• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Star Wars Battlefront are there PS4 advantages?

EA can't win. If it was 900p/60fps locked with downgrades, people would lose their shit. If it was 30fps, people would go mad. If it were 1080p/60fps, people would complain that it looks like an up-ressed last gen game.

Will you still buy the game this year? If so, you're getting what you deserve.

I haven't preordered a game in over 7 years.

I don't get games unless the launch is good.

I just don't like how customers can get ripped off so blindly.
 
Because this is a pretty graphically demanding game from 2015 running on two boxes with netbook CPUs and mid-range GPUs from 2012.

"Console optimization" can potentially go a long way, but it's not magic.

Lol love this downplaying. Meanwhile we have incredible looking games on consoles like Batman Arkham Knight, The Order 1886, Driveclub, and Killzone that certainly don't look like anything I've ever seen on a netbook (are those even a thing anymore?) nor a mid-range GPU from 2012.
 
Don't know why this would matter. Titanfall came out almost 1.5 years ago, even if there are 5k people playing online right now. I can find matches within seconds.

now in this context, does it matter if there are 5million or 3million people are playing?

More players = more even playing field, better latency, quicker matchmaking, less popular game types will still have people in them, etc.
 
Lol love this downplaying. Meanwhile we have incredible looking games on consoles like Batman Arkham Knight, The Order 1886, Driveclub, and Killzone that certainly don't look like anything I've ever seen on a netbook (are those even a thing anymore?) nor a mid-range GPU from 2012.
You should consider that 40 players online in a shooter is a huge process for the CPU to chew on, and this is a pretty weak CPU. Racers I think are gentler on the CPU, but even then, DC has 16(?) at once. An online game of Battlefield's caliber would never look like Uncharted 4, even if DICE decided to lock to 30.
 
Here we go again


You can't get a smooth 60 frame rate performance with all the bells and whistles this gen.

What does this even mean? You can't make blanket statements like this, technically, it doesn't make any sense. It all depends on the developer, the game, and the hardware.

Because this is a pretty graphically demanding game from 2015 running on two boxes with netbook CPUs and mid-range GPUs from 2012.

"Console optimization" can potentially go a long way, but it's not magic.

What a post. I said wow.
 
Lol love this downplaying. Meanwhile we have incredible looking games on consoles like Batman Arkham Knight, The Order 1886, Driveclub, and Killzone that certainly don't look like anything I've ever seen on a netbook (are those even a thing anymore?) nor a mid-range GPU from 2012.

None of those are 60fps though.
 
You should consider that 40 players online in a shooter is a huge process for the CPU to chew on, and this is a pretty weak CPU. Racers I think are gentler on the CPU, but even then, DC has 16(?) at once. An online game of Battlefield's caliber would never look like Uncharted 4, even if DICE decided to lock to 30.

Also think of the size of the environment in Battlefield/Battlefront and the use of vertical space (flying vehicles). Driving games (especially track racers) really don't have to worry about that.
 
Lol love this downplaying. Meanwhile we have incredible looking games on consoles like Batman Arkham Knight, The Order 1886, Driveclub, and Killzone that certainly don't look like anything I've ever seen on a netbook (are those even a thing anymore?) nor a mid-range GPU from 2012.
Arkham knight is broken on PC, but historically multiplatform games like The Witcher 3 run equally well on midrange gpus from 2013 (750ti) bundled with an i3 to the console (PS4) equivalent. The PC version of Battlefront will be the definitive version.

The post you replied to is "wow" though lol.
 
You should consider that 40 players online in a shooter is a huge process for the CPU to chew on, and this is a pretty weak CPU. Racers I think are gentler on the CPU, but even then, DC has 16(?) at once. An online game of Battlefield's caliber would never look like Uncharted 4, even if DICE decided to lock to 30.

It's just very disappointing if the resolutions stay the same as BF4, which was a launch game, had twice as many players, and seems to have more interactivety with the maps.
 
One of the deciding factors are I just got a second Xbox One. I didn't know local splitscreen for Battlefront was just for offline modes. So If I got it on Xbox, my kid and I could play together (on 2 different consoles)
 
I haven't preordered a game in over 7 years.

I don't get games unless the launch is good.

I just don't like how customers can get ripped off so blindly.

I don't like it either, and I'm no apologist for their practices, but I struggle to sympathise with those who keep falling for it.

What the fuck are you talking about? We were 100% blindsided at launch, as everything was made out to be just fine.

Here's a tip - Stop buying blindly on day one and wait a few days for a tech review?
 
While I would never underestimate EA's ability to fuck up a game launch, they have to be careful about this one. They've got the fucking Walt Disney Company looking over their shoulder on this.
 
It's just very disappointing if the resolutions stay the same as BF4, which was a launch game, had twice as many players, and seems to have more interactivety with the maps.

And ran as well as a puppy with 1 leg.

If they can get locked 60fps by release, the resolution should be forgiven.
 
I will definitely play it on xb1 on ea access amd give it a try. I'll probably wait to see how it compares to the ps4 version before I make a solid purchase decision. If the both have similar frame rates I'll just go Xbox one.
 
I think it's safe to say that the PS4 version is likely to have some extra content. I'd be surprised if it didn't. Bestbuy promotions:

Actually, based on the fact that there has been no mention of exclusive content in any of the marketing for Battlefront, I would think that all versions will be equal in regards to this content. I also don't think there will be any sort of exclusive beta (or beta at all). I would have expected all of this to be announced at E3, much like what was announced with Call of Duty at E3.

I think that the PS4 will probably have a higher resolution (900p vs. 720p), though. For the people that are surprised by this, it is important to note that Battlefield Hardline arguably looked worse than BF4, but it was much better in maintaining 60fps. I think Battlefront looks better than both, and being larger scale provides further justification for remaining at 900p.

One disadvantage the PS4 will have is that it will lack the 5 days early access Xbox One owners will get with EA Access, if that matters to you.
 
already have it pre-ordered on the PS4. I do have both consoles but I was thinking playing with the PS4 controller would be more comfortable for this type of game than the Xbox one controller...

Besides, need to spread the games out between the 2 consoles or it would be a waste of money having both consoles.
 
You should consider that 40 players online in a shooter is a huge process for the CPU to chew on, and this is a pretty weak CPU. Racers I think are gentler on the CPU, but even then, DC has 16(?) at once. An online game of Battlefield's caliber would never look like Uncharted 4, even if DICE decided to lock to 30.

Oh I'm not saying that Battlefront should be 1080p. I get why it is. It's a really graphically intensive game targeting 60fps. My issue was with his wording and purposeful downplaying that don't do the consoles justice whatsoever.

Arkham knight is broken on PC, but historically multiplatform games like The Witcher 3 run equally well on midrange gpus from 2013 (750ti) bundled with an i3 to the console (PS4) equivalent. The PC version of Battlefront will be the definitive version.

The post you replied to is "wow" though lol.

Yeah, you can get PS4-level performance out of a fairly inexpensive (but still more than a PS4) PC. But his wording is ridiculous.
 
Lol love this downplaying. Meanwhile we have incredible looking games on consoles like Batman Arkham Knight, The Order 1886, Driveclub, and Killzone that certainly don't look like anything I've ever seen on a netbook (are those even a thing anymore?) nor a mid-range GPU from 2012.
Why are you listing 30FPS games?
 
I'm struggling between XB1 and PC myself, OP. I don't much on PC so I'm not sure what to expect of the player population. Also, dedis?
 
What does this even mean? You can't make blanket statements like this, technically, it doesn't make any sense. It all depends on the developer, the game, and the hardware.



What a post. I said wow.

i mean, if you look at all "bells and whistles" as 1080p with incredibly high quality, bleeding edge graphics that stands among other AAA games, he isn't wrong.

also that other guy isn't exactly wrong either.
 
You should also take into consideration the PSN for this online-centric game, OP. With Call of Duty and Star Wars dropping within 2 weeks of each other, influx of Black Friday owners, and the rest of the holiday games being deliverd digitally, the network will probably stumble.

I agree. You would think this aspect would get more air time with players.
 
No. I've always hated that metric. It's utterly pointless.

It's not utterly pointless but it's not that much of a difference. It's not pointless in player hosted games because it means there is a higher likelihood that you will be matched with those near you for a full match. It means low ping matches.
 
I thought I read that Battlefront was going to be using DX12. That may only be with the PC version, but if it does apply to Xbox One's as well then it will help it compete with the PS4's in terms of performance.
 
Outside of Resogun, Tomorrow Children and potentially Uncharted 4. When will we see Dev start to use GPGPU? it looks pretty damn good in Uncharted 4.

And will GPGPU help framrate and resolution?

GPGPU only helps when there's excess GPU power to spare and the CPU isn't running full. Mainly when you're trying to render a scene and you're CPU limited. Like if you have too many objects and collisions for the CPU to render in an acceptable amount of time.

It's not some bullet point feature that automatically makes games better. It's only useful in certain situations depending on what the developer is trying to do. I'm guessing with UC4 it's used for the billion and one objects flying around in action scenes.
 
Not really console advantages but Xbox One has some Star Wars controllers coming out in less than 4 weeks that aren't listed for PS4. lol
 
why do people keep comparing random SP or small map small player count games that run at 30fps to a 60fps 40 player MP game?

do the not realize that it ruins their entire point when making such a ridiculous comparison?
 
This game looks like an updated BF4 in Star Wars skin. Not trolling either because I liked BF4
when it worked properly.
 
I'm struggling between XB1 and PC myself, OP. I don't much on PC so I'm not sure what to expect of the player population. Also, dedis?
Depends on your specifications and how comfortable you are with playing on PC. This is DICE, and Battlefield has always been a PC franchise, so the players will be there. If your specs can get you 1080p and a solid 60 fps then you should get it there. The fps delta on consoles is awful for a shooter, being in firefights and having the controls lose responsiveness is a terrible experience.
Then again, I am assuming SWB will have a similar performance as BF4. If it gets to locked 60, which I doubt, then I wouldn't advise against the console versions.
 
This game looks like an updated BF4 in Star Wars skin. Not trolling either because I liked BF4
when it worked properly.

i wish it did.

i really wish it did.

then again, maybe not, saves me money.

it looks like it plays like simple trash, and not in a good way like BF1943.

the only reason top even care is the SW co-branding.
 
i wish it did.

i really wish it did.

then again, maybe not, saves me money.

it looks like it plays like simple trash, and not in a good way like BF1943.

the only reason top even care is the SW co-branding.

Have you ever played a Battlefront game? This game looks like it plays like those, with a more modern feel. The gameplay looks fine to me.
 
One of the deciding factors are I just got a second Xbox One. I didn't know local splitscreen for Battlefront was just for offline modes. So If I got it on Xbox, my kid and I could play together (on 2 different consoles)

Depends on if you buy it digitally. If bought digitally, set your second console as Home Console with your primary GamerTag (the one you buy Battlefront with). Your son will be playing on the second console that is set as your Home Console and you will play on your first console. This allows you to play the game simultaneously on both consoles and you can set up Gold Sharing on the second console so you don't have to pay for Gold twice.
 
Here's a tip - Stop buying blindly on day one and wait a few days for a tech review?

I've been gaming for over 30 years so you can keep your "tip".

And how dare you blame consumers, when they were completely misled by not only EA, but every fucking journalist and even YouTube personalities like Jack Frags who was putting up multiplayer videos left and right leading up to launch!
 
Depends on your specifications and how comfortable you are with playing on PC. This is DICE, and Battlefield has always been a PC franchise, so the players will be there. If your specs can get you 1080p and a solid 60 fps then you should get it there. The fps delta on consoles is awful for a shooter, being in firefights and having the controls lose responsiveness is a terrible experience.
Then again, I am assuming SWB will have a similar performance as BF4. If it gets to locked 60, which I doubt, then I wouldn't advise against the console versions.

I'm getting a 980ti and I really want the graphics to justify that, but I also want the playerbase. I guess with DICE I oughta be okay - PC gamers in general really, but I might get savaged cause I'll probably keep using a controller.
 
I've been gaming for over 30 years so you can keep your "tip".

And how dare you blame consumers, when they were completely misled by not only EA, but every fucking journalist and even YouTube personalities like Jack Frags who was putting up multiplayer videos left and right leading up to launch!

Well, to be fair LevelCap and I believe JackFrags both mentioned (prior to launch at the Youtube Capture Event) that multiplayer matches were crashing but they weren't allowed to capture them. I believe they also mentioned that Dice told them that would be fixed by launch.
 
I've been gaming for over 30 years so you can keep your "tip".

And how dare you blame consumers, when they were completely misled by not only EA, but every fucking journalist and even YouTube personalities like Jack Frags who was putting up multiplayer videos left and right leading up to launch!

Fool me once, shame on you...
 
i wish it did.

i really wish it did.

then again, maybe not, saves me money.

it looks like it plays like simple trash, and not in a good way like BF1943.

the only reason top even care is the SW co-branding.
It's not as complex and nuanced as BF4, but it's far from trash. It's probably my most anticipated shooter of the year, and I don't care for Star Wars all that much. I haven't even watched the originals.
 
Top Bottom