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Star Wars Battlefront will not have in-game voice chat for PC

Fine by me. I cant even remember the last game where I used in game voice chat.

People who do, need to get googling. There are far superior options available for free.

There is a client that will automatically put you in chat with everybody on your team in a server, even if they don't have a voice client installed? That is far superior, what app is that?

What some people seem incapable of understanding is that built-in voice is for talking to people you don't know, people who aren't on your friends list(yet), people who aren't already camped out in Channel Goober on your mumble server.

You can of course say you never do that, would never do that. Good for you, not so good for those of us who do though, is it?
 
What baffles me most isn't so much the decision to do this to Star Wars as much as the reaction from this forum on the issue, especially given the amount of shit Splatoon (deservedly) got for it.

No, I'm sorry. I do not support the removal of features and the argument that "all randoms are shit good on DICE" is thoroughly dismantled by a developer taking the time to add an opt in option to voice chat if they want to engage in it. Not all randoms are shit and I'd never support a developer taking away my ability to meet and get to know new people in an online environment.

Bad.
 
Why would anyone want voice chat in a 20v20 casual game that requires very little strategy or skill? If you wanna talk to your friends on PC while playing and aren't using mumble/TS/something, well you're just a dummy. The consoles have party chat for this. Seems like people want to complain just to complain at this point.

What baffles me most isn't so much the decision to do this to Star Wars as much as the reaction from this forum on the issue, especially given the amount of shit Splatoon (deservedly) got for it.

Difference is Wii U doesn't have party chat or any other way of talking to people. It's not even a similar situation at all.
 
Durante said:
(Mumble is superior)
That may well be in many(most?) titles but I can categorically state there are at least a handful of titles with built-in voice-chat that does everything Mumble does(or better) but obviously with none of the clunkiness of using external app&service.
 
Why would anyone want voice chat in a 20v20 game? If you wanna talk to your friends on PC while playing and aren't using mumble/TS/something, well you're just a dummy. The consoles have party chat for this. Seems like people want to complain just to complain at this point.

Not all the modes are 20 on 20. I agree that Walker Assault or Supremacy would be a shitshow for VOIP. But there's Cargo, Droid Run, Drop Zone, Hero Hunt....those modes could definitely benefit from the ability to communicate and coordinate.

I'd even just take a commo rose at this point, but my guess is DICE probably thinks that'd be too complicated for their target "casual" audience.
 
Difference is Wii U doesn't have party chat or any other way of talking to people. It's not even a similar situation at all.

Not to mention managing 3 people is a lot easier than 20. If i have to play whack a mole with 20 people with the mute button fuck that, I'm muting all. Once you have sane people muting all then there's no point in the built in voice, cause anyone worth talking to is going to have a game wide mute on.
 
Why would anyone want voice chat in a 20v20 game? If you wanna talk to your friends on PC while playing and aren't using mumble/TS/something, well you're just a dummy. The consoles have party chat for this. Seems like people want to complain just to complain at this point.

I've done voice chat with that many randoms in Counter Strike 1.6, I like it. Not all randoms suck.

Sometimes my friends don't pick up the same types of games that I want to play. I'm sorry that that makes me a dummy.

I'm complaining because I don't like the removal of features that I've come to expect from my online games for years.
 
I've done voice chat with that many randoms in Counter Strike 1.6, I like it. Not all randoms suck.

1. This game is nothing like CS and doesn't require a fraction of the teamwork, coordination or skill that CS does
2. CS is 5v5, not 20v20
3. Yes, randoms in CS are that bad

Even in casual mode in CS:GO which is 10v10 I dare you to try and play a whole match without muting a lot of people or just straight up voice_enable 0ing
 
Not in my experiences so far. Most people on mics have been friendly and helpful. I'm not playing ranked though. Maybe it's different there.

Yea I'm just gonna go ahead and assume you haven't played the game much :P

Even in casual it's a complete shitshow. Just remember, the force is strong with voice_enable 0. Don't ever forget it.
 
This would've been fine if the majority of the modes weren't team-based. The beta showed that without any form of communication nothing really happens. For instance, for the Rebels to win on Walker Assault you have to coordinate, you can't do that without any form of chat.
 
not that a multiplayer game is about teamwork haha
for once they got it right.

people in online shooter games have no idea what the hell they are supposed to do anyway.
why pretend that teamspeak is even useful

story mode who uses it ?
chat other than swearing and insulting ?

great
 
This would've been fine if the majority of the modes weren't team-based. The beta showed that without any form of communication nothing really happens. For instance, for the Rebels to win on Walker Assault you have to coordinate, you can't do that without any form of chat.

Rebels won many times while I played. The only coordination that was needed was people realizing how the mode even worked. We don't need voice chat for everyone to yell that uplinks need capping. People are overstating the complexity of this game if they think voice chat is needed to succeed.
 
This would've been fine if the majority of the modes weren't team-based. The beta showed that without any form of communication nothing really happens. For instance, for the Rebels to win on Walker Assault you have to coordinate, you can't do that without any form of chat.
You don't need coordination to win as a Rebel. You need your team to understand how the dang mode works.
 
I don't see it as a big problem. People who play the game a lot will join up with a community that has dedicated voice chat most of the time anyways, and with randoms half the team would just mute voice chat regardless.

I might be biased since everyone I've played any game with for the past seven years have always been hanging out on dedicated voice servers all the time anyway, but isn't that very common for most people who play a lot of multiplayer games?
 
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