Any ideas for the next Bioshock universe/game? In continuation of the concept of "one man, one city."
How about a city in space/moon set during the twilight of the cold war?
Or a city deep inside the Earth's core during the age of discovery?
So many possibilities! I love the universe that irrational has created, such an intriguing concept.
Exactly. It would cheapen Infinite's ending if they used the "infinite worlds" explanation as a way to make even more BioShock games but with different settings. There'd be no magic anymore -- people would play through the new settings with little sense of mystery, since they'd chalk up everything to the multiverse rules established in Infinite.See that's the thing/problem. It would be weird having a new bioshock after how this one ended. Even if the ending could be considered sloppy by some, it's still kind of puts a lid on the entire bioshock universe. Which raises the question:
Is a magic trick still fun if you see how it's done behind the scenes? Is it still special at that point?
See that's the thing/problem. It would be weird having a new bioshock after how this one ended. Even if the ending could be considered sloppy by some, it's still kind of puts a lid on the entire bioshock universe. They sort of explained why the series is the way it is. Which raises the question:
Is a magic trick still fun if you see how it's done behind the scenes? Is it still special at that point?
Booker's name suggests duality.
Booker Dewitt = Book or Do It
Book (Leave)
or
Do It (Accept The Baptism)
Why did Comstock torture Elizabeth again?
Jeremiah Fink had an audio log outside his office (before Daisy kills him) that explained Songbird was a combination of man and machine, at the same time the lesser of each, and the greater. Very cryptically put. I don't recall the exact wording, but Fink indicated the technology was deduced from observing tears. So who knows? Maybe the Songbird tech was derived from Big Daddies in Rapture, or something else altogether (System Shock 3, perhaps!).
Part of it was scientific study. She has fascinating powers that the Columbian scientists presumably want to know about. Another part was power suppression, as they feared her near omnipotent potential we see at the end. The most major part was conditioning. He wanted to make sure she grew up exactly like he wished her to.
See that's the thing/problem. It would be weird having a new bioshock after how this one ended. Even if the ending could be considered sloppy by some, it's still kind of puts a lid on the entire bioshock universe. They sort of explained why the series is the way it is. Which raises the question:
Is a magic trick still fun if you see how it's done behind the scenes? Is it still special at that point?
Underground? I speculated that could be a potential setting.I remember some Irrational employee saying on a podcast years ago that the idea was to make a game underwater, in the sky and underground.
Anything could be. Hell, there's probably a Half-Life 3 universe in there somewhere.Oh right, I remember.
Speaking of System Shock, do you guys think that is a part of the infinite universe of Bioshock?
Alright.
I'm still a littl confused with Comstock being Booker...Comstock is Booker, but then wants himself to pay himself his debt, by taking his own daughter away, and Comstock, who is Booker, comes to Booker from a different reality?
I remember some Irrational employee saying on a podcast years ago that the idea was to make a game underwater, in the sky and underground.
Alright.
I'm still a littl confused with Comstock being Booker...Comstock is Booker, but then wants himself to pay himself his debt, by taking his own daughter away, and Comstock, who is Booker, comes to Booker from a different reality?
They could take the "magic trick" to its logical conclusion and put out a Bioshock game that completely deconstructs the format from the onset. Infinite flirted with this but its all mostly very familiar thematically and from a gameplay perspective. If a Bioshock game ended up being more ethereal and with less emphasis on combat I think I could really get behind that, I just wouldn't be too sure what that would look like.
They've already done space. It's called System Shock!Underground or Space was literally what I imagined before infinite was revealed. Underground seems the most plausible.
Space seems to be a setting they are saving for a spin off series/next gen.
They've already done space. It's called System Shock!
Cybershock TM.They've already done space. It's called System Shock!
I don't think that is entirely fair. Everything He has written before was fairly focused and well developed (System Shock, Bioshock, Freedom Force, SWAT). This is the first time the reigns truly got away from him and the cart went off the narrative cliff..
Comstock is an alternate universe Booker who after using the tears too much becomes sterile. He believes he needs a child to continue Columbia's legacy. Comstock, or his representative in the male Lutece, goes and buys up Booker's gambling debt. Booker wasn't originally in debt to Comstock. Comstock bought it to have some leverage to get Booker to sell his daughter. After many years of regret, Booker is brought to the Columbia universe by the Luteces. They feel terrible about screwing with reality and are working through Booker to set things right.
Bunch of stuff I'll touch on later when I'm not distracted.
"Get the girl, strike away the debt" was a distorted false memory Booker constructed when he was torn through to Comstock's universe. In Booker's universe he probably already did this: he had immense gambling debts, and when approached by Comstock/Luteces was offered the chance to have them paid if he sold them baby Anna. Booker was torn through to Comstock's world, where Anna now resides as a grown woman known as Elizabeth, but because of the dimensional shift finds his earlier memories blurry. "Find the girl, strike away the debt" becomes a mantra of sort, to keep him focused on the objectives the Luteces want him to achieve. And that objective is undoing all the shit with Anna and Comstock/Booker in the first place.
Hmm, interesting ending, not what I expected. Kind of felt a bit of a waste to be honest, makes it open to sequels, and I guess we know how every Bioshock game will start now.
Rather than having something so convoluted, they could have gone with Columbia being destroyed, falling from the sky, sinking to the bottom of the sea, becoming Rapture I guess.
Rather than having something so convoluted, they could have gone with Columbia being destroyed, falling from the sky, sinking to the bottom of the sea, becoming Rapture I guess.
Guys, get Irrational on the horn, Levine is gonna be out of a job.
Rather than having something so convoluted, they could have gone with Columbia being destroyed, falling from the sky, sinking to the bottom of the sea, becoming Rapture I guess.
Isn't the post credits scene just of Booker opening the door, looking towards the crib, and calling Anna's name? You guys seem to be describing the 'Post Credits Scene' as something alot longer. Not sure if I've missed anything..
You still haven't answered my question about which stories you think were well done or good in any and all mediums.
It's the fact that it puts a wrench in the whole thing of the cycle being broken or not. It kind of throws everything off and it makes it worse that it's not 1912 in the flashback. It's like 1890's.
Have we come up with any proof/theroies that lean more heavily towards one side than the other?
I mean there's the:
1. Infinite Loop Theory-Booker is destined to repeat the same travesties over and over again.
2. Reset Theory-Booker gets to live with Anna happily ever after.
Have we become more swayed to 1 particular theory than the other yet? Or is it basically up for to your own perception so to speak.
Wishful thinking, but it would be cool to have DLC or a standalone Minerva's Den sized game that focused on one of the other lighthouse worlds.
Why did Comstock torture Elizabeth again?
However, I do realize that I have probably come off as prickish at times in this discussion but that is because it seriously bums me out to hear people praise this as an amazing narrative. And I mean that literally. It literally depresses me. That probably largely because I have been studying and teaching narrative for nearly two decades, so I am heavily invested in thr concept of narrative as a valuable and meaningful form of communication.
.
It's like, look how educated I am, look how many books I read, I'm an english major, history major, I know so many things. Obviously I am smarter and more educated about narratives, so thus you guys are wrong and it's so foolish that you guys like this.
Any ideas for the next Bioshock universe/game? In continuation of the concept of "one man, one city."
How about a city in space/moon set during the twilight of the cold war?
Or a city deep inside the Earth's core during the age of discovery?
So many possibilities! I love the universe that irrational has created, such an intriguing concept.
Have we come up with any proof/theroies that lean more heavily towards one side than the other?
I mean there's the:
1. Infinite Loop Theory-Booker is destined to repeat the same travesties over and over again.
2. Reset Theory-Booker gets to live with Anna happily ever after.
Have we become more swayed to 1 particular theory than the other yet? Or is it basically up for to your own perception so to speak.
You seem to be working under the assumption that I am just hard to please whereas I have pretty tirelessly laided out my criticisms in this thread in specific terms. For the sake of others, I won't spam the thread with them again.
However, I do realize that I have probably come off as prickish at times in this discussion but that is because it seriously bums me out to hear people praise this as an amazing narrative. And I mean that literally. It literally depresses me. That probably largely because I have been studying and teaching narrative for nearly two decades, so I am heavily invested in the concept of narrative as a valuable and meaningful form of communication.
Some dude asked me for narratives I liked. Listed them. I actually avoided the question the first time explicitly to sidestep this kind of anti-intellectual response. But he called me out and asked a second time, so I obliged.
Exclamation-One said:Booker's name suggests duality.
Booker Dewitt = Book or Do It
Book (Leave)
or
Do It (Accept The Baptism)
I don't know why but the thought of an underground city bores me.
I'm more excited about where they'll take the DLC for Bioshock Infinite.
A city of ember, underground steam punk city would still be a neat location I think:
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Regardless.
No doubt your educated and knowledgeable about the medium of stories and writing.
I still feel though, that you . . . feel that your opinion of the game being "a shitty narrative that carries to many themes and shoe horns it all together" is justified based off your background.
Jeremiah Fink had an audio log outside his office (before Daisy kills him) that explained Songbird was a combination of man and machine, at the same time the lesser of each, and the greater. Very cryptically put. I don't recall the exact wording, but Fink indicated the technology was deduced from observing tears. So who knows? Maybe the Songbird tech was derived from Big Daddies in Rapture, or something else altogether (System Shock 3, perhaps!).
Steampunk is already this game. Make it a polytheist enviromentalist utopia in the middle of a jungle. Everything is made of wood in a post-punk 80s theme.
I'll buy the season pass if I get to ride the Songbird
What made it feel like a waste to you?
Are you sure this was about the Songbird? I'm away right now, so I'm away most of my notes / materials about the game so I can't check the log but I swear this was more of something about the Handymen rather than the Songbird.
At least, I don't remember that log explicitly stating it was the Songbird (but I haven't played the game for at least two to three days so I could be wrong / have hazy memory).