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Square Enix: Final Fantasy XIII Going Multi-Platform Is Game Changer For Biz

CowboyAstronaut said:
That announcement will be a gift that keeps on giving. Pay attention to what Japanese developers end up doing in the months to come. If Square Enix has recognized the Xbox platform on this level, it will surely also mean something to other developers.

We'll see how they perform at retail.
 
davepoobond said:
lol, what sony exclusive is left anyway?

Who knows if Versus manages to make its way to the release unspoiled.

Who knows if MGS4 survives the MS ambush.

Who knows what other exclusive third party games might announce for PS3 in two-three months. (there's that other Nomura game for instance, One Goal Spirit? Maybe KHIII in the future?)

It's a long way to go. :/

Pay attention to what Japanese developers end up doing in the months to come.

Not all Jrpg brands sell outside Japan, no matter the platform. They cannot afford such a strategy, especially because there is no need, since only a couple/three (?) games in the whole Jrpg business aim to the million-mark, so going multiplatform is relatively important.

Sending FFXIII multi is probably a wise choice, but many other way smaller brands might suffer from doing the same thing.
 
Onix said:
Except Squenix is an art house, and wants to put titles on consoles that can do good graphics.

That's why they dumped N64 for PSX way back when.

If Squenix is an art house Nintendo is a fucking CHARITY.

Squenix are quite easily among the most pandering, money-driven publishers going, and have no reservations about shitting all over their previous work in their ceaseless search for merchandise to repackage and sell.

N64 was "dumped" because it had storage limitations regarding FMV, not because PSX could do "good graphics". In fact, what everyone slobbered over as good graphics in FFVII/VIII is now extremely dated CG where plenty of other games of that time have aged much better. Their major exception is Vagrant Story, but hey, they managed to scare away its creator a few years later.
 
Kagari said:
We'll see how they perform at retail.

Hasn't the "it's a Playstation franchise so it'll sell better on PS3" meme died yet? We had successive releases of Burnout, DMC, and GTA already this year.

The PS3 version may get the nudge WW thanks to Japanese exclusivity, but in the West unless something drastically changes in the next 18 months, the 360 version will sell equal or better, just like every other game.
 
Maztorre said:
If Squenix is an art house Nintendo is a fucking CHARITY.

Squenix are quite easily among the most pandering, money-driven publishers going, and have no reservations about shitting all over their previous work in their ceaseless search for merchandise to repackage and sell.

N64 was "dumped" because it had storage limitations regarding FMV, not because PSX could do "good graphics". In fact, what everyone slobbered over as good graphics in FFVII/VIII is now extremely dated CG where plenty of other games of that time have aged much better. Their major exception is Vagrant Story, but hey, they managed to scare away its creator a few years later.

I'm sorry, but PSX Final Fantasy games (and PS2 games, for that matter) are some of the prettiest games out there, with stellar art direction, and they pushed the boundaries of their respective systems. The CG and backgrounds of FF7 still look pretty awesome, especially considering the times. I'm infinitely happy that FF7 and 8 didn't end up on the 64.

As far as the battle system goes, details are still slim. The system is called "ATB" and is said to be an enhanced version of FFXII. FFX, for those that aren't in the know, did not display the enemies on the battlefield and then teleported the player to a separate screen for the randomly occurring fights. FFXII, meanwhile, had a battle system closer to what you find in a standard MMO where the enemies can be seen in and then engaged on the same screen. Kitase says he "took the best of X and XII and created something entirely new and evolved it... there will be monsters on the field but it's a little bit different from the MMO style that XII had."

OMG I LOVE FF PLEASE GIVE IT TO ME I'LL BUY TWO COPIEEEEEEEEEZ
 
jj984jj said:
It seems that people are only reading what they want to read. He's talking about Final Fantasy, not Star Ocean or Dragon Quest.
Star Ocean would be multiplatform by his logic. That's the point.
 
davepoobond said:
lol, what sony exclusive is left anyway?

Whatever it is........
466083.jpg
 
Sho_Nuff82 said:
Hasn't the "it's a Playstation franchise so it'll sell better on PS3" meme died yet? We had successive releases of Burnout, DMC, and GTA already this year.

The PS3 version may get the nudge WW thanks to Japanese exclusivity, but in the West unless something drastically changes in the next 18 months, the 360 version will sell equal or better, just like every other game.

I was more talking about the other RPGs, but for FFXIII, it'll probably sell about equal like DMC did. It's too early to tell now though, especially if this game comes out around the time next-gen starts to hit...
 
Sho_Nuff82 said:
The PS3 version may get the nudge WW thanks to Japanese exclusivity, but in the West unless something drastically changes in the next 18 months, the 360 version will sell equal or better, just like every other game.

We have to see how European userbases will be at the time of the release, though.

The HD console war in that market could be over since months and months. In that case, that should settle the score for the unavoidable outselling in the United States (and we have to see HOW big will be this outselling. Half a million would not mean anything), without even considering Japan.
 
Paracelsus said:
Not all Jrpg brands sell outside Japan

Extremely few do well outside of Japan. There was a boom in terms of JRPG success in the US when FF7 hit and ever since then it's dwindled very quickly. They're a small market here, and DQ is a good example of that since it's the biggest RPG series in Japan and yet it really doesn't do much in Western territories. So for most JRPG developers, especially the small ones like Nippon Ichi, they still have to take Japan into account much more than they do with Western territories.
 
Quazar said:
But, everybody on the team has played XII and the previous titles and there is an unseen connection there among the series." He then went on to tell a story about a conversation with Hironobu Sakaguchi, creator of the Final Fantasy series. In it he asked Sakaguchi about what makes a Final Fantasy game a Final Fantasy game. Jokingly, Sakaguchi told him that as long as you have white text on a blue background, you should be fine. Final Fantasy XIII doesn't have that, but Kitase says it's still a continuation. Megaton?

lol awesome.


i2u0lz.jpg



I has a final fantasy game
 
Smoothest fucking part of Hashimoto's comments?

Hashimoto said:
[Releasing on a] single platform doesn't necessarily limit the market. There's software that's specific to certain hardware, and uses those capabilities to its max. Nintendo does that, and there's Gears of War for Microsoft. These titles do very well.
Combine this with his comment about there not being just one way to do things, and you can pretty easily read the writing on the wall. What he's basically saying here is: Microsoft is getting Sony's exclusives, but Sony will not be getting Star Ocean 4, Infinite Undiscovery, or anything along those lines.

Gotta love that selective multiplatform thing that works in one direction only. This is 100% moneyhat, not an adaptation to market change.
 
Chemo said:
Gotta love that selective multiplatform thing that works in one direction only. This is 100% moneyhat, not an adaptation to market change.
Xbox 360 Exclusives to PS3 = Sony Genius and GAF .gif Celebrations.

PS3 Exclusives to Xbox 360 = Moneyhats.
 
Princess Skittles said:
Xbox 360 Exclusives to PS3 = Sony Genius and GAF .gif Celebrations.

Celebrations about what? About one-year old games being ported?

I have yet to see a seemingly sure Microsoft exclusive game going timed or total exclusive for the PS3.

Is the difference only in the install base? Not really. That counts too, together with bucks.
 
Haunted One said:
pretty much.

The Sony Genius only gets them leftovers?

That's one hell of a Genius.

When has ANYONE said this?How often has this happen?

That's the exact point. It happened to "huge" (quotation marks are there for a reason) games like Eternal Sonata, Overlord, Lost Planet, and yeah, there's also Bioshock, awesome game available everywhere but on PS3 for a year or so.

Why haven't I see such celebrations?
 
Chemo said:
Gotta love that selective multiplatform thing that works in one direction only. This is 100% moneyhat, not an adaptation to market change.

So what's wrong with moneyhats? If Sony wanted to, they could moneyhat for multiplatform PS3 releases for those 360 exclusive titles.

When has ANYONE said this?How often has this happen?

Did you read Chemo's post?
 
duk said:
lots of really funny reactions in this thread

FF13 for 360 really mad some of GAF made :lol
I think more than bitter PS3 fanboy tears the announcement unleashed a mass of 360 fanboys with a newfound justification to bash the PS3.
 
Haunted One said:
:lol pretty much.


Monster Hunter 3? I dunno.
Name a game that has gone from 360 exclusive to multiplatform day-and-date where there has been celebration of "sony genius."
 
Oh yes, the bitter rage is now going to trans-migrate into this thread for another popcorn-induced hilarity :lol

So how much are GAF popcorns?

But joke comments aside, it's a very smart decision really. I'm actually more concerned with Konami for keeping their 'PS3 only' strategy, but I really don't sympathize with their management.
 
Maztorre said:
That's great and all, but there is a single platform at the top, except you simply haven't a clue how to make and market good games for it.

Very true, however a large share of the people who own a console which is at the top right now are not interested in Final Fantasy. I don't mean that as a troll I think it's probably a fact.
 
Princess Skittles said:
Xbox 360 Exclusives to PS3 = Sony Genius and GAF .gif Celebrations.

PS3 Exclusives to Xbox 360 = Moneyhats.
The fuck? I never even implied this.

Hashimoto said it was a climate change. I am merely pointing out that that is pretty much bullshit, and that he covers it pretty skillfully.

Pellham said:
So what's wrong with moneyhats? If Sony wanted to, they could moneyhat for multiplatform PS3 releases for those 360 exclusive titles.
...where did I say there was something wrong with moneyhats.

Pellham said:
Did you read Chemo's post?
Did you read Chemo's post?!
 
karasu said:
What a fucked up sentence.

Star Wars Calibur IV is coming.

which is at the top right now are not interested in Final Fantasy.

I think it's wrong.

It's the same as the PS3.

"Games ain't selling". If you make some decent games you will know if that's true or not, but unfortunately that is not happening, especially on the Japanese side.

The only big games coming from the East were PES, MGS, GT5:P and DMC, and all of them were rewarded with strong sales.

Still, no Jrpg developer tried to release something on PS3. Nippon Ichi will be the first one (please, Enchanted Arms does not exist) to release something outside Japan. Nippon. Ichi.

It was too sudden this "shifting" for being something decided only according to the market.
 
Chemo said:
The fuck? I never even implied this.

Hashimoto said it was a climate change. I am merely pointing out that that is pretty much bullshit, and that he covers it pretty skillfully.


...where did I say there was something wrong with moneyhats.


Did you read Chemo's post?!

No, nobody read your post. It was just take pot-shots at opposing fanboys and post laughing smilies. It was a good point, too-- if the market climate has changed, why are most of your next-gen titles still exclusive/timed exclusive? This goes for both PS3 games AND 360 games-- Versus 13 on one side, and Star Ocean on the other (I understand MS did pay for the actual development of IU, so that's kind of different).

But I mean hahahahah sony genius :lol. If you don't have anything substantive to say or you just want to stir the pot, go to the giant megathread of garbage where I couldn't get one person to give me a HAMAUZU.

(at no point were UT3 or Haze planned 360 exclusives. They are not comparable)
 
Y2Kev said:
No, nobody read your post. It was just take pot-shots at opposing fanboys and post laughing smilies. It was a good point, too-- if the market climate has changed, why are most of your next-gen titles still exclusive/timed exclusive? This goes for both PS3 games AND 360 games-- Versus 13 on one side, and Star Ocean on the other (I understand MS did pay for the actual development of IU, so that's kind of different).

But I mean hahahahah sony genius :lol. If you don't have anything substantive to say or you just want to stir the pot, go to the giant megathread of garbage where I couldn't get one person to give me a HAMAUZU.

(at no point were UT3 or Haze planned 360 exclusives. They are not comparable)

I Don't get SO4 really. Maybe the gains out west for RPGs outweigh the losses domestically for Japanese devs. Bandai Namco seems to think so anyways. I would think the PS3 presence in Japan calls for more multiplatform ports to PS3, but it doesn't make as convincing a case as getting PS3 titles to 360 for the NA market.
 
tehbear said:
I Don't get SO4 really. Maybe the gains out west for RPGs outweigh the losses domestically for Japanese devs. Bandai Namco seems to think so anyways. I would think the PS3 presence in Japan calls for more multiplatform ports to PS3, but it doesn't make as convincing a case as getting PS3 titles to 360 for the NA market.

The problem is that we have yet to test this theory. Vesperia will be the first one, SO4 will come way after that.

And besides, nobody has even tried, not even with a budget Jrpg on PS3, to prove this theory right or wrong, so it's a 50-50, more like a bet than something concrete.

Sonata will be the first port to make its way to the West on PS3, but it's way too old and has not enough quality to qualify as a "test".
 
tehbear said:
I Don't get SO4 really. Maybe the gains out west for RPGs outweigh the losses domestically for Japanese devs. Bandai Namco seems to think so anyways. I would think the PS3 presence in Japan calls for more multiplatform ports to PS3, but it doesn't make as convincing a case as getting PS3 titles to 360 for the NA market.
We all saw Bandai Namco's financial statement last cycle or whatever. I can't understand their financial decisions. But that's up to them. They got 360 hardware in early, they said they have done well on the Marketplace, and pedophiles keep buying Idolmaster costumes by the zillions so whatever.

If Vesperia cost what you would imagine a next-gen RPG cost, I can't see how they can possibly turn a profit on one platform given the state that Tales games are in right now. Tales in the west is practically on life support and Tales in the east has been declining for a bit. And now we're putting it on 360.

The problem could be Sony's development tools-- which I would totally and completely buy. But, then again, they're not out there whining about shitty development tools preventing them from making multiplatform games. They're saying explicitly the opposite about the benefits of multiplatform development.

So, yeah, they're full of shit.

The ONLY company to be FULLY exploiting multiplatform development in the east is Capcom. They developed a beautiful, capable engine from scratch, made it sing on both platforms, and are now whoring themselves out like crazy. And they are making a shitton of cash.

Capcom is the model. They are the paragon. Everyone else is blowing hot air up your ass.
 
:lol @
"I'm selling my PS3" comments.

Good for Square-E. Make that paper. Was it such an "industry changer" when they jumped from Nintendo to Sony back in the day?
 
tehbear said:
I Don't get SO4 really. Maybe the gains out west for RPGs outweigh the losses domestically for Japanese devs. Bandai Namco seems to think so anyways. I would think the PS3 presence in Japan calls for more multiplatform ports to PS3, but it doesn't make as convincing a case as getting PS3 titles to 360 for the NA market.
SO4 is pretty simple. Microsoft brought Tri-Ace on to develop a game for them, Tri-Ace is a developer that likes to get their claws very deep into the dark secret of a system's hardware and once they were familiar with it, it was probably easier to start development there than try to learn another system (especially in the way that they do).
 
SolidSnakex said:
It's not like they're going entirely multiplatform. They still say that Versus is a PS3 exclusive and that they aren't going to change on that stance.
Quoted for future lulz.
 
It really does look like if you want JRPGs, you really only need to own an XBox 360 this generation. They pretty much have a bunch of exclusive titles such as the games developed by Mistwalker, Tri-Ace, and Namco (Tales of Vesperia atleast). What does the PS3 have to warrant a purchase now? White Knight Chronicles? Maybe Final Fantasy Versus, though I doubt this game will stay exclusive for long and it's years away from release. Even games like The Last Remnant which were multiplatform from the beginning are headed to the XBox 360 first as a timed exclusive.
 
Maztorre said:
At least they've confirmed that they'll be maintaining the pre-rendered bullshit whenever almost every other company is actually taking the time to build seamless, real-time in-engine storytelling. Now I can easily brush this game aside!
You know, a final fantasy without pre-rendered cutscenes is not a final fantasy, to me atleast. Thos bullshit cutscenes are very enjoyable and are basically a treat. you act as if theres no fucking ingame storytelling.
 
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