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StarCraft 2 -- New screens + artworks

Oh and just incase some of you haven't been keeping track. Blizzard has been hiding Jim Raynor in a lot of their screenshots. In the screen quoted by jaaz, you can spot him between the gas and mineral.
 
The Lamonster said:
Will DOTA be possible without heroes?
they are including every hero specifically so DOTA can happen again. Blizzard isn't stupid.

For instance: Blink Dagger with that bullshit 3 second cooldown is stupid.
 
esbern said:
they are including every hero specifically so DOTA can happen again. Blizzard isn't stupid.

For instance: Blink Dagger with that bullshit 3 second cooldown is stupid.
Nice! Is this confirmed somewhere?
 
I don't want Starcraft Dota. I want something else that's speciafically built from the best parts of the Starcraft 2. Dota belongs with wc3.
 
Proelite said:
I don't want Starcraft Dota. I want something else that's speciafically built from the best parts of the Starcraft 2. Dota belongs with wc3.
Don't download it then.
 
Thor looks so fucking Godly! I want to play.
starcraft243.jpg
 
Xeke said:
Well I mean Marines, Zerglings and Hydralisks were in WC3.

Lol, true.

Yes, I want this. Still, I don't see why it shouldn't come to consoles after the fact, esp. if you can play mouse keyboard on PS3. It would be awesome if you could do cross platform play as well. My PC is decent enough to run this game, but I'd love to run it at better resolution on PS3.
 
Is it me or does this look reaaaly oldschool? Not that that's bad, but I do wish that they would implement some of the stuff Relic pioneered with RTS animation.
 
The Lamonster said:
Nice! Is [DotA] confirmed somewhere?

For those of you wondering about DotA on Starcraft II:

http://www.battle.net/forums/thread.aspx?fn=sc2-general&t=1&p=1&#post1

Karune said:
StarCraft II Q&A - Batch 22: Map Maker Series

...

Chat with Devs: One of the most popular questions we get when it comes to creating UMS (User Map Settings) games or mods is: Will there be a DotA for StarCraft II? For those who are not familiar, DotA (Defense of the Ancients), is a popular UMS game created for Warcraft III. StarCraft compared to Warcraft III, does not focus on heroes as much, and heroes or units do not have the same experience gaining mechanic as Warcraft III, making it difficult to imagine how a game like DotA could be reproduced for StarCraft. Nonetheless, after chatting it up with our devs, we found out the ability to allow heroes and units to gain experience is built into the Map Editor, though it will not likely be in single player or standard multiplayer. In addition, those units can also be toggled to have the ability to carry an inventory, which is also a characteristic needed in UMS maps such as DotA. With those two additions, we can rest assured that our clever community modders can handle the rest in creating some awesome custom games.

...

So, it is entirely possible to create DotA in Starcraft II. I wonder what new features the Starcraft II engine would allow...

esbern said:
they are including every hero specifically so DOTA can happen again. Blizzard isn't stupid.

For instance: Blink Dagger with that bullshit 3 second cooldown is stupid.

?
 
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