It seems like PSP Type-0 was not the only time S-E sat on a fully translated game.
Michael Christopher Koji-Fox just revealed, during the FFXIV: ARR lore panel, that he had entirely translated Code Age Commanders before being told the game would not release outside Japan.
For those who are not familiar with this game, it was part of a big push by S-E to establish a new IP. A mobile game (Code Age Brawls) as well as a PS2 RPG (Code Age Commanders) were released in Japan.
Yusuke Naora was in charge of developing this new IP. He acted as producer, co-writer and art director.
Commanders was not received quite well in Japan, despite boasting a nice look, as can be seen in this trailer: https://www.youtube.com/watch?v=I_RnDYrcXok
Michael Christopher Koji-Fox just revealed, during the FFXIV: ARR lore panel, that he had entirely translated Code Age Commanders before being told the game would not release outside Japan.
For those who are not familiar with this game, it was part of a big push by S-E to establish a new IP. A mobile game (Code Age Brawls) as well as a PS2 RPG (Code Age Commanders) were released in Japan.
Yusuke Naora was in charge of developing this new IP. He acted as producer, co-writer and art director.
Commanders was not received quite well in Japan, despite boasting a nice look, as can be seen in this trailer: https://www.youtube.com/watch?v=I_RnDYrcXok