Mendou
Banned
I feel that the next or second-next Forza game needs to take inspiration from the F1 games that make you actually feel like a champion. Here are my suggestions:
I don't know what else to add besides ray tracing. If anyone cares to add their suggestions, feel free.
- A progression system for you and your team/sponsor. For every race you win:
- Your team gets money to invest in car modifications.
- Your team rises through the ranks of the top 10 or 20.
- Your fame increases, allowing you to move to other teams that want you.
- A character customisation system. For every win:
- Your character is seen celebrating at the podium.
- Your team is seen celebrating as well with maybe different faces and shirts for different teams.
- Other racers are actual characters with faces and dynamic personalities.
- If for example you continually smash into Sam Dunny (fake character), he becomes aggressive towards you towards the season.
- You can check the characters that hate you and the characters that respect you as well as their power level.
- Custom maps.
- Make me drive on maps specifically made by the Forza team for fun. I want to race in snowy mountains and in underground lairs. I want to race on aircraft carriers and in dark scary foggy forests with ray tracing on.
- Audio ray tracing.
- Different environments would sound different. Racing in mountains would reverberate sound differently from racing in a forest.
- Easter eggs related to the environments and cars.
I don't know what else to add besides ray tracing. If anyone cares to add their suggestions, feel free.