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Star Wars Battlefront are there PS4 advantages?

It would. But then everyone would be total butthurt because they would have to reduce effetcs, meshes and maybe the mapsize.

Who cares about size, scope, amazing effects and framerate, 1080p trumps all that noise. Pacman at 8K looks god-like!
 
Seriously, at these visuals, this scale, and this frame rate, I'll take 900p. It legitimately looks almost photo realistic or CGI like to me at times. Lighting, post processing effects, explosions etc, look well beyond other comparable games.
 
My biggest issue is should I get it for PS4 or PC. I have ok PC and will probably be able to run it 1080p but my problem is community going forward. I played a few CODs on PC and after a few weeks it is ghost town. On the other hand I hope it will have livelihood of BF perhaps even mods on PC.

I'm going PC. I seriously doubt the community is going to shrink and dry up, and you're not going to have to keep paying a subscription fee to access the multiplayer.
 
I'm guessing some PS4 exclusive content (Timed ?) and maybe a resolution advantage over XB1.

I don't care if it's not 1080p on PS4, it already looked fantastic running at 900p and the framerate is more important. It was around 45fps when DF looked at it a while ago, fingers crossed they have improved it since then. If they can nail 60fps that would be great but I can live with the game running between 50 - 60fps, if they can't keep it locked.

With the game looking as good as it does, I will actually be seriously impressed if they can get it near 60fps on console without downgrading the graphics.
 
I'm guessing some PS4 exclusive content (Timed ?) and maybe a resolution advantage over XB1.

I think if there was going to be any exclusive content it would have already been announced to promote pre orders. Resolution advantage (maybe framerate) will be the only difference, going by other DICE titles.

I could see Sony offering a limited edition Battlefront PS4 bundle similar to Batman, to push sales this Nov/Dec.
 
They can and they will. Your average gamer is a gullible, easy to exploit target.

...or they just want to have fun playing a video game instead of rubbing one out over technical specifications.

Seriously sick of people acting like snobby bitches over how shiny their toys are. Get the fuck over yourself and have fun with the entertainment products you supposedly enjoy.
 
When comparing it to BF4 on the PS4 the 900p60 makes sense. Playing Rush with 32 players the PS4 manages to get a solid 60fps for 95% of the time, whereas Conquest with 64 players the framerate is all over the place somewhere between 30 and 60fps.

Since Battlefront will have a max. of 40 players and, going by the footage shown so far, less dense environments like BF4's Siege of Shanghai or Pearl Market it makes sense for them to target 900p with a steady 60fps.

From the footage shown so far I think it looks absolutely beautiful and already a step up from BF4 in some aspects (explosions, particles, photogrammetry technique).
 
Sub 1080p on PS4?

Damn, is the one big game I want this year and then this...
So what? 900p means you won't buy it now?

That's really petty. Do you people actually enjoy gaming or do you just get your kicks from arguing over ultimately irrelevant tech specs?
 
When comparing it to BF4 on the PS4 the 900p60 makes sense. Playing Rush with 32 players the PS4 manages to get a solid 60fps for 95% of the time, whereas Conquest with 64 players the framerate is all over the place somewhere between 30 and 60fps.

Since Battlefront will have a max. of 40 players and, going by the footage shown so far, less dense environments like BF4's Siege of Shanghai or Pearl Market it makes sense for them to target 900p with a steady 60fps.

From the footage shown so far I think it looks absolutely beautiful and already a step up from BF4 in some aspects (explosions, particles, photogrammetry technique).
Agreed on all fronts. Visually it's definitely a step up from BF4. And if it means a steady 60FPS compared to BF4's erratic framerate, I am more than fine with 900p.

Not sure how people are so upset about this when it's long been established that these consoles can not match want current PCs are pushing. Expecting 1080p/60 FPS for all PS4/XB1 games is ignoring the facts at this point. I don't expect my PS4 to pull extra power out of thin air.

It's definitely ok to demand that kind of performance out of games more exclusive to the console, but not a big game like this, with a dev that likes to take advantage of high-end PCs.
 
I think if there was going to be any exclusive content it would have already been announced to promote pre orders. Resolution advantage (maybe framerate) will be the only difference, going by other DICE titles.

I could see Sony offering a limited edition Battlefront PS4 bundle similar to Batman, to push sales this Nov/Dec.

Yeah a PS4 Bundle seems a likely option at this point.
 
Was impressed with performance at Gamescom. While it only showed the dog fighting mode, it ran at a completely stable 60fps on PS4 (at 900p). The split-screen multiplayer ran at a pretty stable 30fps as well, which isn't bad.

It certainly seems possible that the game will run smoother than BF4.

sweet, i was expecting this because it aint a launch title like BF4. i still wont pre-order though just like i did with BF4 gonna buy it a couple of months later until i get a good grasp of how the game is running
 
sweet, i was expecting this because it aint a launch title like BF4. i still wont pre-order though just like i did with BF gonna buy it a couple of months later until i get a good grasp of how the game is running
This is now my rule of thumb as well for all Battlefield related DICE games. Been burned too many times by them.
 
Which controller do you folks prefer for shooters between the two? About to preorder this but I got an X1 the other day so now I have both that and a PS4 and am now a bit conflicted.

One thing I do know is that my thumbs frequently slip off the PS4 sticks so there's that...
 
Which controller do you folks prefer for shooters between the two? About to preorder this but I got an X1 the other day so now I have both that and a PS4 and am now a bit conflicted.

One thing I do know is that my thumbs frequently slip off the PS4 sticks so there's that...

Get some controller thumb grips, I got some as the plastic looked to be wearing out on the sticks, I got these http://www.amazon.co.uk/dp/B00GH7UA32/
 
What does this even mean? You can't make blanket statements like this, technically, it doesn't make any sense. It all depends on the developer, the game, and the hardware.

If you think the ps4 or xbox version of any multiplat game this gen are going to run at 60 fps and at max settings and resolution with all the bells and whistles like a pc your delusional mate.
 
I'm going PC. I seriously doubt the community is going to shrink and dry up, and you're not going to have to keep paying a subscription fee to access the multiplayer.
EDIT: Misread the person you were quoting. Yeah, Star Wars has mass appeal, so I don't see people up and leaving it for any reason.
 
Is the community for this game going to shrink and dry up on PS4? That seems unlikely considering it's Star Wars and all. I don't see ppl just suddenly up and leaving the game for any reason.
Battlefield 4 on PS4 still has a sizable population (a bit bigger than PC) despite that games shitty launch.
 
Hmm... My pc will be more capable to get 1080p/60fps, but all my friends are on PSN, which will also retain its population better. Damn. Maybe I'll double dip (a month or two after launch, when the inevitably broken multiplayer is fixed).
 
Don't those types of modes tend to run better than typical infantry game modes? At the very least, flying a jet in BF4 always gave me better performance than being on the ground.
That's exactly right and why I'm still skeptical. The mode I played included 40 vehicles (20 human, 20 AI) but took place entirely in the sky. Infantry wasn't an option.

I suspect we'll still see dips with infantry combat but I'm at least feeling a bit more hopeful that they'll pull off something faster than BF4.
 
Buying PS4 (preordered) cuz best buy rocks and I get it for $40 basically, when I get my fill I will trade it in at best buy and buy the PC version when it drops below $30 and play stuff like the DLCs on PC.

I'd expect it to go into the EA vault after a while too on xbox.
 
Buying PS4 (preordered) cuz best buy rocks and I get it for $40 basically, when I get my fill I will trade it in at best buy and buy the PC version when it drops below $30 and play stuff like the DLCs on PC.

I'd expect it to go into the EA vault after a while too on xbox.

That thing will maybe come to the vault in 2017 at the earliest...
 
I would expect a resolution boost on PS4 at a minimal, and if there is a marketing exclusivity deal in place there could end up other benefits on PS4.

As an aside, this is one of the few exceptions I will make to buying a non-native 1080 game. Star Wars.
 
This is a multiplayer shooter, framerate is more important than resolution. Now, if this was a new offline Star Wars RPG and it was 900p60fps I'd say drop it to 30fps and get it to 1080p. But for a multiplayer shooter? Give me 60fps or give me death.
 
I'm no expert on the subject, but isn't GPGPU also likely to mean something for future PC games too? I found this from an article:

GPU%20stuff_zpsji6gbhml.png~original

http://www.anandtech.com/show/9124/amd-dives-deep-on-asynchronous-shading

but I don't really know how to interpret if this means much of anything for games.

This only means that new APIs are awesome and will allow better GPU resources management.
It talks about asynchronous usage of compute resources that was not possible in DX11, but it was on consoles, but DX12 and Vulkan changes that for PC.
Good times ahead for sure and it will also expand the usage of GPGPU for sure, still was used already quite a lot.
 
This is a multiplayer shooter, framerate is more important than resolution. Now, if this was a new offline Star Wars RPG and it was 900p60fps I'd say drop it to 30fps and get it to 1080p. But for a multiplayer shooter? Give me 60fps or give me death.
I'd say keep it at 60fps and call you an idiot for suggesting otherwise because every single game ever is better at 60fps.
 
This is a multiplayer shooter, framerate is more important than resolution. Now, if this was a new offline Star Wars RPG and it was 900p60fps I'd say drop it to 30fps and get it to 1080p. But for a multiplayer shooter? Give me 60fps or give me death.

I mean, you would be dead as you would be watching yourself 1-2 seconds in the past.
 
Game looks great, unfortunately I won't be buying it at 900p, at least not new.

1080p or buying used, eventually.
 
I dont think anything has been announced? They proabbly would of done so by now honestly. So probably just marketing rights and bundles I suspect.

Gonna be getting this for PC for obvious reasons but hope the console version turn out good. I don't think PS4 owners have nething to worry about and hopefully X1 only owners as well.
 
This is a multiplayer shooter, framerate is more important than resolution. Now, if this was a new offline Star Wars RPG and it was 900p60fps I'd say drop it to 30fps and get it to 1080p. But for a multiplayer shooter? Give me 60fps or give me death.

I would actually prefer 1080p30fps, but truth be told my FPS skills are usually on the lower end of everyone I play with, so the slower response doesn't affect me as much (might actually help level the playing field for me if it slows down everyone else).
 
If it's 900p on PS4 i'll get it on PC.

It wouldn't surprise me if the Xbox One and the PS4 version end up at the same resolution.
 
Honestly I'd still rent the game before committing $60 to it. I'm fine with 900p but Battlefield 4 was broken as shit at launch.

Yeah, everyone has his own values regarding spending money for games. I can easily live with that. But sitting on fixed hardware with limited power this is just ridiculous to say, imho.
 
1080p is just a number. It doesn't mean anything when there's so many other things that contribute to graphically quality. It's like using the clock rate as your sole benchmark for processor performance. Doesn't tell you much on its own but people who don't understand throw it around to score points.
 
Yeah, everyone has his own values regarding spending money for games. I can easily live with that. But sitting on fixed hardware with limited power this is just ridiculous to say, imho.

Personally I'd prefer if every game ran at native resolution in 60 fps and that they just downgrade stuff for console. But 900p scales really nicely in almost every game I've played. I had no problem playing Battlefield 4 or Sunset Overdrive. If it runs in 720p on xbox one, there's just no way I'd buy or even rent it on the platform, friends by damned. Most of us already have both consoles anyways.
 
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