shadyspace
Banned
Sunshine weirdos are infecting this thread.
Sunshine weirdos are infecting this thread.
Sunshine weirdos are infecting this thread.
see i was gonna call you on knocking Mario 64, but yeah, somebody had to say that
Finished the first half in 4-6 hours. I was very disappointed with the length of the levels, not to mention their difficulty. Played a bit of the first level of the second half and from what I recall (it's been a while) it felt like a minor edit of the original first level. Shut it down right then and haven't picked it up since. Did I really miss out?
Sunshine = 3D Land > 64 > Galaxy 2 > Galaxy
+1It is not mine. Mario 64 fo lyfe.
Finding the star coins is almost trivial. I can't seriously count the flagpoles as a real challenge that adds anything to the game, it's just busywork.Does any other Mario game have the amount of content and as a result, the incentive to strive for that post-game content? Not that I'm aware of. Just getting through a level isn't enough, there's this fantastic meta-game on top of that of getting all three star coins and making sure you land the top of the flag pole.
I've never understood this. A hard Mario doesn't exist.
No, Lost Levels doesn't count. And if it does is just one game.
Too easy. Automatically rules it out.
You clearly did not finish the game.
Yeah I agree with this.Finding the star coins is almost trivial. I can't seriously count the flagpoles as a real challenge that adds anything to the game, it's just busywork.
Finding all the secret exits in SMW and scoring 100 in Yoshi's Island are much better challenges.
Mostly this, too. My hand gets cramped all too quickly while playing 3D Land. After so many retries of the last few levels I must give up for the day. I've lost a lot of motivation to play it because I know my hands will inevitably cramp I really only play it for a few minutes before clamshelling my 3DS and calling it a day.I still have to beat it because of controls. All Mario games up to this had terrific controls. This one doesn't.
Hah, sure. The original three were all fairly challenging and Lost Levels can be just brutal. Galaxy 2 can be very hard. The S-World in this is hard. Even SMW had some really tough levels.I've never understood this. A hard Mario doesn't exist.
No, Lost Levels doesn't count. And if it does is just one game.
obligatoryFor me 3D land was by far the worst Mario I've played. Yep lots of content but it's far too easy. When I can put the 3DS on the floor and complete a Mario game using my toes then I know something is amiss.![]()
This is my exact opinion too. Wow.Sunshine = 3D Land > 64 > Galaxy 2 > Galaxy. Come at me.
It ain't no Sunshine though.
Because 2D Mario sells a shitload more than 3D Mario?Oh and i would like to see some more stages as DLC. Why bring DLC only on NSMB2?
Mostly this, too. My hand gets cramped all too quickly while playing 3D Land. After so many retries of the last few levels I must give up for the day. I've lost a lot of motivation to play it because I know my hands will inevitably cramp I really only play it for a few minutes before clamshelling my 3DS and calling it a day.
I know the polite opinion is that these things are subjective, but...Its Mario Sunshine for me.