Let's be real here.
The initial reactions to Hitman were very negative. Positivity may have started to pick up later on, but the first impressions are usually always the most important. Especially for a high budget triple A production.
I think the episodic format could have worked fine. However, the always online bullshit and the bad PC port at launch drove many away from buying it.
Let's be real here.
The initial reactions to Hitman were very negative. Positivity may have started to pick up later on, but the first impressions are usually always the most important. Especially for a high budget triple A production.
I think the episodic format could have worked fine. However, the always online bullshit and the bad PC port at launch drove many away from buying it.
It had good reception ? I only remember first part being bad technically on PC.
I refuse to believe Hitman 2016 is an AAA production, especially since they reused a lot of voice actors for several of its episodic missions
I have a question, how well are episodic games doing usually?
Didn't resident evil revelations 2 do good? Then again it was a weekly release.Telltale are basically the only ones that still do it.
That might tell you all you need to know.
SE i guess, unless they are going to sell the Hitman IP as well.
Hey guys, systems driven sandbox games are coming back and they're good again
Now they're all going to die unless they're $80 million open world titles
I vaguely recall SE not really knowing how they wanted to release this game too. The episodic announcement initially got a bit of backlash.
Hey guys, systems driven sandbox games are coming back and they're good again
Now they're all going to die unless they're $80 million open world titles
Both IO and Square never officially confirmed Season 2, and there wasn't much dev chatter about it on Reddit.
Thanks for the support, Danny. There's a lot going on right now and we'll have more to say at a later point. For now, back to making games.
I really don't think episodic AAA games are a sustainable business. After the first episode, it's almost assured that you'll see continuous diminished returns for every consecutive episode.
Time for WB Interactive to buy.
I'm going with Warner.None of these categories have the correct winners attached to them.
Time for WB Interactive to buy.
Oh shit, wow.
I didn't play Hitman but I know it was well received by a lot of people, seeing this obviously it wasn't making enough money. So as far as we know the only AAA non-Marvel game the western studios of Square Enix are working on is Shadow of the Tomb Raider now.
So they can hide a shit ton of content behind special editions and pre-orders?
Modern Take-Two isn't a boutique publisher.I wouldn't trust WB either. Take-Two would be better suited for the type of games that IO worked on so far. Imagine the possibilities... like having Rockstar's Agent project revamped/rebooted by IO Interactive.
I really don't think episodic AAA games are a sustainable business. After the first episode, it's almost assured that you'll see continuous diminished returns for every consecutive episode.
I wouldn't trust WB either. Take-Two would be better suited for the type of games that IO worked on so far. Imagine the possibilities... like having Rockstar's Agent project revamped/rebooted by IO Interactive.
Was Shadow of the tomb raider ever actually confirmed? I thought it was a rumor based on something some guy saw in a train.
Even if it was real I would have assumed it got scrapped in favor of Marvel projects once that deal was announced
Modern Take-Two isn't a boutique publisher.
I think there are more dead Take-Two studios than there are bodies in Rapture.All those Bioshock and X-Com reboots sure did a number on them eh?
I'm going with Warner.
They've been on the warpath lately, bought Avalanche from Disney to make a Harry Potter game, tried to buy Eidos before Square Enix outbid them in the first place, and if Square Enix wants to keep the IP, Warner wouldn't care as they have so many others they would prefer to put IO on.
Beyond that, ZeniMax/Bethesda likes boutique software (though maybe not anymore after Dishonored 2 and Prey), and Ubisoft needs warm bodies.
They don't seem like the right kind of studio for a Korean or Chinese investment, and they're too expensive for most smaller publishers, yet too irrelevant for the biggest ones.
Modern Take-Two isn't a boutique publisher.
There are tons of properties that WB owns the rights to that IO could go crazy on.
Nah, I'm pretty sure Kotaku confirmed its existence when the leak happened. And Eidos Montreal has two teams. The Deus Ex team is working on the Marvel game. The other team is working on Tomb Raider.
You can't win in this industry