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Steep PC performance thread

JaseC

gave away the keys to the kingdom.

(Click for general game info.)

System requirements:
steepsysreqsz9j2x.jpg


Latest drivers: (as at 21/12/2017)
Nvidia: 388.71
AMD: 17.12.2
Intel: Depends on your processor; download the driver update utility

Benchmarks:
TBD.

Tips and tricks:
Cap the framerate/potentially improve frametimes: Download RivaTuner Statistics Server, input your desired framerate limit in the "Framerate limit" box, and hit enter (the program comes bundled with MSI Afterburner and earlier versions of EVGA PrecisionX). Alternatively, those with an Nvidia GPU have the option of Nvidia Inspector, which can also be used to impose a framerate cap, either in a similar manner to RTSS or by way of forcing a different vsync interval (click the small tool icon to open the game profile section).
Note: Useful if you your system can't maintain, say, 60fps and you're sensitive to the wild fluctuations, or you're experiencing uneven frametimes. The greater window the engine has to render a given frame, if you're imposing a lower framerate than the game can otherwise provide, may also help in alleviating stuttering related to data streaming.
Stop the game from crashing after 15 minutes on touch-capable systems running Windows 10: Open the task manager, switch to the Services tab and disable TabletInputService.

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Graphics settings:

Active display: Self-explanatory
Display mode: Windowed; Borderless; Fullscreen
Resolution: Self-explanatory
Refresh rate: Self-explanatory
Vsync: Off/On
Pixel scale: 0.40 -> 1.40 in increments of .10


Set brightness: 0.00 -> 10.00 in increments of .10
Set contrast: 0.00 -> 10.00 in increments of .10


Overall quality: Low; Medium; High; Ultra; Custom
Environment quality: Low; Medium; High; Ultra
Texture quality: Low; Medium; High; Ultra
Shadow quality: Low; Medium; High; Ultra
Snowtrail tessellation quality: Low; Medium; High
Ambient occlusion: None; SSBC
Multisample anti-aliasing: Temporal filtering; None; MSAA 2x; MSAA 4x; MSAA 8x
Post-effect anti-aliasing: None; FXAA; FXAA+


Anisotropic filtering: None; 2x; 4x; 16x
 
When I tried it last week I was surprised that even in beta game runs really good. But game has same problem as RotTR with aliasing. No matter what you choose you will notice aliasing on foliage and cables.
 
I could get locked 60fps with my 970 and i5-6600k

The graphics are amazing, as are the physics. Doubt I'll purchase it though, isn't a game I can see myself playing much.
 
How's the performance on the final product? I'm loving this game on PS4 that I'm getting this on Steam, too. If it ain't so good, I'm getting a PS4 Pro for this game (runs at 60 fps with dips).
 
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