the player-base doesn't really abide by their wishes for that anyway. People will take whatever weapon they're most comfortable with and use it regardless, which isn't ideal for the purposes of the game. I think it's a difficult situation because the most casual of players wouldn't put that much consideration into map-based weapon choice in the first place, and the more dedicated/competitive types will gravitate towards a select few choices with variance only in the case of really extreme maps. I like their ideal but it's unrealistic.
Voting for maps in Mario Kart works because you're not expected to be drastically changing your racer or vehicle based on the track. But in Splatoon the effectiveness of any combination of weapon, subweapons, and the vast array of gear with all their main and sub abilities can definitely be affected by the stages active, to a much greater extent than vehicle choice in Mario Kart would be.
This is what REALLY could be addressed.Wait so you still can't change your load out before choosing the map?
so dumb
Surely you can't be serious? As if no other games allow for you to "plan loadouts based on map" huh?One of the best things about Splatoon returns, knowing what maps you'll play on and planning for it. And people have to go shitting on it. Typical >_>.
Hell yes to the return of map rotation!
I thought this would bother me more then it did in splatoon 1. Glad they cut it down to 2 hours but I still wish they'd bump it to 3 maps like they do for splatfest that would be ideal.
Everything should be the same!!!!!!!!!!!!!Lmao this is dumb... they can't make it like other shooters?